1 | >>> Starting Orxonox <<< |
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2 | > Initializing SDL |
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3 | > Initializing video |
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4 | > Initializing sound |
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5 | Not yet implemented |
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6 | > Initializing input |
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7 | Loading key bindings from orxonox.conf |
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8 | Key binding 273(UP) set to up |
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9 | Key binding 274(DOWN) set to down |
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10 | Key binding 276(LEFT) set to left |
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11 | Key binding 275(RIGHT) set to right |
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12 | Key binding 32(SPACE) set to fire |
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13 | Key binding 27(ESCAPE) set to quit |
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14 | Key binding 112(p) set to pause |
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15 | Key binding 113(q) set to quit |
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16 | Button binding 1(BUTTON_LEFT) set to fire |
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17 | Button binding 3(BUTTON_RIGHT) set to altfire |
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18 | Key binding 98(b) set to benscho |
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19 | Key binding 120(x) set to up_world |
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20 | Key binding 122(z) set to down_world |
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21 | > Initializing networking |
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22 | Not yet implemented |
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23 | > Initializing resources |
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24 | Not yet implemented |
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25 | World::start() - starting new StoryEntity Nr:0 |
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26 | finalizing the 3D-Object |
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27 | tList<T>::add() |
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28 | List::add() |
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29 | tList<T>::add() |
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30 | World|Entering main loop |
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31 | fps = 500.000000 |
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32 | An entity is out of the game area |
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33 | Environment::draw()fps = 41.000000 |
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34 | An entity is out of the game area |
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35 | Environment::draw()fps = 43.000000 |
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36 | An entity is out of the game area |
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37 | Environment::draw()fps = 45.000000 |
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38 | An entity is out of the game area |
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39 | Environment::draw()fps = 43.000000 |
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40 | An entity is out of the game area |
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41 | Environment::draw()fps = 43.000000 |
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42 | An entity is out of the game area |
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43 | Environment::draw()fps = 43.000000 |
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44 | An entity is out of the game area |
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45 | Environment::draw()fps = 45.000000 |
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46 | An entity is out of the game area |
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47 | Environment::draw()fps = 43.000000 |
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48 | An entity is out of the game area |
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49 | Environment::draw()fps = 45.000000 |
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50 | An entity is out of the game area |
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51 | Environment::draw()fps = 41.000000 |
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52 | An entity is out of the game area |
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53 | Environment::draw()fps = 45.000000 |
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54 | An entity is out of the game area |
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55 | Environment::draw()fps = 43.000000 |
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56 | An entity is out of the game area |
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57 | Environment::draw()fps = 45.000000 |
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58 | An entity is out of the game area |
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59 | Environment::draw()fps = 45.000000 |
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60 | An entity is out of the game area |
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61 | Environment::draw()fps = 43.000000 |
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62 | An entity is out of the game area |
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63 | Environment::draw()fps = 45.000000 |
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64 | An entity is out of the game area |
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65 | Environment::draw()fps = 41.000000 |
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66 | An entity is out of the game area |
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67 | Environment::draw()fps = 45.000000 |
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68 | An entity is out of the game area |
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69 | Environment::draw()fps = 43.000000 |
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70 | An entity is out of the game area |
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71 | Environment::draw()fps = 45.000000 |
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72 | An entity is out of the game area |
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73 | Environment::draw()fps = 41.000000 |
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74 | An entity is out of the game area |
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75 | Environment::draw()fps = 45.000000 |
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76 | An entity is out of the game area |
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77 | Environment::draw()fps = 43.000000 |
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78 | An entity is out of the game area |
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79 | Environment::draw()fps = 45.000000 |
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80 | An entity is out of the game area |
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81 | Environment::draw()fps = 43.000000 |
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82 | An entity is out of the game area |
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83 | Environment::draw()fps = 43.000000 |
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84 | An entity is out of the game area |
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85 | Environment::draw()fps = 45.000000 |
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86 | An entity is out of the game area |
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87 | Environment::draw()fps = 43.000000 |
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88 | An entity is out of the game area |
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89 | Environment::draw()fps = 43.000000 |
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90 | An entity is out of the game area |
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91 | Environment::draw()fps = 43.000000 |
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92 | An entity is out of the game area |
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93 | Environment::draw()fps = 43.000000 |
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94 | An entity is out of the game area |
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95 | Environment::draw()fps = 41.000000 |
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96 | An entity is out of the game area |
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97 | Environment::draw()fps = 43.000000 |
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98 | An entity is out of the game area |
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99 | Environment::draw()fps = 41.000000 |
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100 | An entity is out of the game area |
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101 | Environment::draw()fps = 45.000000 |
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102 | An entity is out of the game area |
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103 | Environment::draw()fps = 45.000000 |
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104 | An entity is out of the game area |
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105 | Environment::draw()fps = 41.000000 |
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106 | An entity is out of the game area |
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107 | Environment::draw()fps = 45.000000 |
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108 | An entity is out of the game area |
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109 | Environment::draw()fps = 41.000000 |
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110 | An entity is out of the game area |
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111 | Environment::draw()fps = 43.000000 |
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112 | An entity is out of the game area |
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113 | Environment::draw()fps = 43.000000 |
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114 | An entity is out of the game area |
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115 | Environment::draw()fps = 43.000000 |
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116 | An entity is out of the game area |
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117 | Environment::draw()fps = 43.000000 |
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118 | An entity is out of the game area |
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119 | Environment::draw()fps = 45.000000 |
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120 | An entity is out of the game area |
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121 | Environment::draw()fps = 43.000000 |
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122 | An entity is out of the game area |
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123 | Environment::draw()fps = 43.000000 |
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124 | An entity is out of the game area |
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125 | Environment::draw()fps = 45.000000 |
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126 | An entity is out of the game area |
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127 | Environment::draw()fps = 41.000000 |
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128 | An entity is out of the game area |
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129 | Environment::draw()fps = 43.000000 |
