Last change
on this file since 3715 was
2112,
checked in by chris, 20 years ago
|
orxonox/branches/chris: Implemented quaternion class… but something is still f up… the camera keeps pointing into the wrong direction… matrix rotation calculation seems not to be my strenght…
|
File size:
905 bytes
|
Line | |
---|
1 | /*! |
---|
2 | \file coordinates.h |
---|
3 | \brief Basic coordinate system definitions |
---|
4 | */ |
---|
5 | |
---|
6 | #ifndef COORDINATES_H |
---|
7 | #define COORDINATES_H |
---|
8 | |
---|
9 | #include "vector.h" |
---|
10 | |
---|
11 | //! Coordinates relative to track |
---|
12 | /** |
---|
13 | This identifies the position of an object on the track system |
---|
14 | */ |
---|
15 | typedef struct |
---|
16 | { |
---|
17 | unsigned long part; //!< ID of the track part the object is on |
---|
18 | float dist; //!< The distance that has already been traveled on the track |
---|
19 | Vector pos; //!< The position relative to the offset marked by the distance already covered |
---|
20 | Quaternion rot; //!< The direction the object is heading (relative to track direction) |
---|
21 | } Location; |
---|
22 | |
---|
23 | //! Absolute coordinates |
---|
24 | /** |
---|
25 | This is used to store the position of a object in the rendered coordinate system |
---|
26 | */ |
---|
27 | typedef struct |
---|
28 | { |
---|
29 | Vector r; //!< Absolute x/y/z coordinates |
---|
30 | Quaternion w; //!< Absolute orientation |
---|
31 | } Placement; |
---|
32 | |
---|
33 | #endif |
---|
Note: See
TracBrowser
for help on using the repository browser.