Last change
on this file since 3715 was
2035,
checked in by john, 21 years ago
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Diese Dateien werden für das Importieren von 3ds Modellen gebraucht.
3ds importiert die Daten.
3dUnit enthält die Daten.
3dsStructs definiert einige 3d Variablen
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File size:
591 bytes
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Line | |
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1 | #ifndef _3DUNIT_H |
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2 | #define _3DUNIT_H |
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3 | |
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4 | #include "3dStructs.h" |
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5 | |
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6 | class C3dUnit |
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7 | { |
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8 | private: |
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9 | char sName[9]; /* Name of the unit (=> filename etc. )*/ |
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10 | bool b3dModelLoaded; /* Set if model loaded */ |
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11 | void Init(); /* Sets initial values of variables */ |
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12 | C3dModel CModel; /* Contains the 3d model data */ |
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13 | public: |
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14 | C3dUnit( char* ); |
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15 | C3dUnit( void ); |
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16 | void Import3ds( void ); |
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17 | void Draw( int ); |
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18 | void PrintProperties( void ); |
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19 | }; |
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20 | |
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21 | #endif |
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