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source: orxonox.OLD/orxonox/branches/old.dave/src/stdout.txt @ 3396

Last change on this file since 3396 was 3387, checked in by dave, 20 years ago
File size: 10.7 KB
Line 
1>>> Starting Orxonox <<<
2> Initializing SDL
3> Initializing video
4> Initializing sound
5Not yet implemented
6> Initializing input
7Loading key bindings from orxonox.conf
8Key binding 273(UP) set to up
9Key binding 274(DOWN) set to down
10Key binding 276(LEFT) set to left
11Key binding 275(RIGHT) set to right
12Key binding 32(SPACE) set to fire
13Key binding 27(ESCAPE) set to quit
14Key binding 112(p) set to pause
15Key binding 113(q) set to quit
16Button binding 1(BUTTON_LEFT) set to fire
17Button binding 3(BUTTON_RIGHT) set to altfire
18Key binding 98(b) set to benscho
19Key binding 120(x) set to up_world
20Key binding 122(z) set to down_world
21> Initializing networking
22Not yet implemented
23> Initializing resources
24Not yet implemented
25World::start() - starting new StoryEntity Nr:0
26finalizing the 3D-Object
27tList<T>::add()
28List::add()
29tList<T>::add()
30World|Entering main loop
31fps = 1000.000000
32An entity is out of the game area
33Environment::draw()fps = 40.000000
34An entity is out of the game area
35Environment::draw()fps = 41.000000
36An entity is out of the game area
37Environment::draw()fps = 41.000000
38An entity is out of the game area
39Environment::draw()fps = 38.000000
40An entity is out of the game area
41Environment::draw()fps = 45.000000
42An entity is out of the game area
43Environment::draw()fps = 40.000000
44An entity is out of the game area
45Environment::draw()fps = 41.000000
46An entity is out of the game area
47Environment::draw()fps = 43.000000
48An entity is out of the game area
49Environment::draw()fps = 40.000000
50An entity is out of the game area
51Environment::draw()fps = 41.000000
52An entity is out of the game area
53Environment::draw()fps = 41.000000
54An entity is out of the game area
55Environment::draw()fps = 41.000000
56An entity is out of the game area
57Environment::draw()fps = 40.000000
58An entity is out of the game area
59Environment::draw()fps = 40.000000
60An entity is out of the game area
61Environment::draw()fps = 43.000000
62An entity is out of the game area
63Environment::draw()fps = 37.000000
64An entity is out of the game area
65Environment::draw()fps = 41.000000
66An entity is out of the game area
67Environment::draw()fps = 41.000000
68An entity is out of the game area
69Environment::draw()fps = 40.000000
70An entity is out of the game area
71Environment::draw()fps = 43.000000
72An entity is out of the game area
73Environment::draw()fps = 40.000000
74An entity is out of the game area
75Environment::draw()fps = 43.000000
76An entity is out of the game area
77Environment::draw()fps = 41.000000
78An entity is out of the game area
79Environment::draw()fps = 41.000000
80An entity is out of the game area
81Environment::draw()fps = 32.000000
82An entity is out of the game area
83Environment::draw()fps = 40.000000
84An entity is out of the game area
85Environment::draw()fps = 43.000000
86An entity is out of the game area
87Environment::draw()fps = 41.000000
88An entity is out of the game area
89Environment::draw()fps = 43.000000
90An entity is out of the game area
91Environment::draw()fps = 40.000000
92An entity is out of the game area
93Environment::draw()fps = 43.000000
94An entity is out of the game area
95Environment::draw()fps = 43.000000
96An entity is out of the game area
97Environment::draw()fps = 41.000000
98An entity is out of the game area
99Environment::draw()fps = 41.000000
100An entity is out of the game area
101Environment::draw()fps = 41.000000
102An entity is out of the game area
103Environment::draw()fps = 43.000000
104An entity is out of the game area
105Environment::draw()fps = 38.000000
106An entity is out of the game area
107Environment::draw()fps = 41.000000
108An entity is out of the game area
109Environment::draw()fps = 43.000000
110An entity is out of the game area
111Environment::draw()fps = 40.000000
112An entity is out of the game area
113Environment::draw()fps = 43.000000
114An entity is out of the game area
115Environment::draw()fps = 40.000000
116An entity is out of the game area
117Environment::draw()fps = 43.000000
118An entity is out of the game area
119Environment::draw()fps = 41.000000
120An entity is out of the game area
121Environment::draw()fps = 43.000000
122An entity is out of the game area
123Environment::draw()fps = 41.000000
124An entity is out of the game area
125Environment::draw()fps = 41.000000
126An entity is out of the game area
127Environment::draw()fps = 41.000000
128An entity is out of the game area
129Environment::draw()fps = 40.000000
130An entity is out of the game area
131Environment::draw()fps = 43.000000
132An entity is out of the game area
133Environment::draw()fps = 41.000000
134An entity is out of the game area
135Environment::draw()fps = 38.000000
136An entity is out of the game area
137Environment::draw()fps = 43.000000
138An entity is out of the game area
139Environment::draw()fps = 41.000000
140An entity is out of the game area
141Environment::draw()fps = 43.000000
142An entity is out of the game area
143Environment::draw()fps = 40.000000
144An entity is out of the game area
145Environment::draw()fps = 43.000000
146An entity is out of the game area
147Environment::draw()fps = 37.000000
148An entity is out of the game area
149Environment::draw()fps = 41.000000
150An entity is out of the game area
151Environment::draw()fps = 41.000000
152An entity is out of the game area
153Environment::draw()fps = 40.000000
154An entity is out of the game area
155Environment::draw()fps = 43.000000
156An entity is out of the game area
157Environment::draw()fps = 40.000000
158An entity is out of the game area
159Environment::draw()fps = 40.000000
