1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: Patrick Boenzli |
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14 | */ |
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15 | |
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16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_LOAD |
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17 | |
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18 | #include "resource_manager.h" |
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19 | |
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20 | // different resource Types |
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21 | #include "objModel.h" |
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22 | #include "primitive_model.h" |
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23 | #include "texture.h" |
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24 | |
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25 | #include "list.h" |
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26 | |
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27 | // File Handling Includes |
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28 | #include <sys/types.h> |
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29 | #include <sys/stat.h> |
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30 | #include <unistd.h> |
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31 | |
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32 | using namespace std; |
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33 | |
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34 | /** |
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35 | \brief standard constructor |
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36 | */ |
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37 | ResourceManager::ResourceManager () |
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38 | { |
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39 | this->setClassName ("ResourceManager"); |
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40 | this->dataDir = "./"; |
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41 | this->imageDirs = new tList<char>(); |
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42 | this->resourceList = new tList<Resource>(); |
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43 | } |
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44 | |
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45 | /** |
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46 | \returns the Instance to this ResourceManager |
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47 | */ |
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48 | ResourceManager* ResourceManager::getInstance(void) |
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49 | { |
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50 | if (!ResourceManager::singletonRef) |
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51 | ResourceManager::singletonRef = new ResourceManager(); |
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52 | return ResourceManager::singletonRef; |
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53 | } |
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54 | |
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55 | //! Singleton Reference to the ResourceManager |
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56 | ResourceManager* ResourceManager::singletonRef = NULL; |
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57 | |
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58 | /** |
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59 | \brief standard destructor |
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60 | */ |
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61 | ResourceManager::~ResourceManager (void) |
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62 | { |
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63 | // deleting the Resources-List |
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64 | this->unloadAllByPriority(RP_GAME); |
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65 | delete this->resourceList; |
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66 | // deleting the Directorie Lists |
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67 | tIterator<char>* tmpIt = imageDirs->getIterator(); |
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68 | char* tmpDir = tmpIt->nextElement(); |
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69 | while(tmpDir) |
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70 | { |
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71 | delete []tmpDir; |
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72 | tmpDir = tmpIt->nextElement(); |
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73 | } |
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74 | delete tmpIt; |
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75 | |
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76 | delete this->imageDirs; |
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77 | |
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78 | ResourceManager::singletonRef = NULL; |
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79 | } |
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80 | |
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81 | /** |
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82 | \brief sets the data main directory |
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83 | \param dataDir the DataDirectory. |
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84 | */ |
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85 | bool ResourceManager::setDataDir(char* dataDir) |
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86 | { |
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87 | if (isDir(dataDir)) |
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88 | { |
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89 | this->dataDir = new char[strlen(dataDir)+1]; |
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90 | strcpy(this->dataDir, dataDir); |
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91 | } |
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92 | else |
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93 | { |
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94 | PRINTF(1)("%s is not a Directory, and can not be the Data Directory\n", dataDir); |
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95 | } |
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96 | } |
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97 | |
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98 | /** |
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99 | \brief adds a new Path for Images |
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100 | \param imageDir The path to insert |
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101 | \returns true, if the Path was well and injected (or already existent within the list) |
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102 | false otherwise |
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103 | */ |
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104 | bool ResourceManager::addImageDir(char* imageDir) |
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105 | { |
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106 | // check if the param is a Directory |
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107 | if (isDir(imageDir)) |
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108 | { |
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109 | // check if the Directory has been added before |
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110 | tIterator<char>* tmpImageDirs = imageDirs->getIterator(); |
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111 | char* tmpDir = tmpImageDirs->nextElement(); |
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112 | while(tmpDir) |
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113 | { |
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114 | if (!strcmp(tmpDir, imageDir)) |
