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source: orxonox.OLD/orxonox/branches/nico/src/camera.h @ 3788

Last change on this file since 3788 was 3399, checked in by bensch, 20 years ago

orxonox/branches/nico: merged trunk into branches/nico
merged with command:
svn merge ../trunk/ nico/ -r 3238:HEAD
resolved conflict in favor of branches/nico.

File size: 1.4 KB
RevLine 
[2096]1/*!
2    \file camera.h
3    \brief Viewpoint controlling class definitions
4*/ 
[2068]5
[3238]6#ifndef _CAMERA_H
7#define _CAMERA_H
[2068]8
[2100]9#include "stdincl.h"
[3399]10#include "world_entity.h"
[2100]11
[3399]12
[2636]13class World;
[2100]14
[2096]15//! Camera
16/**
[2636]17   This class controls the viewpoint from which the World is rendered. To use the
18   Camera it has to be bound to a WorldEntity which serves as the reference focus
19   point. The Camera itself calls the WorldEntity::get_lookat() and
20   World::calc_camera_pos() functions to calculate the position it currently should
21   be in.
[2096]22*/
[2551]23
24enum CAMERA_MODE {NORMAL, SMOTH_FOLLOW, STICKY, ELLIPTICAL};
25
[3399]26class Camera : public WorldEntity {
[2068]27 private:
[2551]28  WorldEntity* bound;           //!< the WorldEntity the Camera is bound to
[2636]29  World* world;
[2551]30 
31  /* physical system - not needed yet */
32  float m; //!< mass
33  Vector *fs; //!< seil-kraft
34  Vector *a;  //!< acceleration
35  Vector *v;  //!< velocity
36 
37  /* elliptical camera mode variables */
38  float cameraOffset;
39  float cameraOffsetZ;
40  float deltaTime;
41  float t;
42  Vector r;
43  float rAbs;
44  float ka;
45  float a0;
[2068]46
[2551]47  Quaternion *from;
48  Quaternion *to;
49  Quaternion *res;
50 
[2636]51 
[2551]52  CAMERA_MODE cameraMode; //!< saves the camera mode: how the camera follows the entity
[2636]53 
[3238]54  void updateDesiredPlace ();
[2636]55 
[2068]56 public:
[2636]57  Camera (World* world);
[2068]58  ~Camera ();
[2636]59 
[3238]60  void timeSlice (Uint32 deltaT);
[2636]61  void apply ();
62  void bind (WorldEntity* entity);
[3238]63  void destroy();
[2068]64
[2636]65  void setWorld(World* world); 
[2068]66
67};
68
[3238]69#endif /* _CAMERA_H */
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