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130 | An entity is out of the game area |
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131 | Environment::draw()fps = 43.000000 |
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132 | An entity is out of the game area |
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133 | Environment::draw()fps = 45.000000 |
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134 | An entity is out of the game area |
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135 | Environment::draw()fps = 43.000000 |
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136 | An entity is out of the game area |
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137 | Environment::draw()fps = 45.000000 |
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138 | An entity is out of the game area |
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139 | Environment::draw()fps = 43.000000 |
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140 | An entity is out of the game area |
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141 | Environment::draw()fps = 45.000000 |
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142 | An entity is out of the game area |
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143 | Environment::draw()fps = 43.000000 |
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144 | An entity is out of the game area |
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145 | Environment::draw()fps = 43.000000 |
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146 | An entity is out of the game area |
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147 | Environment::draw()fps = 45.000000 |
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148 | An entity is out of the game area |
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149 | Environment::draw()fps = 43.000000 |
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150 | An entity is out of the game area |
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151 | Environment::draw()fps = 45.000000 |
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152 | An entity is out of the game area |
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153 | Environment::draw()fps = 43.000000 |
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154 | An entity is out of the game area |
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155 | Environment::draw()fps = 43.000000 |
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156 | An entity is out of the game area |
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157 | Environment::draw()fps = 43.000000 |
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158 | An entity is out of the game area |
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159 | Environment::draw()fps = 45.000000 |
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160 | An entity is out of the game area |
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161 | Environment::draw()fps = 43.000000 |
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162 | An entity is out of the game area |
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163 | Environment::draw()fps = 43.000000 |
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164 | An entity is out of the game area |
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165 | Environment::draw()fps = 43.000000 |
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166 | An entity is out of the game area |
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167 | Environment::draw()fps = 45.000000 |
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168 | An entity is out of the game area |
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169 | Environment::draw()fps = 45.000000 |
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170 | An entity is out of the game area |
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171 | Environment::draw()fps = 43.000000 |
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172 | An entity is out of the game area |
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173 | Environment::draw()fps = 43.000000 |
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174 | An entity is out of the game area |
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175 | Environment::draw()fps = 43.000000 |
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176 | An entity is out of the game area |
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177 | Environment::draw()fps = 43.000000 |
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178 | An entity is out of the game area |
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179 | Environment::draw()fps = 43.000000 |
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180 | An entity is out of the game area |
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181 | Environment::draw()fps = 45.000000 |
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182 | An entity is out of the game area |
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183 | Environment::draw()fps = 43.000000 |
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184 | An entity is out of the game area |
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185 | Environment::draw()fps = 45.000000 |
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186 | An entity is out of the game area |
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187 | Environment::draw()fps = 43.000000 |
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188 | An entity is out of the game area |
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189 | Environment::draw()fps = 43.000000 |
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190 | An entity is out of the game area |
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191 | Environment::draw()fps = 43.000000 |
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192 | An entity is out of the game area |
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193 | Environment::draw()fps = 41.000000 |
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194 | An entity is out of the game area |
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195 | Environment::draw()fps = 43.000000 |
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196 | An entity is out of the game area |
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197 | Environment::draw()fps = 43.000000 |
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198 | An entity is out of the game area |
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199 | Environment::draw()fps = 45.000000 |
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200 | An entity is out of the game area |
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201 | Environment::draw()fps = 43.000000 |
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202 | An entity is out of the game area |
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203 | Environment::draw()fps = 43.000000 |
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204 | An entity is out of the game area |
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205 | Environment::draw()fps = 43.000000 |
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206 | An entity is out of the game area |
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207 | Environment::draw()fps = 43.000000 |
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208 | An entity is out of the game area |
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209 | Environment::draw()fps = 43.000000 |
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210 | An entity is out of the game area |
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211 | Environment::draw()fps = 43.000000 |
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212 | An entity is out of the game area |
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213 | Environment::draw()fps = 45.000000 |
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214 | An entity is out of the game area |
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215 | Environment::draw()fps = 43.000000 |
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216 | An entity is out of the game area |
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217 | Environment::draw()fps = 45.000000 |
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218 | An entity is out of the game area |
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219 | Environment::draw()fps = 41.000000 |
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220 | An entity is out of the game area |
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221 | Environment::draw()fps = 45.000000 |
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222 | An entity is out of the game area |
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223 | Environment::draw()fps = 43.000000 |
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224 | An entity is out of the game area |
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225 | Environment::draw()fps = 43.000000 |
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226 | An entity is out of the game area |
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227 | Environment::draw()fps = 43.000000 |
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228 | An entity is out of the game area |
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229 | Environment::draw()fps = 43.000000 |
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230 | An entity is out of the game area |
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231 | Environment::draw()fps = 45.000000 |
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232 | An entity is out of the game area |
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233 | Environment::draw()fps = 43.000000 |
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234 | An entity is out of the game area |
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235 | Environment::draw()fps = 45.000000 |
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236 | An entity is out of the game area |
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237 | Environment::draw()fps = 43.000000 |
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238 | An entity is out of the game area |
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239 | Environment::draw()fps = 45.000000 |
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240 | An entity is out of the game area |
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241 | Environment::draw()fps = 41.000000 |
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242 | An entity is out of the game area |
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243 | Environment::draw()fps = 45.000000 |
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244 | An entity is out of the game area |
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245 | Environment::draw()fps = 43.000000 |
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246 | An entity is out of the game area |
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247 | Environment::draw()fps = 45.000000 |
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248 | An entity is out of the game area |
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249 | Environment::draw()fps = 41.000000 |
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250 | An entity is out of the game area |
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251 | Environment::draw()fps = 45.000000 |
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252 | An entity is out of the game area |
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253 | Environment::draw()fps = 45.000000 |
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254 | An entity is out of the game area |
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255 | Environment::draw()fps = 43.000000 |