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115 | { |
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116 | PRINTF(4)("Path %s already loaded\n", imageDir); |
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117 | delete tmpImageDirs; |
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118 | return true; |
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119 | } |
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120 | tmpDir = tmpImageDirs->nextElement(); |
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121 | } |
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122 | delete tmpImageDirs; |
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123 | |
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124 | // adding the directory to the List |
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125 | tmpDir = new char[strlen(imageDir)+1]; |
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126 | strcpy(tmpDir, imageDir); |
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127 | this->imageDirs->add(tmpDir); |
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128 | return true; |
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129 | } |
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130 | else |
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131 | { |
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132 | PRINTF(1)("%s is not a Directory, and can not be added to the Paths of Images\n", dataDir); |
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133 | return false; |
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134 | } |
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135 | } |
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136 | |
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137 | /** |
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138 | \brief loads resources |
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139 | \param fileName The fileName of the resource to load |
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140 | \param prio The ResourcePriority of this resource (will only be increased) |
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141 | \returns a pointer to a desired Resource. |
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142 | */ |
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143 | void* ResourceManager::load(const char* fileName, ResourcePriority prio) |
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144 | { |
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145 | ResourceType tmpType; |
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146 | if (!strncmp(fileName+(strlen(fileName)-4), ".obj", 4)) |
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147 | tmpType = OBJ; |
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148 | else if (!strncmp(fileName+(strlen(fileName)-4), ".wav", 4)) |
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149 | tmpType = WAV; |
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150 | else if (!strncmp(fileName+(strlen(fileName)-4), ".mp3", 4)) |
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151 | tmpType = MP3; |
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152 | else if (!strncmp(fileName+(strlen(fileName)-4), ".ogg", 4)) |
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153 | tmpType = OGG; |
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154 | else if (!strcmp(fileName, "cube") || |
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155 | !strcmp(fileName, "sphere") || |
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156 | !strcmp(fileName, "plane") || |
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157 | !strcmp(fileName, "cylinder") || |
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158 | !strcmp(fileName, "cone")) |
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159 | tmpType = PRIM; |
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160 | else |
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161 | tmpType = IMAGE; |
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162 | |
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163 | return this->load(fileName, tmpType, prio); |
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164 | } |
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165 | |
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166 | /** |
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167 | \brief loads resources |
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168 | \param fileName The fileName of the resource to load |
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169 | \param type The Type of Resource to load (\see ResourceType) |
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170 | \param prio The ResourcePriority of this resource (will only be increased) |
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171 | \returns a pointer to a desired Resource. |
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172 | */ |
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173 | void* ResourceManager::load(const char* fileName, ResourceType type, ResourcePriority prio) |
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174 | { |
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175 | // searching if the resource was loaded before. |
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176 | Resource* tmpResource = this->locateResourceByName(fileName); |
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177 | if (tmpResource) // if the resource was not loaded before. |
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178 | { |
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179 | PRINTF(4)("not loading cached resource %s\n", tmpResource->name); |
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180 | tmpResource->count++; |
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181 | if(tmpResource->prio < prio) |
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182 | tmpResource->prio = prio; |
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183 | } |
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184 | else |
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185 | { |
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186 | char* tmpDir; |
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187 | // Setting up the new Resource |
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188 | tmpResource = new Resource; |
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189 | tmpResource->count = 1; |
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190 | tmpResource->type = type; |
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191 | tmpResource->prio = prio; |
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192 | tmpResource->name = new char[strlen(fileName)+1]; |
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193 | strcpy(tmpResource->name, fileName); |
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194 | |
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195 | // creating the full name. (directoryName + FileName) |
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196 | char* fullName = new char[strlen(dataDir)+strlen(fileName)+1]; |
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197 | sprintf(fullName, "%s%s", this->dataDir, fileName); |
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198 | |
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199 | // Checking for the type of resource \see ResourceType |
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200 | switch(type) |
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201 | { |
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202 | case OBJ: |
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203 | if(isFile(fullName)) |
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204 | tmpResource->pointer = new OBJModel(fullName); |
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205 | else |
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206 | { |
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207 | PRINTF(2)("Sorry, %s does not exist. Loading a cube-Model instead\n", fullName); |
