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source: orxonox.OLD/orxonox/branches/nico/src/environment.cc @ 3542

Last change on this file since 3542 was 3399, checked in by bensch, 20 years ago

orxonox/branches/nico: merged trunk into branches/nico
merged with command:
svn merge ../trunk/ nico/ -r 3238:HEAD
resolved conflict in favor of branches/nico.

File size: 1.2 KB
RevLine 
[1883]1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
[2036]13   ### File Specific
14   main-programmer: Patrick Boenzli
15   co-programmer:
[1883]16*/
17
18
19#include "environment.h"
[2816]20#include "stdincl.h"
21#include "world_entity.h"
22#include "vector.h"
[3399]23#include "importer/objModel.h"
[1883]24
25using namespace std;
26
27
[1942]28
[2816]29Environment::Environment () : WorldEntity()
[1883]30{
[3399]31  this->model = new OBJModel("../data/models/fighter.obj");
[1883]32}
33
34
35
[3399]36Environment::~Environment () 
37{
38  delete this->model;
39}
[1883]40
[2816]41void Environment::tick (float time) {}
[1883]42
[2816]43void Environment::hit (WorldEntity* weapon, Vector loc) {}
44
45void Environment::destroy () {}
46
47void Environment::collide (WorldEntity* other,  Uint32 ownhitflags, Uint32 otherhitflags) {}
48
49void Environment::draw () 
50{
51  glMatrixMode(GL_MODELVIEW);
52  glLoadIdentity();
53  float matrix[4][4];
54 
[3399]55  glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z);
56  //rotate
57  this->getAbsDir ().matrix (matrix);
58  glMultMatrixf((float*)matrix);
[2816]59 
[3399]60  glMatrixMode(GL_MODELVIEW);
61  this->model->draw();
[2816]62}
63
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