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256 | An entity is out of the game area |
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257 | Environment::draw()fps = 45.000000 |
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258 | An entity is out of the game area |
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259 | Environment::draw()fps = 41.000000 |
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260 | An entity is out of the game area |
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261 | Environment::draw()fps = 45.000000 |
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262 | An entity is out of the game area |
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263 | Environment::draw()fps = 43.000000 |
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264 | An entity is out of the game area |
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265 | Environment::draw()fps = 45.000000 |
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266 | An entity is out of the game area |
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267 | Environment::draw()fps = 43.000000 |
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268 | An entity is out of the game area |
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269 | Environment::draw()fps = 45.000000 |
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270 | An entity is out of the game area |
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271 | Environment::draw()fps = 43.000000 |
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272 | An entity is out of the game area |
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273 | Environment::draw()fps = 43.000000 |
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274 | An entity is out of the game area |
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275 | Environment::draw()fps = 45.000000 |
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276 | An entity is out of the game area |
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277 | Environment::draw()fps = 43.000000 |
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278 | An entity is out of the game area |
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279 | Environment::draw()fps = 45.000000 |
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280 | An entity is out of the game area |
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281 | Environment::draw()fps = 43.000000 |
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282 | An entity is out of the game area |
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283 | Environment::draw()fps = 45.000000 |
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284 | An entity is out of the game area |
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285 | Environment::draw()fps = 43.000000 |
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286 | An entity is out of the game area |
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287 | Environment::draw()fps = 45.000000 |
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288 | An entity is out of the game area |
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289 | Environment::draw()fps = 43.000000 |
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290 | An entity is out of the game area |
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291 | Environment::draw()fps = 45.000000 |
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292 | An entity is out of the game area |
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293 | Environment::draw()fps = 41.000000 |
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294 | An entity is out of the game area |
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295 | Environment::draw()fps = 45.000000 |
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296 | An entity is out of the game area |
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297 | Environment::draw()fps = 41.000000 |
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298 | An entity is out of the game area |
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299 | Environment::draw()fps = 45.000000 |
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300 | An entity is out of the game area |
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301 | Environment::draw()fps = 43.000000 |
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302 | An entity is out of the game area |
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303 | Environment::draw()fps = 43.000000 |
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304 | An entity is out of the game area |
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305 | Environment::draw()fps = 45.000000 |
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306 | An entity is out of the game area |
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307 | Environment::draw()fps = 43.000000 |
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308 | An entity is out of the game area |
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309 | Environment::draw()fps = 43.000000 |
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310 | An entity is out of the game area |
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311 | Environment::draw()fps = 43.000000 |
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312 | An entity is out of the game area |
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313 | Environment::draw()fps = 43.000000 |
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314 | An entity is out of the game area |
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315 | Environment::draw()fps = 43.000000 |
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316 | An entity is out of the game area |
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317 | Environment::draw()fps = 45.000000 |
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318 | An entity is out of the game area |
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319 | Environment::draw()fps = 43.000000 |
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320 | An entity is out of the game area |
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321 | Environment::draw()fps = 43.000000 |
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322 | An entity is out of the game area |
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323 | Environment::draw()fps = 45.000000 |
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324 | An entity is out of the game area |
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325 | Environment::draw()fps = 43.000000 |
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326 | An entity is out of the game area |
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327 | Environment::draw()fps = 45.000000 |
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328 | An entity is out of the game area |
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329 | Environment::draw()fps = 43.000000 |
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330 | An entity is out of the game area |
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331 | Environment::draw()fps = 45.000000 |
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332 | An entity is out of the game area |
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333 | Environment::draw()fps = 43.000000 |
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334 | An entity is out of the game area |
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335 | Environment::draw()fps = 45.000000 |
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336 | An entity is out of the game area |
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337 | Environment::draw()fps = 41.000000 |
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338 | An entity is out of the game area |
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339 | Environment::draw()fps = 45.000000 |
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340 | An entity is out of the game area |
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341 | Environment::draw()fps = 41.000000 |
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342 | An entity is out of the game area |
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343 | Environment::draw()fps = 45.000000 |
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344 | An entity is out of the game area |
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345 | Environment::draw()fps = 45.000000 |
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346 | An entity is out of the game area |
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347 | Environment::draw()fps = 43.000000 |
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348 | An entity is out of the game area |
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349 | Environment::draw()fps = 45.000000 |
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350 | An entity is out of the game area |
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351 | Environment::draw()fps = 41.000000 |
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352 | An entity is out of the game area |
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353 | Environment::draw()fps = 45.000000 |
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354 | An entity is out of the game area |
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355 | Environment::draw()fps = 41.000000 |
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356 | An entity is out of the game area |
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357 | Environment::draw()fps = 45.000000 |
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358 | An entity is out of the game area |
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359 | Environment::draw()fps = 43.000000 |
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360 | An entity is out of the game area |
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361 | Environment::draw()fps = 45.000000 |
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362 | An entity is out of the game area |
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363 | Environment::draw()fps = 43.000000 |
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364 | An entity is out of the game area |
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365 | Environment::draw()fps = 45.000000 |
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366 | An entity is out of the game area |
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367 | Environment::draw()fps = 45.000000 |
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368 | An entity is out of the game area |
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369 | Environment::draw()fps = 41.000000 |
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370 | An entity is out of the game area |
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371 | Environment::draw()fps = 45.000000 |
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372 | An entity is out of the game area |
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373 | Environment::draw()fps = 43.000000 |
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374 | An entity is out of the game area |
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375 | Environment::draw()fps = 45.000000 |
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376 | An entity is out of the game area |
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377 | Environment::draw()fps = 43.000000 |
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378 | An entity is out of the game area |
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379 | Environment::draw()fps = 45.000000 |
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380 | An entity is out of the game area |
