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source: orxonox.OLD/orxonox/branches/levelloader/src/lib/graphics/font/fontset.h @ 4225

Last change on this file since 4225 was 3499, checked in by chris, 20 years ago

orxonox/branches/levelloader: merged updated trunk structure into levelloader branch

File size: 1.2 KB
Line 
1/*!
2    \file fontset.h
3    \brief Handles the display of Text.
4*/
5
6/**
7  This file is extended to the needs of the orxonox-project.
8  The main difference to the version of Marius is, that textures get
9  loaded by orxonox Texture-class
10*/
11
12#ifndef _FONTSET_H
13#define _FONTSET_H
14
15class Texture;
16
17//! A class to handle a FontSet.
18/**
19   A fontset is an entire Alphabet (256 entries) of one font.
20   It is made by creating a file containing a matrix with 256
21   little pictures in it, displaying the letters of this alphabet.
22   Then these letters are projected onto Quads, which can be aranged
23   in a sorted order, to display some text
24
25   usage:
26   1. initialize the Class by loading the source-font-picture
27   2. set the size
28   3. write some text with printText
29   4. delete the class again.
30*/ 
31class FontSet
32{
33 public:
34  FontSet();
35  FontSet(char *file);
36  ~FontSet();
37 
38  int buildFont(char* fontFile);
39  int printText(int x, int y, char type, char *fmt, ...);
40  int killFont(void);
41  int setSize(float x, float y);
42 
43 private:
44  int base;          //!< Save the glLists here.
45  float sizex;       //!< the width of the text.
46  float sizey;       //!< the height of the text.
47  Texture* font;     //!< texture of the font.
48
49};
50
51
52#endif /* _FONTSET_H */
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