160An entity is out of the game area
161Environment::draw()fps = 43.000000
162An entity is out of the game area
163Environment::draw()fps = 41.000000
164An entity is out of the game area
165Environment::draw()fps = 43.000000
166An entity is out of the game area
167Environment::draw()fps = 41.000000
168An entity is out of the game area
169Environment::draw()fps = 41.000000
170An entity is out of the game area
171Environment::draw()fps = 43.000000
172An entity is out of the game area
173Environment::draw()fps = 41.000000
174An entity is out of the game area
175Environment::draw()fps = 43.000000
176An entity is out of the game area
177Environment::draw()fps = 40.000000
178An entity is out of the game area
179Environment::draw()fps = 43.000000
180An entity is out of the game area
181Environment::draw()fps = 41.000000
182An entity is out of the game area
183Environment::draw()fps = 43.000000
184An entity is out of the game area
185Environment::draw()fps = 40.000000
186An entity is out of the game area
187Environment::draw()fps = 40.000000
188An entity is out of the game area
189Environment::draw()fps = 38.000000
190An entity is out of the game area
191Environment::draw()fps = 41.000000
192An entity is out of the game area
193Environment::draw()fps = 43.000000
194An entity is out of the game area
195Environment::draw()fps = 40.000000
196An entity is out of the game area
197Environment::draw()fps = 41.000000
198An entity is out of the game area
199Environment::draw()fps = 43.000000
200An entity is out of the game area
201Environment::draw()fps = 40.000000
202An entity is out of the game area
203Environment::draw()fps = 41.000000
204An entity is out of the game area
205Environment::draw()fps = 41.000000
206An entity is out of the game area
207Environment::draw()fps = 40.000000
208An entity is out of the game area
209Environment::draw()fps = 43.000000
210An entity is out of the game area
211Environment::draw()fps = 40.000000
212An entity is out of the game area
213Environment::draw()fps = 43.000000
214An entity is out of the game area
215Environment::draw()fps = 41.000000
216An entity is out of the game area
217Environment::draw()fps = 41.000000
218An entity is out of the game area
219Environment::draw()fps = 41.000000
220An entity is out of the game area
221Environment::draw()fps = 43.000000
222An entity is out of the game area
223Environment::draw()fps = 41.000000
224An entity is out of the game area
225Environment::draw()fps = 41.000000
226An entity is out of the game area
227Environment::draw()fps = 43.000000
228An entity is out of the game area
229Environment::draw()fps = 34.000000
230An entity is out of the game area
231Environment::draw()fps = 41.000000
232An entity is out of the game area
233Environment::draw()fps = 41.000000
234An entity is out of the game area
235Environment::draw()fps = 41.000000
236An entity is out of the game area
237Environment::draw()fps = 43.000000
238An entity is out of the game area
239Environment::draw()fps = 40.000000
240An entity is out of the game area
241Environment::draw()fps = 41.000000
242An entity is out of the game area
243Environment::draw()fps = 43.000000
244An entity is out of the game area
245Environment::draw()fps = 41.000000
246An entity is out of the game area
247Environment::draw()fps = 40.000000
248An entity is out of the game area
249Environment::draw()fps = 41.000000
250An entity is out of the game area
251Environment::draw()fps = 43.000000
252An entity is out of the game area
253Environment::draw()fps = 40.000000
254An entity is out of the game area
255Environment::draw()fps = 43.000000
256An entity is out of the game area
257Environment::draw()fps = 41.000000
258An entity is out of the game area
259Environment::draw()fps = 43.000000
260An entity is out of the game area
261Environment::draw()fps = 41.000000
262An entity is out of the game area
263Environment::draw()fps = 41.000000
264An entity is out of the game area
265Environment::draw()fps = 43.000000
266An entity is out of the game area
267Environment::draw()fps = 41.000000
268An entity is out of the game area
269Environment::draw()fps = 43.000000
270An entity is out of the game area
271Environment::draw()fps = 37.000000
272An entity is out of the game area
273Environment::draw()fps = 43.000000
274An entity is out of the game area
275Environment::draw()fps = 41.000000
276An entity is out of the game area
277Environment::draw()fps = 41.000000
278An entity is out of the game area
279Environment::draw()fps = 41.000000
280An entity is out of the game area
281Environment::draw()fps = 40.000000
282An entity is out of the game area
283Environment::draw()fps = 43.000000
284An entity is out of the game area
285Environment::draw()fps = 41.000000
286An entity is out of the game area
287Environment::draw()fps = 41.000000
288An entity is out of the game area
289Environment::draw()fps = 43.000000
290An entity is out of the game area
291Environment::draw()fps = 40.000000
292An entity is out of the game area
293Environment::draw()fps = 43.000000
294An entity is out of the game area
295Environment::draw()fps = 41.000000
296An entity is out of the game area
297Environment::draw()fps = 43.000000
298An entity is out of the game area
299Environment::draw()fps = 40.000000
300An entity is out of the game area
301Environment::draw()fps = 14.000000
302An entity is out of the game area
303Environment::draw()fps = 43.000000
304An entity is out of the game area
305Environment::draw()fps = 40.000000
306An entity is out of the game area
307Environment::draw()fps = 41.000000
308An entity is out of the game area
309Environment::draw()fps = 38.000000
310An entity is out of the game area
311Environment::draw()tList<T>::clear() - clearing all world objects, releasing mem
312List::clear() - clearing all world objects, releasing mem
313fps = 40.000000
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