Last change
on this file since 4225 was
3499,
checked in by chris, 20 years ago
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orxonox/branches/levelloader: merged updated trunk structure into levelloader branch
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File size:
1.2 KB
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1 | /*! |
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2 | \file fontset.h |
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3 | \brief Handles the display of Text. |
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4 | */ |
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5 | |
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6 | /** |
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7 | This file is extended to the needs of the orxonox-project. |
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8 | The main difference to the version of Marius is, that textures get |
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9 | loaded by orxonox Texture-class |
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10 | */ |
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11 | |
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12 | #ifndef _FONTSET_H |
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13 | #define _FONTSET_H |
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14 | |
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15 | class Texture; |
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16 | |
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17 | //! A class to handle a FontSet. |
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18 | /** |
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19 | A fontset is an entire Alphabet (256 entries) of one font. |
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20 | It is made by creating a file containing a matrix with 256 |
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21 | little pictures in it, displaying the letters of this alphabet. |
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22 | Then these letters are projected onto Quads, which can be aranged |
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23 | in a sorted order, to display some text |
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24 | |
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25 | usage: |
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26 | 1. initialize the Class by loading the source-font-picture |
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27 | 2. set the size |
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28 | 3. write some text with printText |
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29 | 4. delete the class again. |
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30 | */ |
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31 | class FontSet |
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32 | { |
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33 | public: |
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34 | FontSet(); |
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35 | FontSet(char *file); |
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36 | ~FontSet(); |
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37 | |
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38 | int buildFont(char* fontFile); |
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39 | int printText(int x, int y, char type, char *fmt, ...); |
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40 | int killFont(void); |
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41 | int setSize(float x, float y); |
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42 | |
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43 | private: |
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44 | int base; //!< Save the glLists here. |
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45 | float sizex; //!< the width of the text. |
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46 | float sizey; //!< the height of the text. |
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47 | Texture* font; //!< texture of the font. |
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48 | |
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49 | }; |
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50 | |
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51 | |
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52 | #endif /* _FONTSET_H */ |
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