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208 | tmpResource->pointer = ResourceManager::load("cube", PRIM); |
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209 | } |
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210 | break; |
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211 | case PRIM: |
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212 | if (!strcmp(tmpResource->name, "cube")) |
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213 | tmpResource->pointer = new PrimitiveModel(CUBE); |
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214 | else if (!strcmp(tmpResource->name, "sphere")) |
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215 | tmpResource->pointer = new PrimitiveModel(SPHERE); |
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216 | else if (!strcmp(tmpResource->name, "plane")) |
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217 | tmpResource->pointer = new PrimitiveModel(PLANE); |
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218 | else if (!strcmp(tmpResource->name, "cylinder")) |
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219 | tmpResource->pointer = new PrimitiveModel(CYLINDER); |
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220 | else if (!strcmp(tmpResource->name, "cone")) |
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221 | tmpResource->pointer = new PrimitiveModel(CONE); |
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222 | break; |
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223 | case IMAGE: |
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224 | if(isFile(fullName)) |
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225 | { |
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226 | PRINTF(4)("Image %s resides to %s\n", fileName, fullName); |
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227 | tmpResource->pointer = new Texture(fullName); |
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228 | } |
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229 | else |
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230 | { |
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231 | tIterator<char>* iterator = imageDirs->getIterator(); |
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232 | tmpDir = iterator->nextElement(); |
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233 | //tmpDir = imageDirs->enumerate(); |
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234 | while(tmpDir) |
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235 | { |
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236 | char* imgName = new char[strlen(tmpDir)+strlen(fileName)+1]; |
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237 | sprintf(imgName, "%s%s", tmpDir, fileName); |
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238 | if(isFile(imgName)) |
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239 | { |
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240 | PRINTF(4)("Image %s resides to %s\n", fileName, imgName); |
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241 | tmpResource->pointer = new Texture(imgName); |
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242 | delete []imgName; |
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243 | break; |
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244 | } |
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245 | delete []imgName; |
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246 | tmpDir = iterator->nextElement(); |
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247 | } |
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248 | delete iterator; |
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249 | } |
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250 | if(!tmpResource) |
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251 | PRINTF(2)("!!Image %s not Found!!\n", fileName); |
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252 | break; |
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253 | default: |
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254 | tmpResource->pointer = NULL; |
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255 | PRINTF(1)("No type found for %s.\n !!This should not happen unless the Type is not supported yet.!!\n", tmpResource->name); |
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256 | break; |
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257 | } |
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258 | this->resourceList->add(tmpResource); |
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259 | delete []fullName; |
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260 | } |
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261 | |
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262 | return tmpResource->pointer; |
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263 | } |
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264 | |
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265 | /** |
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266 | \brief unloads a Resource |
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267 | \param pointer The pointer to free |
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268 | \returns true if successful (pointer found, and deleted), false otherwise |
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269 | |
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270 | */ |
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271 | bool ResourceManager::unload(void* pointer, ResourcePriority prio) |
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272 | { |
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273 | // if pointer is existent. and only one resource of this type exists. |
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274 | Resource* tmpResource = this->locateResourceByPointer(pointer); |
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275 | if (!tmpResource) |
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276 | { |
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277 | PRINTF(2)("Resource not Found %p\n", pointer); |
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278 | return false; |
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279 | } |
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280 | else |
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281 | unload(tmpResource, prio); |
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282 | } |
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283 | |
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284 | bool ResourceManager::unload(Resource* resource, ResourcePriority prio) |
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285 | { |
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286 | if (resource->count > 0) |
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287 | resource->count--; |
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288 | if (resource->prio <= prio) |
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289 | { |
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290 | if (resource->count <= 0) |
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291 | { |
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292 | // deleting the Resource |
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293 | switch(resource->type) |
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294 | { |
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295 | case OBJ: |
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296 | case PRIM: |
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297 | delete (Model*)resource->pointer; |
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298 | break; |
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299 | case IMAGE: |
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300 | delete (Texture*)resource->pointer; |
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301 | break; |
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302 | default: |
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303 | PRINTF(1)("NOT YET IMPLEMENTED !!FIX FIX!!\n"); |
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304 | return false; |