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381 | Environment::draw()fps = 37.000000 |
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382 | An entity is out of the game area |
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383 | Environment::draw()fps = 45.000000 |
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384 | An entity is out of the game area |
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385 | Environment::draw()fps = 45.000000 |
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386 | An entity is out of the game area |
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387 | Environment::draw()fps = 43.000000 |
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388 | An entity is out of the game area |
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389 | Environment::draw()fps = 45.000000 |
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390 | An entity is out of the game area |
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391 | Environment::draw()fps = 41.000000 |
---|
392 | An entity is out of the game area |
---|
393 | Environment::draw()fps = 43.000000 |
---|
394 | An entity is out of the game area |
---|
395 | Environment::draw()fps = 43.000000 |
---|
396 | An entity is out of the game area |
---|
397 | Environment::draw()fps = 45.000000 |
---|
398 | An entity is out of the game area |
---|
399 | Environment::draw()fps = 33.000000 |
---|
400 | An entity is out of the game area |
---|
401 | Environment::draw()fps = 37.000000 |
---|
402 | An entity is out of the game area |
---|
403 | Environment::draw()fps = 34.000000 |
---|
404 | An entity is out of the game area |
---|
405 | Environment::draw()fps = 40.000000 |
---|
406 | An entity is out of the game area |
---|
407 | Environment::draw()fps = 35.000000 |
---|
408 | An entity is out of the game area |
---|
409 | Environment::draw()fps = 41.000000 |
---|
410 | An entity is out of the game area |
---|
411 | Environment::draw()fps = 41.000000 |
---|
412 | An entity is out of the game area |
---|
413 | Environment::draw()fps = 45.000000 |
---|
414 | An entity is out of the game area |
---|
415 | Environment::draw()fps = 38.000000 |
---|
416 | An entity is out of the game area |
---|
417 | Environment::draw()fps = 38.000000 |
---|
418 | An entity is out of the game area |
---|
419 | Environment::draw()fps = 43.000000 |
---|
420 | An entity is out of the game area |
---|
421 | Environment::draw()fps = 40.000000 |
---|
422 | An entity is out of the game area |
---|
423 | Environment::draw()fps = 45.000000 |
---|
424 | An entity is out of the game area |
---|
425 | Environment::draw()fps = 41.000000 |
---|
426 | An entity is out of the game area |
---|
427 | Environment::draw()fps = 45.000000 |
---|
428 | An entity is out of the game area |
---|
429 | Environment::draw()fps = 41.000000 |
---|
430 | An entity is out of the game area |
---|
431 | Environment::draw()fps = 43.000000 |
---|
432 | An entity is out of the game area |
---|
433 | Environment::draw()fps = 45.000000 |
---|
434 | An entity is out of the game area |
---|
435 | Environment::draw()fps = 41.000000 |
---|
436 | An entity is out of the game area |
---|
437 | Environment::draw()fps = 43.000000 |
---|
438 | An entity is out of the game area |
---|
439 | Environment::draw()fps = 41.000000 |
---|
440 | An entity is out of the game area |
---|
441 | Environment::draw()fps = 43.000000 |
---|
442 | An entity is out of the game area |
---|
443 | Environment::draw()fps = 43.000000 |
---|
444 | An entity is out of the game area |
---|
445 | Environment::draw()fps = 43.000000 |
---|
446 | An entity is out of the game area |
---|
447 | Environment::draw()fps = 43.000000 |
---|
448 | An entity is out of the game area |
---|
449 | Environment::draw()fps = 45.000000 |
---|
450 | An entity is out of the game area |
---|
451 | Environment::draw()fps = 43.000000 |
---|
452 | An entity is out of the game area |
---|
453 | Environment::draw()fps = 43.000000 |
---|
454 | An entity is out of the game area |
---|
455 | Environment::draw()fps = 45.000000 |
---|
456 | An entity is out of the game area |
---|
457 | Environment::draw()fps = 43.000000 |
---|
458 | An entity is out of the game area |
---|
459 | Environment::draw()fps = 45.000000 |
---|
460 | An entity is out of the game area |
---|
461 | Environment::draw()fps = 43.000000 |
---|
462 | An entity is out of the game area |
---|
463 | Environment::draw()fps = 45.000000 |
---|
464 | An entity is out of the game area |
---|
465 | Environment::draw()fps = 43.000000 |
---|
466 | An entity is out of the game area |
---|
467 | Environment::draw()fps = 43.000000 |
---|
468 | An entity is out of the game area |
---|
469 | Environment::draw()fps = 43.000000 |
---|
470 | An entity is out of the game area |
---|
471 | Environment::draw()fps = 45.000000 |
---|
472 | An entity is out of the game area |
---|
473 | Environment::draw()fps = 43.000000 |
---|
474 | An entity is out of the game area |
---|
475 | Environment::draw()fps = 45.000000 |
---|
476 | An entity is out of the game area |
---|
477 | Environment::draw()fps = 43.000000 |
---|
478 | An entity is out of the game area |
---|
479 | Environment::draw()fps = 43.000000 |
---|
480 | An entity is out of the game area |
---|
481 | Environment::draw()fps = 43.000000 |
---|
482 | An entity is out of the game area |
---|
483 | Environment::draw()fps = 43.000000 |
---|
484 | An entity is out of the game area |
---|
485 | Environment::draw()fps = 43.000000 |
---|
486 | An entity is out of the game area |
---|
487 | Environment::draw()fps = 43.000000 |
---|
488 | An entity is out of the game area |
---|
489 | Environment::draw()fps = 45.000000 |
---|
490 | An entity is out of the game area |
---|
491 | Environment::draw()fps = 43.000000 |
---|
492 | An entity is out of the game area |
---|
493 | Environment::draw()fps = 45.000000 |
---|
494 | An entity is out of the game area |
---|
495 | Environment::draw()fps = 43.000000 |
---|
496 | An entity is out of the game area |
---|
497 | Environment::draw()fps = 43.000000 |
---|
498 | An entity is out of the game area |
---|
499 | Environment::draw()fps = 43.000000 |
---|
500 | An entity is out of the game area |
---|
501 | Environment::draw()fps = 43.000000 |
---|
502 | An entity is out of the game area |
---|
503 | Environment::draw()fps = 45.000000 |
---|
504 | An entity is out of the game area |
---|
505 | Environment::draw()fps = 43.000000 |
---|
506 | An entity is out of the game area |
---|
507 | Environment::draw()fps = 45.000000 |
---|
508 | An entity is out of the game area |
---|
509 | Environment::draw()fps = 43.000000 |
---|
510 | An entity is out of the game area |
---|
511 | Environment::draw()fps = 43.000000 |
---|
512 | An entity is out of the game area |
---|
513 | Environment::draw()fps = 43.000000 |
---|
514 | An entity is out of the game area |
---|
515 | Environment::draw()fps = 43.000000 |
---|
516 | An entity is out of the game area |
---|
517 | Environment::draw()fps = 43.000000 |
---|
518 | An entity is out of the game area |
---|
519 | Environment::draw()fps = 45.000000 |
---|
520 | An entity is out of the game area |
---|
521 | Environment::draw()fps = 45.000000 |
---|
522 | An entity is out of the game area |
---|
523 | Environment::draw()fps = 41.000000 |
---|
524 | An entity is out of the game area |
---|
525 | Environment::draw()fps = 45.000000 |
---|
526 | An entity is out of the game area |
---|
527 | Environment::draw()fps = 43.000000 |
---|
528 | An entity is out of the game area |
---|
529 | Environment::draw()fps = 43.000000 |
---|
530 | An entity is out of the game area |
---|
531 | Environment::draw()fps = 43.000000 |
---|
532 | An entity is out of the game area |
---|
533 | Environment::draw()fps = 45.000000 |
---|
534 | An entity is out of the game area |
---|
535 | Environment::draw()fps = 43.000000 |
---|
536 | An entity is out of the game area |
---|
537 | Environment::draw()fps = 43.000000 |
---|
538 | An entity is out of the game area |
---|
539 | Environment::draw()fps = 43.000000 |
---|
540 | An entity is out of the game area |
---|
541 | Environment::draw()fps = 45.000000 |
---|
542 | An entity is out of the game area |
---|
543 | Environment::draw()fps = 43.000000 |
---|
544 | An entity is out of the game area |
---|
545 | Environment::draw()fps = 43.000000 |
---|
546 | An entity is out of the game area |
---|
547 | Environment::draw()fps = 45.000000 |
---|
548 | An entity is out of the game area |
---|
549 | Environment::draw()fps = 41.000000 |
---|
550 | An entity is out of the game area |
---|
551 | Environment::draw()fps = 45.000000 |
---|
552 | An entity is out of the game area |
---|
553 | Environment::draw()fps = 41.000000 |
---|
554 | An entity is out of the game area |
---|
555 | Environment::draw()fps = 45.000000 |
---|
556 | An entity is out of the game area |
---|
557 | Environment::draw()fps = 43.000000 |
---|
558 | An entity is out of the game area |
---|
559 | Environment::draw()fps = 45.000000 |
---|
560 | An entity is out of the game area |
---|
561 | Environment::draw()fps = 38.000000 |
---|
562 | An entity is out of the game area |
---|
563 | Environment::draw()fps = 43.000000 |
---|
564 | An entity is out of the game area |
---|
565 | Environment::draw()fps = 45.000000 |
---|
566 | An entity is out of the game area |
---|
567 | Environment::draw()fps = 33.000000 |
---|
568 | An entity is out of the game area |
---|
569 | Environment::draw()fps = 43.000000 |
---|
570 | An entity is out of the game area |
---|
571 | Environment::draw()fps = 43.000000 |
---|
572 | An entity is out of the game area |
---|
573 | Environment::draw()fps = 43.000000 |
---|
574 | An entity is out of the game area |
---|
575 | Environment::draw()fps = 45.000000 |
---|
576 | An entity is out of the game area |
---|
577 | Environment::draw()fps = 43.000000 |
---|
578 | An entity is out of the game area |
---|
579 | Environment::draw()fps = 43.000000 |
---|
580 | An entity is out of the game area |
---|
581 | Environment::draw()fps = 43.000000 |
---|
582 | An entity is out of the game area |
---|
583 | Environment::draw()fps = 35.000000 |
---|
584 | An entity is out of the game area |
---|
585 | Environment::draw()fps = 43.000000 |
---|
586 | An entity is out of the game area |
---|
587 | Environment::draw()fps = 45.000000 |
---|
588 | An entity is out of the game area |
---|
589 | Environment::draw()fps = 23.000000 |
---|
590 | An entity is out of the game area |
---|
591 | Environment::draw()fps = 26.000000 |
---|
592 | An entity is out of the game area |
---|
593 | Environment::draw()fps = 25.000000 |
---|
594 | An entity is out of the game area |
---|
595 | Environment::draw()fps = 43.000000 |
---|
596 | An entity is out of the game area |
---|
597 | Environment::draw()fps = 31.000000 |
---|
598 | An entity is out of the game area |
---|
599 | Environment::draw()fps = 21.000000 |
---|
600 | An entity is out of the game area |
---|
601 | Environment::draw()fps = 38.000000 |
---|
602 | An entity is out of the game area |
---|
603 | Environment::draw()fps = 40.000000 |
---|
604 | An entity is out of the game area |
---|
605 | Environment::draw()fps = 40.000000 |
---|
606 | An entity is out of the game area |
---|
607 | Environment::draw()fps = 35.000000 |
---|
608 | An entity is out of the game area |
---|
609 | Environment::draw()fps = 38.000000 |
---|
610 | An entity is out of the game area |
---|
611 | Environment::draw()fps = 40.000000 |
---|
612 | An entity is out of the game area |
---|
613 | Environment::draw()fps = 38.000000 |
---|
614 | An entity is out of the game area |
---|
615 | Environment::draw()fps = 40.000000 |
---|
616 | An entity is out of the game area |
---|
617 | Environment::draw()fps = 43.000000 |
---|
618 | An entity is out of the game area |
---|
619 | Environment::draw()fps = 41.000000 |
---|
620 | An entity is out of the game area |
---|
621 | Environment::draw()fps = 41.000000 |
---|
622 | An entity is out of the game area |
