Last change
on this file since 3496 was
3028,
checked in by bensch, 20 years ago
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orxonox/branches/bezierTrack: now Camera follows Path. heavy cleanUp of not used stuff like elyptical Camera and so on…
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File size:
967 bytes
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1 | /*! |
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2 | \file curve.h |
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3 | \brief A basic 3D curve framework |
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4 | |
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5 | Contains classes to handle curves |
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6 | */ |
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7 | |
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8 | #ifndef _CURVE_H |
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9 | #define _CURVE_H |
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10 | |
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11 | #include "vector.h" |
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12 | |
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13 | |
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14 | |
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15 | class Curve |
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16 | { |
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17 | protected: |
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18 | int nodeCount; |
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19 | Vector curvePoint; |
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20 | float localTime; //!< if the time of one point is asked more than once the programm will not calculate it again. |
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21 | |
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22 | struct PathNode |
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23 | { |
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24 | int number; |
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25 | Vector position; |
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26 | PathNode* next; |
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27 | }; |
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28 | |
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29 | PathNode* firstNode; |
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30 | PathNode* currentNode; |
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31 | |
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32 | public: |
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33 | |
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34 | void addNode (const Vector& newNode); |
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35 | |
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36 | }; |
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37 | |
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38 | //! Bezier Curve |
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39 | /** |
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40 | Class to handle bezier curves in 3-dimesnsional space |
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41 | |
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42 | needed for the Tracking system in OrxOnoX. |
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43 | */ |
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44 | class BezierCurve : public Curve |
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45 | { |
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46 | private: |
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47 | // all from Curve-Class |
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48 | public: |
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49 | BezierCurve (void); |
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50 | ~BezierCurve (void); |
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51 | Vector calcPos (float t); |
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52 | Vector calcDir (float t); |
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53 | Quaternion calcQuat (float t); |
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54 | |
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55 | |
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56 | Vector getPos () const; |
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57 | }; |
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58 | |
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59 | int ncr(int n, int i); |
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60 | |
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61 | |
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62 | #endif /* _CURVE_H */ |
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