Last change
on this file since 3288 was
3238,
checked in by bensch, 20 years ago
|
orxonox/branches: updated branches: buerli, nico, sound. And moved bezierTrack to old.bezierTrack. Conflicts resolved in a usefull order.
Conflics mostly resolved in favor of trunk
merge.
|
File size:
669 bytes
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1 | |
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2 | #ifndef _SHOOT_LASER_H |
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3 | #define _SHOOT_LASER_H |
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4 | |
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5 | |
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6 | class ShootLaser { |
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7 | |
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8 | public: |
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9 | |
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10 | /* a list of all shoot-amental objects */ |
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11 | struct shoot { |
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12 | shoot *next; |
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13 | float xCor; |
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14 | float yCor; |
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15 | float zCor; |
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16 | float xVel; |
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17 | float yVel; |
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18 | float zVel; |
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19 | float collisionRadius; |
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20 | }; |
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21 | shoot* lastShoot; |
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22 | |
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23 | ShootLaser (); |
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24 | ~ShootLaser (); |
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25 | |
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26 | int inhibitor; |
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27 | |
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28 | void drawShoot(void); |
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29 | void addShoot(shoot* sh); |
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30 | void addShoot(float x, float y, float z); |
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31 | void addShootExt(float x, float y, float z, float xVel, float yVel, float zVel); |
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32 | void setShootStep(float step); |
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33 | void removeShoot(shoot* sh); |
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34 | |
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35 | |
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36 | private: |
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37 | |
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38 | float step; |
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39 | |
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40 | }; |
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41 | |
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42 | #endif /* _SHOOT_LASER_H */ |
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