---|
623 | Environment::draw()fps = 37.000000 |
---|
624 | An entity is out of the game area |
---|
625 | Environment::draw()fps = 41.000000 |
---|
626 | An entity is out of the game area |
---|
627 | Environment::draw()fps = 43.000000 |
---|
628 | An entity is out of the game area |
---|
629 | Environment::draw()fps = 30.000000 |
---|
630 | An entity is out of the game area |
---|
631 | Environment::draw()fps = 41.000000 |
---|
632 | An entity is out of the game area |
---|
633 | Environment::draw()fps = 41.000000 |
---|
634 | An entity is out of the game area |
---|
635 | Environment::draw()fps = 40.000000 |
---|
636 | An entity is out of the game area |
---|
637 | Environment::draw()fps = 43.000000 |
---|
638 | An entity is out of the game area |
---|
639 | Environment::draw()fps = 41.000000 |
---|
640 | An entity is out of the game area |
---|
641 | Environment::draw()fps = 43.000000 |
---|
642 | An entity is out of the game area |
---|
643 | Environment::draw()fps = 41.000000 |
---|
644 | An entity is out of the game area |
---|
645 | Environment::draw()fps = 41.000000 |
---|
646 | An entity is out of the game area |
---|
647 | Environment::draw()fps = 43.000000 |
---|
648 | An entity is out of the game area |
---|
649 | Environment::draw()fps = 41.000000 |
---|
650 | An entity is out of the game area |
---|
651 | Environment::draw()fps = 40.000000 |
---|
652 | An entity is out of the game area |
---|
653 | Environment::draw()fps = 41.000000 |
---|
654 | An entity is out of the game area |
---|
655 | Environment::draw()fps = 43.000000 |
---|
656 | An entity is out of the game area |
---|
657 | Environment::draw()fps = 40.000000 |
---|
658 | An entity is out of the game area |
---|
659 | Environment::draw()fps = 41.000000 |
---|
660 | An entity is out of the game area |
---|
661 | Environment::draw()fps = 43.000000 |
---|
662 | An entity is out of the game area |
---|
663 | Environment::draw()fps = 40.000000 |
---|
664 | An entity is out of the game area |
---|
665 | Environment::draw()fps = 41.000000 |
---|
666 | An entity is out of the game area |
---|
667 | Environment::draw()fps = 41.000000 |
---|
668 | An entity is out of the game area |
---|
669 | Environment::draw()fps = 41.000000 |
---|
670 | An entity is out of the game area |
---|
671 | Environment::draw()fps = 40.000000 |
---|
672 | An entity is out of the game area |
---|
673 | Environment::draw()fps = 38.000000 |
---|
674 | An entity is out of the game area |
---|
675 | Environment::draw()fps = 41.000000 |
---|
676 | An entity is out of the game area |
---|
677 | Environment::draw()fps = 41.000000 |
---|
678 | An entity is out of the game area |
---|
679 | Environment::draw()fps = 41.000000 |
---|
680 | An entity is out of the game area |
---|
681 | Environment::draw()fps = 43.000000 |
---|
682 | An entity is out of the game area |
---|
683 | Environment::draw()fps = 41.000000 |
---|
684 | An entity is out of the game area |
---|
685 | Environment::draw()fps = 43.000000 |
---|
686 | An entity is out of the game area |
---|
687 | Environment::draw()fps = 40.000000 |
---|
688 | An entity is out of the game area |
---|
689 | Environment::draw()fps = 41.000000 |
---|
690 | An entity is out of the game area |
---|
691 | Environment::draw()fps = 41.000000 |
---|
692 | An entity is out of the game area |
---|
693 | Environment::draw()fps = 43.000000 |
---|
694 | An entity is out of the game area |
---|
695 | Environment::draw()fps = 41.000000 |
---|
696 | An entity is out of the game area |
---|
697 | Environment::draw()fps = 45.000000 |
---|
698 | An entity is out of the game area |
---|
699 | Environment::draw()fps = 43.000000 |
---|
700 | An entity is out of the game area |
---|
701 | Environment::draw()fps = 41.000000 |
---|
702 | An entity is out of the game area |
---|
703 | Environment::draw()fps = 41.000000 |
---|
704 | An entity is out of the game area |
---|
705 | Environment::draw()fps = 43.000000 |
---|
706 | An entity is out of the game area |
---|
707 | Environment::draw()fps = 43.000000 |
---|
708 | An entity is out of the game area |
---|
709 | Environment::draw()fps = 38.000000 |
---|
710 | An entity is out of the game area |
---|
711 | Environment::draw()fps = 41.000000 |
---|
712 | An entity is out of the game area |
---|
713 | Environment::draw()fps = 38.000000 |
---|
714 | An entity is out of the game area |
---|
715 | Environment::draw()fps = 41.000000 |
---|
716 | An entity is out of the game area |
---|
717 | Environment::draw()fps = 43.000000 |
---|
718 | An entity is out of the game area |
---|
719 | Environment::draw()fps = 41.000000 |
---|
720 | An entity is out of the game area |
---|
721 | Environment::draw()fps = 40.000000 |
---|
722 | An entity is out of the game area |
---|
723 | Environment::draw()fps = 45.000000 |
---|
724 | An entity is out of the game area |
---|
725 | Environment::draw()fps = 40.000000 |
---|
726 | An entity is out of the game area |
---|
727 | Environment::draw()fps = 45.000000 |
---|
728 | An entity is out of the game area |
---|
729 | Environment::draw()fps = 41.000000 |
---|
730 | An entity is out of the game area |
---|
731 | Environment::draw()fps = 41.000000 |
---|
732 | An entity is out of the game area |
---|
733 | Environment::draw()fps = 41.000000 |
---|
734 | An entity is out of the game area |
---|
735 | Environment::draw()fps = 45.000000 |
---|
736 | An entity is out of the game area |
---|
737 | Environment::draw()fps = 40.000000 |
---|
738 | An entity is out of the game area |
---|
739 | Environment::draw()fps = 45.000000 |
---|
740 | An entity is out of the game area |
---|
741 | Environment::draw()fps = 43.000000 |
---|
742 | An entity is out of the game area |
---|
743 | Environment::draw()fps = 40.000000 |
---|
744 | An entity is out of the game area |
---|
745 | Environment::draw()fps = 43.000000 |
---|
746 | An entity is out of the game area |
---|
747 | Environment::draw()fps = 41.000000 |
---|
748 | An entity is out of the game area |
---|
749 | Environment::draw()fps = 43.000000 |
---|
750 | An entity is out of the game area |
---|
751 | Environment::draw()fps = 41.000000 |
---|
752 | An entity is out of the game area |
---|
753 | Environment::draw()fps = 43.000000 |
---|
754 | An entity is out of the game area |
---|
755 | Environment::draw()fps = 38.000000 |
---|
756 | An entity is out of the game area |
---|
757 | Environment::draw()fps = 37.000000 |
---|
758 | An entity is out of the game area |
---|
759 | Environment::draw()fps = 45.000000 |
---|
760 | An entity is out of the game area |
---|
761 | Environment::draw()fps = 40.000000 |
---|
762 | An entity is out of the game area |
---|
763 | Environment::draw()fps = 45.000000 |
---|
764 | An entity is out of the game area |
---|
765 | Environment::draw()fps = 40.000000 |
---|
766 | An entity is out of the game area |
---|
767 | Environment::draw()fps = 43.000000 |
---|
768 | An entity is out of the game area |
---|
769 | Environment::draw()fps = 43.000000 |
---|
770 | An entity is out of the game area |
---|
771 | Environment::draw()fps = 41.000000 |
---|
772 | An entity is out of the game area |
---|
773 | Environment::draw()fps = 41.000000 |
---|
774 | An entity is out of the game area |
---|
775 | Environment::draw()fps = 40.000000 |
---|
776 | An entity is out of the game area |
---|
777 | Environment::draw()fps = 43.000000 |
---|
778 | An entity is out of the game area |
---|
779 | Environment::draw()fps = 43.000000 |
---|
780 | An entity is out of the game area |
---|
781 | Environment::draw()fps = 43.000000 |
---|
782 | An entity is out of the game area |
---|
783 | Environment::draw()fps = 45.000000 |
---|
784 | An entity is out of the game area |
---|
785 | Environment::draw()fps = 40.000000 |
---|
786 | An entity is out of the game area |
---|
787 | Environment::draw()fps = 43.000000 |
---|
788 | An entity is out of the game area |
---|
789 | Environment::draw()fps = 41.000000 |
---|
790 | An entity is out of the game area |
---|
791 | Environment::draw()fps = 43.000000 |
---|
792 | An entity is out of the game area |
---|
793 | Environment::draw()fps = 41.000000 |
---|
794 | An entity is out of the game area |
---|
795 | Environment::draw()fps = 32.000000 |
---|
796 | An entity is out of the game area |
---|
797 | Environment::draw()fps = 43.000000 |
---|
798 | An entity is out of the game area |
---|
799 | Environment::draw()fps = 43.000000 |
---|
800 | An entity is out of the game area |
---|
801 | Environment::draw()fps = 40.000000 |
---|
802 | An entity is out of the game area |
---|
803 | Environment::draw()fps = 41.000000 |
---|
804 | An entity is out of the game area |
---|
805 | Environment::draw()fps = 45.000000 |
---|
806 | An entity is out of the game area |
---|
807 | Environment::draw()fps = 43.000000 |
---|
808 | An entity is out of the game area |
---|
809 | Environment::draw()fps = 41.000000 |
---|
810 | An entity is out of the game area |
---|
811 | Environment::draw()fps = 40.000000 |
---|
812 | An entity is out of the game area |
---|
813 | Environment::draw()fps = 41.000000 |
---|
814 | An entity is out of the game area |
---|
815 | Environment::draw()fps = 45.000000 |
---|
816 | An entity is out of the game area |
---|
817 | Environment::draw()fps = 43.000000 |
---|
818 | An entity is out of the game area |
---|
819 | Environment::draw()fps = 43.000000 |
---|
820 | An entity is out of the game area |
---|
821 | Environment::draw()fps = 43.000000 |
---|
822 | An entity is out of the game area |
---|
823 | Environment::draw()fps = 45.000000 |
---|
824 | An entity is out of the game area |
---|
825 | Environment::draw()fps = 43.000000 |
---|
826 | An entity is out of the game area |
---|
827 | Environment::draw()fps = 43.000000 |
---|
828 | An entity is out of the game area |
---|
829 | Environment::draw()fps = 45.000000 |
---|
830 | An entity is out of the game area |
---|
831 | Environment::draw()fps = 38.000000 |
---|
832 | An entity is out of the game area |
---|
833 | Environment::draw()fps = 45.000000 |
---|
834 | An entity is out of the game area |
---|
835 | Environment::draw()fps = 43.000000 |
---|
836 | An entity is out of the game area |
---|
837 | Environment::draw()fps = 43.000000 |
---|
838 | An entity is out of the game area |
---|
839 | Environment::draw()fps = 41.000000 |
---|
840 | An entity is out of the game area |
---|
841 | Environment::draw()fps = 45.000000 |
---|
842 | An entity is out of the game area |
---|
843 | Environment::draw()fps = 43.000000 |
---|
844 | An entity is out of the game area |
---|
845 | Environment::draw()fps = 43.000000 |
---|
846 | An entity is out of the game area |
---|
847 | Environment::draw()fps = 37.000000 |
---|
848 | An entity is out of the game area |
---|
849 | Environment::draw()fps = 41.000000 |
---|
850 | An entity is out of the game area |
---|
851 | Environment::draw()fps = 45.000000 |
---|
852 | An entity is out of the game area |
---|
853 | Environment::draw()fps = 41.000000 |
---|
854 | An entity is out of the game area |
---|
855 | Environment::draw()fps = 45.000000 |
---|
856 | An entity is out of the game area |
---|
857 | Environment::draw()fps = 43.000000 |
---|
858 | An entity is out of the game area |
---|
859 | Environment::draw()fps = 43.000000 |
---|
860 | An entity is out of the game area |
---|
861 | Environment::draw()fps = 45.000000 |
---|
862 | An entity is out of the game area |
---|
863 | Environment::draw()fps = 43.000000 |
---|
864 | An entity is out of the game area |
---|
865 | Environment::draw()fps = 43.000000 |
---|
866 | An entity is out of the game area |
---|
867 | Environment::draw()fps = 43.000000 |
---|
868 | An entity is out of the game area |
---|
869 | Environment::draw()fps = 45.000000 |
---|
870 | An entity is out of the game area |
---|
871 | Environment::draw()fps = 41.000000 |
---|
872 | An entity is out of the game area |
---|
873 | Environment::draw()fps = 45.000000 |
---|
874 | An entity is out of the game area |
---|
