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source: orxonox.OLD/orxonox/branches/levelloader/src/orxonox.h @ 3701

Last change on this file since 3701 was 3605, checked in by bensch, 20 years ago

orxonox/trunk: merged trunk back to levelloader
merged with command:
svn merge -r 3499:HEAD trunk branches/levelloader

Conflicts in
C track_manager.h
C world_entities/player.cc
C world_entities/player.h
C world_entities/environment.h
C lib/coord/p_node.cc
C defs/debug.h
C track_manager.cc
C story_entities/campaign.h

solved in merge-favouring. It was quite easy because Chris only worked on the headers, and he didi it quite clean. Thats the spirit :)

Conflits in world.cc are a MESS: fix it

File size: 1.6 KB
Line 
1/*!
2    \file orxonox.h
3    \brief Orxonox core functions
4*/ 
5
6#ifndef _ORXONOX_H
7#define _ORXONOX_H
8
9#include "stdincl.h"
10
11class CommandNode;
12class WorldEntity;
13class DataTank;
14class World;
15class Camera;
16class GameLoader;
17
18//! Orxonox core singleton class
19/**
20*/
21class Orxonox {
22
23 private:
24  static Orxonox* singletonRef;
25  Orxonox ();
26  virtual ~Orxonox ();
27
28  char configfilename[256];   //!< Filename of the configuration-file.
29  World* world;               //!< Reference to the current running world.
30  DataTank* resources;        //!< DataContainer
31  CommandNode* localinput;    //!< Command Handler
32  Camera* localcamera;        //!< The current Camera
33  SDL_Surface* screen;        //!< The current Screen
34  GameLoader* gameLoader;     //!< The gameLoader
35 
36  bool bQuitOrxonox;          //!< If Orxonox should Quit
37  bool pause;                 //!< Pause mode
38  Uint32 lastframe;           //!< Time of the last Frame
39 
40  void getConfigFile (int argc, char** argv);
41 
42  // main loop functions
43  //  void synchronize ();
44  //void handle_input ();
45  //void time_slice ();
46  //void collision ();
47  //void display ();
48 
49        // subsystem initialization
50  int initVideo ();
51  int initSound ();
52  int initInput ();
53  int initNetworking ();
54  int initResources ();
55  int initWorld ();
56 
57 public:
58  static Orxonox* getInstance ();
59  void start();
60  void quitGame();
61
62  void eventHandler (SDL_Event* event);
63  bool systemCommand (Command* cmd);
64
65  int init (int argc, char** argv);
66 
67  CommandNode* getLocalInput();
68  Camera* getCamera();
69  World* getWorld();
70  SDL_Surface* getScreen ();
71 
72  //void mainLoop();
73};
74
75#endif /* _ORXONOX_H */
76
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