[3482] | 1 | /*! |
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| 2 | \file levelfactory.h |
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| 3 | \brief Contains all the classes used for loading a level and its objects from a XML-file |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _LEVELFACTORY_H |
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| 7 | #define _LEVELFACTORY_H |
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| 8 | |
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| 9 | #include "stdincl.h" |
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| 10 | #include "xmlparser/tinyxml.h" |
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| 11 | #include "xmlparser/tinystr.h" |
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| 12 | #include "base_object.h" |
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[3496] | 13 | #include "orxonox.h" |
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| 14 | #include "world.h" |
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[3482] | 15 | |
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[3496] | 16 | class LoadParameters; |
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| 17 | |
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[3482] | 18 | #define FACTORY_ADD(CLASS) class CLASSFactory : public ObjectFactory { \ |
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| 19 | public: \ |
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[3496] | 20 | CLASSFactory (){setNext( NULL); setClassname = "CLASS"; initialize();} \ |
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[3482] | 21 | ~CLASSFactory (); \ |
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| 22 | private: \ |
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[3496] | 23 | BaseObject* fabricateObject( LoadParameters* data) { return new CLASS( data);} \ |
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[3482] | 24 | }; \ |
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| 25 | CLASSFactory global_CLASSFactory(); |
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| 26 | |
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| 27 | //! The Objectfactory is a virtual class that can be stored by the LevelFactory |
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| 28 | /** |
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| 29 | The Objectfactory is just a definition of interface to be used with the LevelFactory |
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| 30 | */ |
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| 31 | class ObjectFactory { |
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| 32 | |
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| 33 | public: |
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| 34 | ObjectFactory (); |
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| 35 | ~ObjectFactory (); |
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| 36 | |
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[3496] | 37 | BaseObject* load( char* name, LoadParameters* data); |
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[3482] | 38 | void initialize(); |
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| 39 | void registerFactory( ObjectFactory* factory); |
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| 40 | void setClassname(char* name) {classname = name}; |
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[3496] | 41 | char* getClassname() {return classname}; |
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[3482] | 42 | void setNext( ObjectFactory* factory); |
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| 43 | |
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| 44 | private: |
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[3496] | 45 | virtual BaseObject* fabricateObject( LoadParameters* data); |
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[3482] | 46 | char* classname; |
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| 47 | |
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| 48 | ObjectFactory* next; |
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| 49 | }; |
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| 50 | |
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| 51 | //! The Levelfactory is a simpleton class that serves as a central node for object archivation |
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| 52 | /** |
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| 53 | The LevelFactory is desigend to serve as a node for the loading and stroing of objects within a level based context. |
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| 54 | Any class that attaches the FACTORY_ADD() macro will register itself to the Factory at the beginning of execution, |
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| 55 | enabling the factory to recognize this type of class. |
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| 56 | */ |
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| 57 | class LevelFactory { |
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| 58 | |
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| 59 | public: |
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| 60 | LevelFactory (); |
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| 61 | ~LevelFactory (); |
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| 62 | |
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| 63 | static LevelFactory* getInstance(); |
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| 64 | |
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| 65 | void registerFactory( ObjectFactory* factory); |
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| 66 | int loadXMLFile( char* filename); |
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| 67 | |
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| 68 | private: |
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| 69 | static LevelFactory singletonRef*; |
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| 70 | |
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| 71 | ObjectFactory* first; |
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| 72 | |
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| 73 | }; |
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| 74 | |
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[3496] | 75 | //! The LoadParameters class is designed for encapsulated interfacing between TiXML and a loading costructor |
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| 76 | /** |
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| 77 | This is the liaison between the ObjectFactories and their Objects. A LoadParameters object is passed to |
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| 78 | the constructors of the objects when the ObjectFactory creates it. It can be easily parsed and features |
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| 79 | special variable handling methods to extract numeric data from strings. |
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| 80 | */ |
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| 81 | class LoadParameters { |
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| 82 | |
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| 83 | public: |
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| 84 | LoadParameters() {root = NULL;} |
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| 85 | LoadParameters(TiXMLElement* element) {root = element;} |
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| 86 | ~LoadParameters() {} |
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| 87 | |
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| 88 | const char* grabParameter( const char* name); |
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| 89 | const char* grabParameter( const char* name, int* i); |
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| 90 | const char* grabParameter( const char* name, double* d); |
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| 91 | |
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| 92 | void setElement(TiXMLElement* element) {root = element;} |
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| 93 | TiXMLElement* getElement() {return root;} |
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| 94 | |
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| 95 | private: |
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| 96 | TiXMLElement* root; |
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| 97 | |
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| 98 | }; |
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| 99 | |
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[3482] | 100 | #endif /* _LEVELFACTORY_H */ |
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