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source: orxonox.OLD/orxonox/branches/levelloader/src/world_entities/projectile.h @ 3715

Last change on this file since 3715 was 3605, checked in by bensch, 20 years ago

orxonox/trunk: merged trunk back to levelloader
merged with command:
svn merge -r 3499:HEAD trunk branches/levelloader

Conflicts in
C track_manager.h
C world_entities/player.cc
C world_entities/player.h
C world_entities/environment.h
C lib/coord/p_node.cc
C defs/debug.h
C track_manager.cc
C story_entities/campaign.h

solved in merge-favouring. It was quite easy because Chris only worked on the headers, and he didi it quite clean. Thats the spirit :)

Conflits in world.cc are a MESS: fix it

File size: 520 bytes
Line 
1/*!
2    \projectile.h
3    \brief a projectile, that is been shooted by a weapon
4*/
5
6#ifndef _PROJECTILE_H
7#define _PROJECTILE_H
8
9#include "world_entity.h"
10
11
12class Projectile : public WorldEntity
13{
14  friend class World;
15
16 public:
17  Projectile ();
18  virtual ~Projectile ();
19
20  virtual void hit (WorldEntity* weapon, Vector* loc);
21  virtual void destroy ();
22
23  virtual void tick (float time);
24  virtual void draw ();
25
26 private:
27  //physical attriutes like: force, speed, acceleration etc.
28
29};
30
31#endif /* _PROJECTILE_H */
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