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305 | break; |
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306 | } |
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307 | // deleting the List Entry: |
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308 | PRINTF(4)("Resource %s safely removed.\n", resource->name); |
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309 | delete []resource->name; |
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310 | this->resourceList->remove(resource); |
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311 | } |
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312 | else |
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313 | PRINTF(4)("Resource %s not removed, because there are still %d References to it.\n", resource->name, resource->count); |
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314 | } |
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315 | else |
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316 | PRINTF(4)("not deleting resource %s because DeleteLevel to high\n", resource->name); |
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317 | return true; |
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318 | } |
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319 | |
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320 | |
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321 | /** |
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322 | \brief unloads all alocated Memory of Resources with a pririty lower than prio |
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323 | \param prio The priority to delete |
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324 | */ |
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325 | bool ResourceManager::unloadAllByPriority(ResourcePriority prio) |
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326 | { |
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327 | tIterator<Resource>* iterator = resourceList->getIterator(); |
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328 | Resource* enumRes = iterator->nextElement(); |
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329 | while (enumRes) |
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330 | { |
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331 | if (enumRes->prio <= prio) |
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332 | if (enumRes->count == 0) |
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333 | unload(enumRes, prio); |
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334 | else |
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335 | PRINTF(2)("unable to unload %s because there are still %d references to it\n", |
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336 | enumRes->name, enumRes->count); |
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337 | //enumRes = resourceList->nextElement(); |
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338 | enumRes = iterator->nextElement(); |
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339 | } |
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340 | delete iterator; |
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341 | } |
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342 | |
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343 | /** |
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344 | \brief Searches for a Resource by Name |
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345 | \param fileName The name to look for |
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346 | \returns a Pointer to the Resource if found, NULL otherwise. |
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347 | */ |
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348 | Resource* ResourceManager::locateResourceByName(const char* fileName) |
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349 | { |
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350 | // Resource* enumRes = resourceList->enumerate(); |
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351 | tIterator<Resource>* iterator = resourceList->getIterator(); |
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352 | Resource* enumRes = iterator->nextElement(); |
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353 | while (enumRes) |
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354 | { |
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355 | if (!strcmp(fileName, enumRes->name)) |
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356 | { |
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357 | delete iterator; |
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358 | return enumRes; |
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359 | } |
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360 | enumRes = iterator->nextElement(); |
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361 | } |
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362 | delete iterator; |
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363 | return NULL; |
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364 | } |
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365 | |
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366 | /** |
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367 | \brief Searches for a Resource by Pointer |
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368 | \param pointer the Pointer to search for |
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369 | \returns a Pointer to the Resource if found, NULL otherwise. |
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370 | */ |
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371 | Resource* ResourceManager::locateResourceByPointer(const void* pointer) |
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372 | { |
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373 | // Resource* enumRes = resourceList->enumerate(); |
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374 | tIterator<Resource>* iterator = resourceList->getIterator(); |
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375 | Resource* enumRes = iterator->nextElement(); |
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376 | while (enumRes) |
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377 | { |
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378 | if (pointer == enumRes->pointer) |
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379 | { |
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380 | delete iterator; |
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381 | return enumRes; |
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382 | } |
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383 | enumRes = iterator->nextElement(); |
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384 | } |
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385 | delete iterator; |
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386 | return NULL; |
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387 | } |
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388 | |
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389 | /** |
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390 | \brief Checks if it is a Directory |
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391 | \param directoryName the Directory to check for |
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392 | \returns true if it is a directory/symlink false otherwise |
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393 | \todo implement for win32 usage too |
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394 | \bug does return false by default on win32 |
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395 | */ |
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396 | bool ResourceManager::isDir(const char* directoryName) |
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397 | { |
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398 | #ifdef __WIN32__ |
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399 | return false; |
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400 | #elif __unix__ |
