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source: orxonox.OLD/orxonox/branches/levelloader/src/proto_class.h @ 3701

Last change on this file since 3701 was 3605, checked in by bensch, 20 years ago

orxonox/trunk: merged trunk back to levelloader
merged with command:
svn merge -r 3499:HEAD trunk branches/levelloader

Conflicts in
C track_manager.h
C world_entities/player.cc
C world_entities/player.h
C world_entities/environment.h
C lib/coord/p_node.cc
C defs/debug.h
C track_manager.cc
C story_entities/campaign.h

solved in merge-favouring. It was quite easy because Chris only worked on the headers, and he didi it quite clean. Thats the spirit :)

Conflits in world.cc are a MESS: fix it

File size: 1.0 KB
Line 
1/*!
2    \file proto_class.h
3    \brief Definition of the proto class template, used quickly start work
4    \todo Example: this shows how to use simply add a Marker that here has to be done something.
5
6    The Protoclass exists, to help you quikly getting the run for how to develop in orxonox.
7    It is an example for the CODING-CONVENTION, and a starting-point for every class.
8*/
9
10#ifndef _PROTO_CLASS_H
11#define _PROTO_CLASS_H
12
13#include "what realy has to be included"
14#include "base_object.h"
15
16// FORWARD DEFINITION \\
17class someClassWeNeed;
18
19
20/*class Test;*/ /* forward definition of class Test (without including it here!)*/
21
22//! A default class that aids you to start creating a new class
23/**
24   here can be some longer description of this class
25*/
26class ProtoClass : public BaseObject {
27
28 public:
29  ProtoClass();
30  virtual ~ProtoClass();
31
32  bool doNonSense (int nothing);
33
34 private:
35  int nonSense;  //!< doxygen tag here like this for all the variables - delete this variable if you use this
36
37};
38
39#endif /* _PROTO_CLASS_H */
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