875 | Environment::draw()fps = 41.000000 |
---|
876 | An entity is out of the game area |
---|
877 | Environment::draw()fps = 41.000000 |
---|
878 | An entity is out of the game area |
---|
879 | Environment::draw()fps = 45.000000 |
---|
880 | An entity is out of the game area |
---|
881 | Environment::draw()fps = 41.000000 |
---|
882 | An entity is out of the game area |
---|
883 | Environment::draw()fps = 45.000000 |
---|
884 | An entity is out of the game area |
---|
885 | Environment::draw()fps = 43.000000 |
---|
886 | An entity is out of the game area |
---|
887 | Environment::draw()fps = 41.000000 |
---|
888 | An entity is out of the game area |
---|
889 | Environment::draw()fps = 43.000000 |
---|
890 | An entity is out of the game area |
---|
891 | Environment::draw()fps = 37.000000 |
---|
892 | An entity is out of the game area |
---|
893 | Environment::draw()fps = 43.000000 |
---|
894 | An entity is out of the game area |
---|
895 | Environment::draw()fps = 43.000000 |
---|
896 | An entity is out of the game area |
---|
897 | Environment::draw()fps = 37.000000 |
---|
898 | An entity is out of the game area |
---|
899 | Environment::draw()fps = 43.000000 |
---|
900 | An entity is out of the game area |
---|
901 | Environment::draw()fps = 43.000000 |
---|
902 | An entity is out of the game area |
---|
903 | Environment::draw()fps = 43.000000 |
---|
904 | An entity is out of the game area |
---|
905 | Environment::draw()fps = 45.000000 |
---|
906 | An entity is out of the game area |
---|
907 | Environment::draw()fps = 43.000000 |
---|
908 | An entity is out of the game area |
---|
909 | Environment::draw()fps = 41.000000 |
---|
910 | An entity is out of the game area |
---|
911 | Environment::draw()fps = 45.000000 |
---|
912 | An entity is out of the game area |
---|
913 | Environment::draw()fps = 43.000000 |
---|
914 | An entity is out of the game area |
---|
915 | Environment::draw()fps = 43.000000 |
---|
916 | An entity is out of the game area |
---|
917 | Environment::draw()fps = 43.000000 |
---|
918 | An entity is out of the game area |
---|
919 | Environment::draw()fps = 41.000000 |
---|
920 | An entity is out of the game area |
---|
921 | Environment::draw()fps = 41.000000 |
---|
922 | An entity is out of the game area |
---|
923 | Environment::draw()fps = 45.000000 |
---|
924 | An entity is out of the game area |
---|
925 | Environment::draw()fps = 41.000000 |
---|
926 | An entity is out of the game area |
---|
927 | Environment::draw()fps = 41.000000 |
---|
928 | An entity is out of the game area |
---|
929 | Environment::draw()fps = 45.000000 |
---|
930 | An entity is out of the game area |
---|
931 | Environment::draw()fps = 40.000000 |
---|
932 | An entity is out of the game area |
---|
933 | Environment::draw()fps = 45.000000 |
---|
934 | An entity is out of the game area |
---|
935 | Environment::draw()fps = 38.000000 |
---|
936 | An entity is out of the game area |
---|
937 | Environment::draw()fps = 43.000000 |
---|
938 | An entity is out of the game area |
---|
939 | Environment::draw()fps = 43.000000 |
---|
940 | An entity is out of the game area |
---|
941 | Environment::draw()fps = 43.000000 |
---|
942 | An entity is out of the game area |
---|
943 | Environment::draw()fps = 45.000000 |
---|
944 | An entity is out of the game area |
---|
945 | Environment::draw()fps = 41.000000 |
---|
946 | An entity is out of the game area |
---|
947 | Environment::draw()fps = 43.000000 |
---|
948 | An entity is out of the game area |
---|
949 | Environment::draw()fps = 41.000000 |
---|
950 | An entity is out of the game area |
---|
951 | Environment::draw()fps = 45.000000 |
---|
952 | An entity is out of the game area |
---|
953 | Environment::draw()fps = 43.000000 |
---|
954 | An entity is out of the game area |
---|
955 | Environment::draw()fps = 45.000000 |
---|
956 | An entity is out of the game area |
---|
957 | Environment::draw()fps = 41.000000 |
---|
958 | An entity is out of the game area |
---|
959 | Environment::draw()fps = 45.000000 |
---|
960 | An entity is out of the game area |
---|
961 | Environment::draw()fps = 43.000000 |
---|
962 | An entity is out of the game area |
---|
963 | Environment::draw()fps = 43.000000 |
---|
964 | An entity is out of the game area |
---|
965 | Environment::draw()fps = 45.000000 |
---|
966 | An entity is out of the game area |
---|
967 | Environment::draw()fps = 41.000000 |
---|
968 | An entity is out of the game area |
---|
969 | Environment::draw()fps = 45.000000 |
---|
970 | An entity is out of the game area |
---|
971 | Environment::draw()fps = 43.000000 |
---|
972 | An entity is out of the game area |
---|
973 | Environment::draw()fps = 45.000000 |
---|
974 | An entity is out of the game area |
---|
975 | Environment::draw()fps = 41.000000 |
---|
976 | An entity is out of the game area |
---|
977 | Environment::draw()fps = 43.000000 |
---|
978 | An entity is out of the game area |
---|
979 | Environment::draw()fps = 40.000000 |
---|
980 | An entity is out of the game area |
---|
981 | Environment::draw()fps = 43.000000 |
---|
982 | An entity is out of the game area |
---|
983 | Environment::draw()fps = 45.000000 |
---|
984 | An entity is out of the game area |
---|
985 | Environment::draw()fps = 43.000000 |
---|
986 | An entity is out of the game area |
---|
987 | Environment::draw()fps = 43.000000 |
---|
988 | An entity is out of the game area |
---|
989 | Environment::draw()fps = 43.000000 |
---|
990 | An entity is out of the game area |
---|
991 | Environment::draw()fps = 45.000000 |
---|
992 | An entity is out of the game area |
---|
993 | Environment::draw()fps = 43.000000 |
---|
994 | An entity is out of the game area |
---|
995 | Environment::draw()fps = 43.000000 |
---|
996 | An entity is out of the game area |
---|
997 | Environment::draw()fps = 41.000000 |
---|
998 | An entity is out of the game area |
---|
999 | Environment::draw()fps = 45.000000 |
---|
1000 | An entity is out of the game area |
---|
1001 | Environment::draw()fps = 43.000000 |
---|
1002 | An entity is out of the game area |
---|
1003 | Environment::draw()fps = 43.000000 |
---|
1004 | An entity is out of the game area |
---|
1005 | Environment::draw()fps = 41.000000 |
---|
1006 | An entity is out of the game area |
---|
1007 | Environment::draw()fps = 43.000000 |
---|
1008 | An entity is out of the game area |
---|
1009 | Environment::draw()fps = 41.000000 |
---|
1010 | An entity is out of the game area |
---|
1011 | Environment::draw()fps = 41.000000 |
---|
1012 | An entity is out of the game area |
---|
1013 | Environment::draw()fps = 43.000000 |
---|
1014 | An entity is out of the game area |
---|
1015 | Environment::draw()fps = 43.000000 |
---|
1016 | An entity is out of the game area |
---|
1017 | Environment::draw()fps = 45.000000 |
---|
1018 | An entity is out of the game area |
---|
1019 | Environment::draw()fps = 41.000000 |
---|
1020 | An entity is out of the game area |
---|
1021 | Environment::draw()fps = 43.000000 |
---|
1022 | An entity is out of the game area |
---|
1023 | Environment::draw()fps = 40.000000 |
---|
1024 | An entity is out of the game area |
---|
1025 | Environment::draw()fps = 41.000000 |
---|
1026 | An entity is out of the game area |
---|
1027 | Environment::draw()fps = 45.000000 |
---|
1028 | An entity is out of the game area |
---|
1029 | Environment::draw()fps = 41.000000 |
---|
1030 | An entity is out of the game area |
---|
1031 | Environment::draw()fps = 45.000000 |
---|
1032 | An entity is out of the game area |
---|
1033 | Environment::draw()fps = 43.000000 |
---|
1034 | An entity is out of the game area |
---|
1035 | Environment::draw()fps = 35.000000 |
---|
1036 | An entity is out of the game area |
---|
1037 | Environment::draw()fps = 45.000000 |
---|
1038 | An entity is out of the game area |
---|
1039 | Environment::draw()fps = 40.000000 |
---|
1040 | An entity is out of the game area |
---|
1041 | Environment::draw()fps = 45.000000 |
---|
1042 | An entity is out of the game area |
---|
1043 | Environment::draw()fps = 41.000000 |
---|
1044 | An entity is out of the game area |
---|
1045 | Environment::draw()fps = 41.000000 |
---|
1046 | An entity is out of the game area |
---|
1047 | Environment::draw()fps = 41.000000 |
---|
1048 | An entity is out of the game area |
---|
1049 | Environment::draw()fps = 45.000000 |
---|
1050 | An entity is out of the game area |
---|
1051 | Environment::draw()fps = 41.000000 |
---|
1052 | An entity is out of the game area |
---|
1053 | Environment::draw()fps = 41.000000 |
---|
1054 | An entity is out of the game area |
---|
1055 | Environment::draw()fps = 45.000000 |
---|
1056 | An entity is out of the game area |
---|
1057 | Environment::draw()fps = 41.000000 |
---|
1058 | An entity is out of the game area |
---|
1059 | Environment::draw()fps = 43.000000 |
---|
1060 | An entity is out of the game area |
---|
1061 | Environment::draw()fps = 41.000000 |
---|
1062 | An entity is out of the game area |
---|
1063 | Environment::draw()fps = 35.000000 |
---|
1064 | An entity is out of the game area |
---|
1065 | Environment::draw()fps = 45.000000 |
---|
1066 | An entity is out of the game area |
---|
1067 | Environment::draw()fps = 38.000000 |
---|
1068 | An entity is out of the game area |
---|
1069 | Environment::draw()fps = 41.000000 |
---|
1070 | An entity is out of the game area |
---|
1071 | Environment::draw()fps = 43.000000 |
---|
1072 | An entity is out of the game area |
---|
1073 | Environment::draw()fps = 43.000000 |
---|
1074 | An entity is out of the game area |
---|
1075 | Environment::draw()fps = 40.000000 |
---|
1076 | An entity is out of the game area |
---|
1077 | Environment::draw()fps = 43.000000 |
---|
1078 | An entity is out of the game area |
---|
1079 | Environment::draw()fps = 40.000000 |
---|
1080 | An entity is out of the game area |
---|
1081 | Environment::draw()fps = 43.000000 |
---|
1082 | An entity is out of the game area |
---|
1083 | Environment::draw()fps = 45.000000 |
---|
1084 | An entity is out of the game area |
---|
1085 | Environment::draw()fps = 40.000000 |
---|
1086 | An entity is out of the game area |
---|
1087 | Environment::draw()fps = 45.000000 |
---|
1088 | An entity is out of the game area |
---|
1089 | Environment::draw()fps = 37.000000 |
---|
1090 | An entity is out of the game area |
---|
1091 | Environment::draw()fps = 41.000000 |
---|
1092 | An entity is out of the game area |
---|
1093 | Environment::draw()fps = 45.000000 |
---|
1094 | An entity is out of the game area |
---|
1095 | Environment::draw()fps = 38.000000 |
---|
1096 | An entity is out of the game area |
---|
1097 | Environment::draw()fps = 45.000000 |
---|
1098 | An entity is out of the game area |
---|
1099 | Environment::draw()fps = 43.000000 |
---|
1100 | An entity is out of the game area |
---|
1101 | Environment::draw()fps = 43.000000 |
---|
1102 | An entity is out of the game area |
---|
1103 | Environment::draw()fps = 41.000000 |
---|
1104 | An entity is out of the game area |
---|
1105 | Environment::draw()fps = 43.000000 |
---|
1106 | An entity is out of the game area |
---|
1107 | Environment::draw()fps = 43.000000 |
---|
1108 | An entity is out of the game area |
---|
1109 | Environment::draw()fps = 43.000000 |
---|
1110 | An entity is out of the game area |
---|
1111 | Environment::draw()fps = 43.000000 |
---|
1112 | An entity is out of the game area |
---|
1113 | Environment::draw()fps = 43.000000 |
---|
1114 | An entity is out of the game area |
---|
1115 | Environment::draw()fps = 45.000000 |
---|
1116 | An entity is out of the game area |
---|
1117 | Environment::draw()fps = 41.000000 |
---|
1118 | An entity is out of the game area |
---|
1119 | Environment::draw()fps = 45.000000 |
---|
1120 | An entity is out of the game area |
---|
1121 | Environment::draw()fps = 40.000000 |
---|
1122 | An entity is out of the game area |
---|
1123 | Environment::draw()fps = 45.000000 |
---|
1124 | An entity is out of the game area |