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401 | struct stat status; |
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402 | stat(directoryName, &status); |
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403 | if (status.st_mode & (S_IFDIR | S_IFLNK)) |
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404 | return true; |
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405 | else |
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406 | return false; |
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407 | #endif |
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408 | } |
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409 | |
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410 | /** |
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411 | \brief Checks if the file is either a Regular file or a Symlink |
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412 | \param fileName the File to check for |
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413 | \returns true if it is a regular file/symlink, false otherwise |
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414 | \todo implement fo win32 usage too |
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415 | \bug does return false by default on win32 |
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416 | */ |
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417 | bool ResourceManager::isFile(const char* fileName) |
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418 | { |
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419 | #ifdef __WIN32__ |
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420 | return false; |
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421 | #elif __unix__ |
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422 | struct stat status; |
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423 | stat(fileName, &status); |
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424 | if (status.st_mode & (S_IFREG | S_IFLNK)) |
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425 | return true; |
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426 | else |
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427 | return false; |
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428 | #endif |
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429 | } |
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430 | |
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431 | /** |
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432 | \brief outputs debug information about the ResourceManager |
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433 | */ |
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434 | void ResourceManager::debug(void) |
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435 | { |
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436 | PRINT(0)("=RM===================================\n"); |
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437 | PRINT(0)("= RESOURCE-MANAGER DEBUG INFORMATION =\n"); |
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438 | PRINT(0)("======================================\n"); |
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439 | // if it is not initialized |
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440 | PRINT(0)(" Reference is: %p\n", ResourceManager::singletonRef); |
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441 | PRINT(0)(" Data-Directory is: %s\n", this->dataDir); |
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442 | PRINT(0)(" List of Image-Directories: "); |
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443 | tIterator<char>* tmpIt = imageDirs->getIterator(); |
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444 | char* tmpDir = tmpIt->nextElement(); |
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445 | while(tmpDir) |
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446 | { |
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447 | PRINT(0)("%s ",tmpDir); |
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448 | tmpDir = tmpIt->nextElement(); |
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449 | } |
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450 | delete tmpIt; |
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451 | PRINT(0)("\n"); |
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452 | |
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453 | PRINT(0)("List of all stored Resources:\n"); |
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454 | tIterator<Resource>* iterator = resourceList->getIterator(); |
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455 | Resource* enumRes = iterator->nextElement(); |
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456 | while (enumRes) |
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457 | { |
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458 | PRINT(0)("-----------------------------------------\n"); |
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459 | PRINT(0)("Name: %s; References: %d; Type:", enumRes->name, enumRes->count); |
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460 | switch (enumRes->type) |
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461 | { |
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462 | case OBJ: |
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463 | PRINT(0)("ObjectModel\n"); |
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464 | break; |
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465 | case PRIM: |
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466 | PRINT(0)("PrimitiveModel\n"); |
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467 | break; |
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468 | case IMAGE: |
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469 | PRINT(0)("ImageFile (Texture)\n"); |
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470 | break; |
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471 | default: |
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472 | PRINT(0)("SoundFile\n"); |
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473 | break; |
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474 | } |
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475 | PRINT(0)("gets deleted at "); |
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476 | switch(enumRes->prio) |
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477 | { |
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478 | default: |
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479 | case RP_NO: |
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480 | PRINT(0)("first posibility (0)\n"); |
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481 | break; |
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482 | case RP_LEVEL: |
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483 | PRINT(0)("the end of the Level (1)\n"); |
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484 | break; |
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485 | case RP_CAMPAIGN: |
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486 | PRINT(0)("the end of the campaign (2)\n"); |
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487 | break; |
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488 | case RP_GAME: |
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489 | PRINT(0)("when leaving the game (3)\n"); |
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490 | break; |
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491 | } |
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492 | enumRes = iterator->nextElement(); |
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493 | } |
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494 | delete iterator; |
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495 | |
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496 | |
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497 | |
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498 | PRINT(0)("==================================RM==\n"); |
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499 | } |
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