1 | /*! |
---|
2 | \file levelfactory.h |
---|
3 | \brief Contains all the classes used for loading a level and its objects from a XML-file |
---|
4 | */ |
---|
5 | |
---|
6 | #ifndef _LEVELFACTORY_H |
---|
7 | #define _LEVELFACTORY_H |
---|
8 | |
---|
9 | #include "stdincl.h" |
---|
10 | #include "xmlparser/tinyxml.h" |
---|
11 | #include "xmlparser/tinystr.h" |
---|
12 | #include "base_object.h" |
---|
13 | #include "orxonox.h" |
---|
14 | #include "world.h" |
---|
15 | |
---|
16 | class LoadParameters; |
---|
17 | |
---|
18 | #define FACTORY_ADD(CLASS) class CLASSFactory : public ObjectFactory { \ |
---|
19 | public: \ |
---|
20 | CLASSFactory (){setNext( NULL); setClassname = "CLASS"; initialize();} \ |
---|
21 | ~CLASSFactory (); \ |
---|
22 | private: \ |
---|
23 | BaseObject* fabricateObject( LoadParameters* data) { return new CLASS( data);} \ |
---|
24 | }; \ |
---|
25 | CLASSFactory global_CLASSFactory(); |
---|
26 | |
---|
27 | //! The Objectfactory is a virtual class that can be stored by the LevelFactory |
---|
28 | /** |
---|
29 | The Objectfactory is just a definition of interface to be used with the LevelFactory |
---|
30 | */ |
---|
31 | class ObjectFactory { |
---|
32 | |
---|
33 | public: |
---|
34 | ObjectFactory (); |
---|
35 | ~ObjectFactory (); |
---|
36 | |
---|
37 | BaseObject* load( char* name, LoadParameters* data); |
---|
38 | void initialize(); |
---|
39 | void registerFactory( ObjectFactory* factory); |
---|
40 | void setClassname(char* name) {classname = name}; |
---|
41 | char* getClassname() {return classname}; |
---|
42 | void setNext( ObjectFactory* factory); |
---|
43 | |
---|
44 | private: |
---|
45 | virtual BaseObject* fabricateObject( LoadParameters* data); |
---|
46 | char* classname; |
---|
47 | |
---|
48 | ObjectFactory* next; |
---|
49 | }; |
---|
50 | |
---|
51 | //! The Levelfactory is a simpleton class that serves as a central node for object archivation |
---|
52 | /** |
---|
53 | The LevelFactory is desigend to serve as a node for the loading and stroing of objects within a level based context. |
---|
54 | Any class that attaches the FACTORY_ADD() macro will register itself to the Factory at the beginning of execution, |
---|
55 | enabling the factory to recognize this type of class. |
---|
56 | */ |
---|
57 | class LevelFactory { |
---|
58 | |
---|
59 | public: |
---|
60 | LevelFactory (); |
---|
61 | ~LevelFactory (); |
---|
62 | |
---|
63 | static LevelFactory* getInstance(); |
---|
64 | |
---|
65 | void registerFactory( ObjectFactory* factory); |
---|
66 | int loadXMLFile( char* filename); |
---|
67 | |
---|
68 | private: |
---|
69 | static LevelFactory singletonRef*; |
---|
70 | |
---|
71 | ObjectFactory* first; |
---|
72 | |
---|
73 | }; |
---|
74 | |
---|
75 | //! The LoadParameters class is designed for encapsulated interfacing between TiXML and a loading costructor |
---|
76 | /** |
---|
77 | This is the liaison between the ObjectFactories and their Objects. A LoadParameters object is passed to |
---|
78 | the constructors of the objects when the ObjectFactory creates it. It can be easily parsed and features |
---|
79 | special variable handling methods to extract numeric data from strings. |
---|
80 | */ |
---|
81 | class LoadParameters { |
---|
82 | |
---|
83 | public: |
---|
84 | LoadParameters() {root = NULL;} |
---|
85 | LoadParameters(TiXMLElement* element) {root = element;} |
---|
86 | ~LoadParameters() {} |
---|
87 | |
---|
88 | const char* grabParameter( const char* name); |
---|
89 | const char* grabParameter( const char* name, int* i); |
---|
90 | const char* grabParameter( const char* name, double* d); |
---|
91 | |
---|
92 | void setElement(TiXMLElement* element) {root = element;} |
---|
93 | TiXMLElement* getElement() {return root;} |
---|
94 | |
---|
95 | private: |
---|
96 | TiXMLElement* root; |
---|
97 | |
---|
98 | }; |
---|
99 | |
---|
100 | #endif /* _LEVELFACTORY_H */ |
---|