---|
1125 | Environment::draw()fps = 43.000000 |
---|
1126 | An entity is out of the game area |
---|
1127 | Environment::draw()fps = 38.000000 |
---|
1128 | An entity is out of the game area |
---|
1129 | Environment::draw()fps = 45.000000 |
---|
1130 | An entity is out of the game area |
---|
1131 | Environment::draw()fps = 43.000000 |
---|
1132 | An entity is out of the game area |
---|
1133 | Environment::draw()fps = 43.000000 |
---|
1134 | An entity is out of the game area |
---|
1135 | Environment::draw()fps = 43.000000 |
---|
1136 | An entity is out of the game area |
---|
1137 | Environment::draw()fps = 43.000000 |
---|
1138 | An entity is out of the game area |
---|
1139 | Environment::draw()fps = 41.000000 |
---|
1140 | An entity is out of the game area |
---|
1141 | Environment::draw()fps = 45.000000 |
---|
1142 | An entity is out of the game area |
---|
1143 | Environment::draw()fps = 43.000000 |
---|
1144 | An entity is out of the game area |
---|
1145 | Environment::draw()fps = 38.000000 |
---|
1146 | An entity is out of the game area |
---|
1147 | Environment::draw()fps = 45.000000 |
---|
1148 | An entity is out of the game area |
---|
1149 | Environment::draw()fps = 41.000000 |
---|
1150 | An entity is out of the game area |
---|
1151 | Environment::draw()fps = 43.000000 |
---|
1152 | An entity is out of the game area |
---|
1153 | Environment::draw()fps = 43.000000 |
---|
1154 | An entity is out of the game area |
---|
1155 | Environment::draw()fps = 43.000000 |
---|
1156 | An entity is out of the game area |
---|
1157 | Environment::draw()fps = 43.000000 |
---|
1158 | An entity is out of the game area |
---|
1159 | Environment::draw()fps = 45.000000 |
---|
1160 | An entity is out of the game area |
---|
1161 | Environment::draw()fps = 43.000000 |
---|
1162 | An entity is out of the game area |
---|
1163 | Environment::draw()fps = 43.000000 |
---|
1164 | An entity is out of the game area |
---|
1165 | Environment::draw()fps = 45.000000 |
---|
1166 | An entity is out of the game area |
---|
1167 | Environment::draw()fps = 40.000000 |
---|
1168 | An entity is out of the game area |
---|
1169 | Environment::draw()fps = 45.000000 |
---|
1170 | An entity is out of the game area |
---|
1171 | Environment::draw()fps = 38.000000 |
---|
1172 | An entity is out of the game area |
---|
1173 | Environment::draw()fps = 45.000000 |
---|
1174 | An entity is out of the game area |
---|
1175 | Environment::draw()fps = 40.000000 |
---|
1176 | An entity is out of the game area |
---|
1177 | Environment::draw()fps = 45.000000 |
---|
1178 | An entity is out of the game area |
---|
1179 | Environment::draw()fps = 43.000000 |
---|
1180 | An entity is out of the game area |
---|
1181 | Environment::draw()fps = 41.000000 |
---|
1182 | An entity is out of the game area |
---|
1183 | Environment::draw()fps = 45.000000 |
---|
1184 | An entity is out of the game area |
---|
1185 | Environment::draw()fps = 43.000000 |
---|
1186 | An entity is out of the game area |
---|
1187 | Environment::draw()fps = 43.000000 |
---|
1188 | An entity is out of the game area |
---|
1189 | Environment::draw()fps = 41.000000 |
---|
1190 | An entity is out of the game area |
---|
1191 | Environment::draw()fps = 45.000000 |
---|
1192 | An entity is out of the game area |
---|
1193 | Environment::draw()fps = 41.000000 |
---|
1194 | An entity is out of the game area |
---|
1195 | Environment::draw()fps = 45.000000 |
---|
1196 | An entity is out of the game area |
---|
1197 | Environment::draw()fps = 43.000000 |
---|
1198 | An entity is out of the game area |
---|
1199 | Environment::draw()fps = 41.000000 |
---|
1200 | An entity is out of the game area |
---|
1201 | Environment::draw()fps = 45.000000 |
---|
1202 | An entity is out of the game area |
---|
1203 | Environment::draw()fps = 41.000000 |
---|
1204 | An entity is out of the game area |
---|
1205 | Environment::draw()fps = 43.000000 |
---|
1206 | An entity is out of the game area |
---|
1207 | Environment::draw()fps = 43.000000 |
---|
1208 | An entity is out of the game area |
---|
1209 | Environment::draw()fps = 45.000000 |
---|
1210 | An entity is out of the game area |
---|
1211 | Environment::draw()fps = 40.000000 |
---|
1212 | An entity is out of the game area |
---|
1213 | Environment::draw()fps = 45.000000 |
---|
1214 | An entity is out of the game area |
---|
1215 | Environment::draw()fps = 40.000000 |
---|
1216 | An entity is out of the game area |
---|
1217 | Environment::draw()fps = 43.000000 |
---|
1218 | An entity is out of the game area |
---|
1219 | Environment::draw()fps = 43.000000 |
---|
1220 | An entity is out of the game area |
---|
1221 | Environment::draw()fps = 43.000000 |
---|
1222 | An entity is out of the game area |
---|
1223 | Environment::draw()fps = 45.000000 |
---|
1224 | An entity is out of the game area |
---|
1225 | Environment::draw()fps = 40.000000 |
---|
1226 | An entity is out of the game area |
---|
1227 | Environment::draw()fps = 45.000000 |
---|
1228 | An entity is out of the game area |
---|
1229 | Environment::draw()fps = 43.000000 |
---|
1230 | An entity is out of the game area |
---|
1231 | Environment::draw()fps = 38.000000 |
---|
1232 | An entity is out of the game area |
---|
1233 | Environment::draw()fps = 45.000000 |
---|
1234 | An entity is out of the game area |
---|
1235 | Environment::draw()fps = 41.000000 |
---|
1236 | An entity is out of the game area |
---|
1237 | Environment::draw()fps = 45.000000 |
---|
1238 | An entity is out of the game area |
---|
1239 | Environment::draw()fps = 43.000000 |
---|
1240 | An entity is out of the game area |
---|
1241 | Environment::draw()fps = 45.000000 |
---|
1242 | An entity is out of the game area |
---|
1243 | Environment::draw()fps = 40.000000 |
---|
1244 | An entity is out of the game area |
---|
1245 | Environment::draw()fps = 45.000000 |
---|
1246 | An entity is out of the game area |
---|
1247 | Environment::draw()fps = 43.000000 |
---|
1248 | An entity is out of the game area |
---|
1249 | Environment::draw()fps = 43.000000 |
---|
1250 | An entity is out of the game area |
---|
1251 | Environment::draw()fps = 45.000000 |
---|
1252 | An entity is out of the game area |
---|
1253 | Environment::draw()fps = 43.000000 |
---|
1254 | An entity is out of the game area |
---|
1255 | Environment::draw()fps = 45.000000 |
---|
1256 | An entity is out of the game area |
---|
1257 | Environment::draw()fps = 38.000000 |
---|
1258 | An entity is out of the game area |
---|
1259 | Environment::draw()fps = 45.000000 |
---|
1260 | An entity is out of the game area |
---|
1261 | Environment::draw()fps = 38.000000 |
---|
1262 | An entity is out of the game area |
---|
1263 | Environment::draw()fps = 45.000000 |
---|
1264 | An entity is out of the game area |
---|
1265 | Environment::draw()fps = 43.000000 |
---|
1266 | An entity is out of the game area |
---|
1267 | Environment::draw()fps = 41.000000 |
---|
1268 | An entity is out of the game area |
---|
1269 | Environment::draw()fps = 43.000000 |
---|
1270 | An entity is out of the game area |
---|
1271 | Environment::draw()fps = 41.000000 |
---|
1272 | An entity is out of the game area |
---|
1273 | Environment::draw()fps = 45.000000 |
---|
1274 | An entity is out of the game area |
---|
1275 | Environment::draw()fps = 41.000000 |
---|
1276 | An entity is out of the game area |
---|
1277 | Environment::draw()fps = 43.000000 |
---|
1278 | An entity is out of the game area |
---|
1279 | Environment::draw()fps = 41.000000 |
---|
1280 | An entity is out of the game area |
---|
1281 | Environment::draw()fps = 45.000000 |
---|
1282 | An entity is out of the game area |
---|
1283 | Environment::draw()fps = 43.000000 |
---|
1284 | An entity is out of the game area |
---|
1285 | Environment::draw()fps = 41.000000 |
---|
1286 | An entity is out of the game area |
---|
1287 | Environment::draw()fps = 45.000000 |
---|
1288 | An entity is out of the game area |
---|
1289 | Environment::draw()fps = 43.000000 |
---|
1290 | An entity is out of the game area |
---|
1291 | Environment::draw()fps = 43.000000 |
---|
1292 | An entity is out of the game area |
---|
1293 | Environment::draw()fps = 43.000000 |
---|
1294 | An entity is out of the game area |
---|
1295 | Environment::draw()fps = 43.000000 |
---|
1296 | An entity is out of the game area |
---|
1297 | Environment::draw()fps = 41.000000 |
---|
1298 | An entity is out of the game area |
---|
1299 | Environment::draw()fps = 45.000000 |
---|
1300 | An entity is out of the game area |
---|
1301 | Environment::draw()fps = 38.000000 |
---|
1302 | An entity is out of the game area |
---|
1303 | Environment::draw()fps = 41.000000 |
---|
1304 | An entity is out of the game area |
---|
1305 | Environment::draw()fps = 45.000000 |
---|
1306 | An entity is out of the game area |
---|
1307 | Environment::draw()fps = 41.000000 |
---|
1308 | An entity is out of the game area |
---|
1309 | Environment::draw()fps = 45.000000 |
---|
1310 | An entity is out of the game area |
---|
1311 | Environment::draw()fps = 40.000000 |
---|
1312 | An entity is out of the game area |
---|
1313 | Environment::draw()fps = 43.000000 |
---|
1314 | An entity is out of the game area |
---|
1315 | Environment::draw()fps = 43.000000 |
---|
1316 | An entity is out of the game area |
---|
1317 | Environment::draw()fps = 45.000000 |
---|
1318 | An entity is out of the game area |
---|
1319 | Environment::draw()fps = 41.000000 |
---|
1320 | An entity is out of the game area |
---|
1321 | Environment::draw()fps = 41.000000 |
---|
1322 | An entity is out of the game area |
---|
1323 | Environment::draw()fps = 45.000000 |
---|
1324 | An entity is out of the game area |
---|
1325 | Environment::draw()fps = 38.000000 |
---|
1326 | An entity is out of the game area |
---|
1327 | Environment::draw()fps = 45.000000 |
---|
1328 | An entity is out of the game area |
---|
1329 | Environment::draw()fps = 43.000000 |
---|
1330 | An entity is out of the game area |
---|
1331 | Environment::draw()fps = 43.000000 |
---|
1332 | An entity is out of the game area |
---|
1333 | Environment::draw()fps = 40.000000 |
---|
1334 | An entity is out of the game area |
---|
1335 | Environment::draw()fps = 41.000000 |
---|
1336 | An entity is out of the game area |
---|
1337 | Environment::draw()fps = 45.000000 |
---|
1338 | An entity is out of the game area |
---|
1339 | Environment::draw()fps = 43.000000 |
---|
1340 | An entity is out of the game area |
---|
1341 | Environment::draw()fps = 45.000000 |
---|
1342 | An entity is out of the game area |
---|
1343 | Environment::draw()fps = 38.000000 |
---|
1344 | An entity is out of the game area |
---|
1345 | Environment::draw()fps = 45.000000 |
---|
1346 | An entity is out of the game area |
---|
1347 | Environment::draw()fps = 41.000000 |
---|
1348 | An entity is out of the game area |
---|
1349 | Environment::draw()fps = 45.000000 |
---|
1350 | An entity is out of the game area |
---|
1351 | Environment::draw()fps = 45.000000 |
---|
1352 | An entity is out of the game area |
---|
1353 | Environment::draw()fps = 41.000000 |
---|
1354 | An entity is out of the game area |
---|
1355 | Environment::draw()fps = 45.000000 |
---|
1356 | An entity is out of the game area |
---|
1357 | Environment::draw()fps = 43.000000 |
---|
1358 | An entity is out of the game area |
---|
1359 | Environment::draw()fps = 45.000000 |
---|
1360 | An entity is out of the game area |
---|
1361 | Environment::draw()fps = 43.000000 |
---|
1362 | An entity is out of the game area |
---|
1363 | Environment::draw()fps = 45.000000 |
---|
1364 | An entity is out of the game area |
---|
1365 | Environment::draw()fps = 43.000000 |
---|
1366 | An entity is out of the game area |
---|
1367 | Environment::draw()fps = 45.000000 |
---|
1368 | An entity is out of the game area |
---|
1369 | Environment::draw()fps = 43.000000 |
---|
1370 | An entity is out of the game area |
---|
1371 | Environment::draw()fps = 45.000000 |
---|
1372 | An entity is out of the game area |
---|
1373 | Environment::draw()fps = 41.000000 |
---|
1374 | An entity is out of the game area |
---|
1375 | Environment::draw()fps = 43.000000 |
---|
1376 | An entity is out of the game area |
---|
1377 | Environment::draw()fps = 45.000000 |
---|
1378 | An entity is out of the game area |
---|
1379 | Environment::draw()fps = 43.000000 |
---|
1380 | An entity is out of the game area |
---|
1381 | Environment::draw()fps = 43.000000 |
---|
1382 | An entity is out of the game area |
---|
1383 | Environment::draw()fps = 40.000000 |
---|
1384 | An entity is out of the game area |
---|
1385 | Environment::draw()fps = 45.000000 |
---|
1386 | An entity is out of the game area |
---|
1387 | Environment::draw()fps = 41.000000 |
---|
1388 | An entity is out of the game area |
---|
1389 | Environment::draw()fps = 45.000000 |
---|
1390 | An entity is out of the game area |
---|
1391 | Environment::draw()fps = 41.000000 |
---|
1392 | An entity is out of the game area |
---|
1393 | Environment::draw()fps = 45.000000 |
---|
1394 | An entity is out of the game area |
---|
1395 | Environment::draw()fps = 45.000000 |
---|
1396 | An entity is out of the game area |
---|
1397 | Environment::draw()fps = 43.000000 |
---|
1398 | An entity is out of the game area |
---|
1399 | Environment::draw()fps = 45.000000 |
---|
1400 | An entity is out of the game area |
---|
1401 | Environment::draw()fps = 43.000000 |
---|
1402 | An entity is out of the game area |
---|
1403 | Environment::draw()fps = 43.000000 |
---|
1404 | An entity is out of the game area |
---|
1405 | Environment::draw()fps = 43.000000 |
---|
1406 | An entity is out of the game area |
---|
1407 | Environment::draw()fps = 43.000000 |
---|
1408 | An entity is out of the game area |
---|
1409 | Environment::draw()fps = 43.000000 |
---|
1410 | An entity is out of the game area |
---|
1411 | Environment::draw()fps = 45.000000 |
---|
1412 | An entity is out of the game area |
---|
1413 | Environment::draw()fps = 43.000000 |
---|
1414 | An entity is out of the game area |
---|
1415 | Environment::draw()fps = 45.000000 |
---|
1416 | An entity is out of the game area |
---|
1417 | Environment::draw()fps = 43.000000 |
---|
1418 | An entity is out of the game area |
---|
1419 | Environment::draw()fps = 43.000000 |
---|
1420 | An entity is out of the game area |
---|
1421 | Environment::draw()fps = 45.000000 |
---|
1422 | An entity is out of the game area |
---|
1423 | Environment::draw()fps = 43.000000 |
---|
1424 | An entity is out of the game area |
---|
1425 | Environment::draw()fps = 45.000000 |
---|
1426 | An entity is out of the game area |
---|
1427 | Environment::draw()fps = 43.000000 |
---|
1428 | An entity is out of the game area |
---|
1429 | Environment::draw()fps = 43.000000 |
---|
1430 | An entity is out of the game area |
---|
1431 | Environment::draw()fps = 43.000000 |
---|
1432 | An entity is out of the game area |
---|
1433 | Environment::draw()fps = 45.000000 |
---|
1434 | An entity is out of the game area |
---|
1435 | Environment::draw()fps = 43.000000 |
---|
1436 | An entity is out of the game area |
---|
1437 | Environment::draw()fps = 43.000000 |
---|
1438 | An entity is out of the game area |
---|
1439 | Environment::draw()fps = 45.000000 |
---|
1440 | An entity is out of the game area |
---|
1441 | Environment::draw()fps = 41.000000 |
---|
1442 | An entity is out of the game area |
---|
1443 | Environment::draw()fps = 45.000000 |
---|
1444 | An entity is out of the game area |
---|
1445 | Environment::draw()fps = 43.000000 |
---|
1446 | An entity is out of the game area |
---|
1447 | Environment::draw()fps = 45.000000 |
---|
1448 | An entity is out of the game area |
---|
1449 | Environment::draw()fps = 43.000000 |
---|
1450 | An entity is out of the game area |
---|
1451 | Environment::draw()fps = 43.000000 |
---|
1452 | An entity is out of the game area |
---|
1453 | Environment::draw()fps = 43.000000 |
---|
1454 | An entity is out of the game area |
---|
1455 | Environment::draw()fps = 35.000000 |
---|
1456 | An entity is out of the game area |
---|
1457 | Environment::draw()fps = 45.000000 |
---|
1458 | An entity is out of the game area |
---|
1459 | Environment::draw()fps = 37.000000 |
---|
1460 | An entity is out of the game area |
---|
1461 | Environment::draw()fps = 45.000000 |
---|
1462 | An entity is out of the game area |
---|
1463 | Environment::draw()fps = 43.000000 |
---|
1464 | An entity is out of the game area |
---|
1465 | Environment::draw()fps = 43.000000 |
---|
1466 | An entity is out of the game area |
---|
1467 | Environment::draw()fps = 41.000000 |
---|
1468 | An entity is out of the game area |
---|
1469 | Environment::draw()fps = 43.000000 |
---|
1470 | An entity is out of the game area |
---|
1471 | Environment::draw()fps = 45.000000 |
---|
1472 | An entity is out of the game area |
---|
1473 | Environment::draw()fps = 43.000000 |
---|
1474 | An entity is out of the game area |
---|
1475 | Environment::draw()fps = 40.000000 |
---|
1476 | An entity is out of the game area |
---|
1477 | Environment::draw()fps = 43.000000 |
---|
1478 | An entity is out of the game area |
---|
1479 | Environment::draw()fps = 43.000000 |
---|
1480 | An entity is out of the game area |
---|
1481 | Environment::draw()fps = 40.000000 |
---|
1482 | An entity is out of the game area |
---|
1483 | Environment::draw()fps = 45.000000 |
---|
1484 | An entity is out of the game area |
---|
1485 | Environment::draw()fps = 41.000000 |
---|
1486 | An entity is out of the game area |
---|
1487 | Environment::draw()fps = 45.000000 |
---|
1488 | An entity is out of the game area |
---|
1489 | Environment::draw()fps = 45.000000 |
---|
1490 | An entity is out of the game area |
---|
1491 | Environment::draw()fps = 43.000000 |
---|
1492 | An entity is out of the game area |
---|
1493 | Environment::draw()fps = 41.000000 |
---|
1494 | An entity is out of the game area |
---|
1495 | Environment::draw()fps = 43.000000 |
---|
1496 | An entity is out of the game area |
---|
1497 | Environment::draw()fps = 43.000000 |
---|
1498 | An entity is out of the game area |
---|
1499 | Environment::draw()fps = 43.000000 |
---|
1500 | An entity is out of the game area |
---|
1501 | Environment::draw()fps = 43.000000 |
---|
1502 | An entity is out of the game area |
---|
1503 | Environment::draw()fps = 43.000000 |
---|
1504 | An entity is out of the game area |
---|
1505 | Environment::draw()fps = 43.000000 |
---|
1506 | An entity is out of the game area |
---|
1507 | Environment::draw()fps = 43.000000 |
---|
1508 | An entity is out of the game area |
---|
1509 | Environment::draw()fps = 43.000000 |
---|
1510 | An entity is out of the game area |
---|
1511 | Environment::draw()fps = 41.000000 |
---|
1512 | An entity is out of the game area |
---|
1513 | Environment::draw()fps = 43.000000 |
---|
1514 | An entity is out of the game area |
---|
1515 | Environment::draw()fps = 38.000000 |
---|
1516 | An entity is out of the game area |
---|
1517 | Environment::draw()fps = 38.000000 |
---|
1518 | An entity is out of the game area |
---|
1519 | Environment::draw()fps = 45.000000 |
---|
1520 | An entity is out of the game area |
---|
1521 | Environment::draw()fps = 40.000000 |
---|
1522 | An entity is out of the game area |
---|
1523 | Environment::draw()fps = 41.000000 |
---|
1524 | An entity is out of the game area |
---|
1525 | Environment::draw()fps = 45.000000 |
---|
1526 | An entity is out of the game area |
---|
1527 | Environment::draw()fps = 40.000000 |
---|
1528 | An entity is out of the game area |
---|
1529 | Environment::draw()fps = 43.000000 |
---|
1530 | An entity is out of the game area |
---|
1531 | Environment::draw()fps = 41.000000 |
---|
1532 | An entity is out of the game area |
---|
1533 | Environment::draw()fps = 45.000000 |
---|
1534 | An entity is out of the game area |
---|
1535 | Environment::draw()fps = 41.000000 |
---|
1536 | An entity is out of the game area |
---|
1537 | Environment::draw()fps = 45.000000 |
---|
1538 | An entity is out of the game area |
---|
1539 | Environment::draw()fps = 41.000000 |
---|
1540 | An entity is out of the game area |
---|
1541 | Environment::draw()fps = 41.000000 |
---|
1542 | An entity is out of the game area |
---|
1543 | Environment::draw()fps = 43.000000 |
---|
1544 | An entity is out of the game area |
---|
1545 | Environment::draw()fps = 41.000000 |
---|
1546 | An entity is out of the game area |
---|
1547 | Environment::draw()fps = 45.000000 |
---|
1548 | An entity is out of the game area |
---|
1549 | Environment::draw()fps = 43.000000 |
---|
1550 | An entity is out of the game area |
---|
1551 | Environment::draw()fps = 43.000000 |
---|
1552 | An entity is out of the game area |
---|
1553 | Environment::draw()fps = 41.000000 |
---|
1554 | An entity is out of the game area |
---|
1555 | Environment::draw()fps = 45.000000 |
---|
1556 | An entity is out of the game area |
---|
1557 | Environment::draw()fps = 45.000000 |
---|
1558 | An entity is out of the game area |
---|
1559 | Environment::draw()fps = 38.000000 |
---|
1560 | An entity is out of the game area |
---|
1561 | Environment::draw()fps = 45.000000 |
---|
1562 | An entity is out of the game area |
---|
1563 | Environment::draw()fps = 43.000000 |
---|
1564 | An entity is out of the game area |
---|
1565 | Environment::draw()fps = 45.000000 |
---|
1566 | An entity is out of the game area |
---|
1567 | Environment::draw()fps = 40.000000 |
---|
1568 | An entity is out of the game area |
---|
1569 | Environment::draw()fps = 45.000000 |
---|
1570 | An entity is out of the game area |
---|
1571 | Environment::draw()fps = 41.000000 |
---|
1572 | An entity is out of the game area |
---|
1573 | Environment::draw()fps = 45.000000 |
---|
1574 | An entity is out of the game area |
---|
1575 | Environment::draw()fps = 41.000000 |
---|
1576 | An entity is out of the game area |
---|
1577 | Environment::draw()fps = 43.000000 |
---|
1578 | An entity is out of the game area |
---|
1579 | Environment::draw()fps = 43.000000 |
---|
1580 | An entity is out of the game area |
---|
1581 | Environment::draw()fps = 41.000000 |
---|
1582 | An entity is out of the game area |
---|
1583 | Environment::draw()fps = 45.000000 |
---|
1584 | An entity is out of the game area |
---|
1585 | Environment::draw()fps = 41.000000 |
---|
1586 | An entity is out of the game area |
---|
1587 | Environment::draw()fps = 45.000000 |
---|
1588 | An entity is out of the game area |
---|
1589 | Environment::draw()fps = 41.000000 |
---|
1590 | An entity is out of the game area |
---|
1591 | Environment::draw()fps = 45.000000 |
---|
1592 | An entity is out of the game area |
---|
1593 | Environment::draw()fps = 43.000000 |
---|
1594 | An entity is out of the game area |
---|
1595 | Environment::draw()fps = 41.000000 |
---|
1596 | An entity is out of the game area |
---|
1597 | Environment::draw()fps = 43.000000 |
---|
1598 | An entity is out of the game area |
---|
1599 | Environment::draw()fps = 43.000000 |
---|
1600 | An entity is out of the game area |
---|
1601 | Environment::draw()fps = 45.000000 |
---|
1602 | An entity is out of the game area |
---|
1603 | Environment::draw()fps = 37.000000 |
---|
1604 | An entity is out of the game area |
---|
1605 | Environment::draw()fps = 45.000000 |
---|
1606 | An entity is out of the game area |
---|
1607 | Environment::draw()fps = 41.000000 |
---|
1608 | An entity is out of the game area |
---|
1609 | Environment::draw()fps = 43.000000 |
---|
1610 | An entity is out of the game area |
---|
1611 | Environment::draw()fps = 43.000000 |
---|
1612 | An entity is out of the game area |
---|
1613 | Environment::draw()fps = 41.000000 |
---|
1614 | An entity is out of the game area |
---|
1615 | Environment::draw()tList<T>::clear() - clearing all world objects, releasing mem |
---|
1616 | List::clear() - clearing all world objects, releasing mem |
---|
1617 | fps = 45.000000 |
---|