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source: orxonox.OLD/orxonox/branches/parenting/src/environment.cc @ 3324

Last change on this file since 3324 was 3309, checked in by patrick, 20 years ago

orxonox/branches/parenting: added a second worldentity just to test the lists - working but not drawing since there is no model loaded. including second object (importer) results in SEGFAULT

File size: 1.2 KB
RevLine 
[1883]1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
[2036]13   ### File Specific
14   main-programmer: Patrick Boenzli
15   co-programmer:
[1883]16*/
17
18
19#include "environment.h"
[2816]20#include "stdincl.h"
21#include "world_entity.h"
22#include "vector.h"
[3309]23#include "importer/object.h"
[1883]24
25using namespace std;
26
27
[1942]28
[2816]29Environment::Environment () : WorldEntity()
[1883]30{
[3309]31  //this->model = new Object("reaplow.obj");
[1883]32}
33
34
35
[3309]36Environment::~Environment () 
37{
38  //delete this->model;
39}
[1883]40
[2816]41void Environment::tick (float time) {}
[1883]42
[2816]43void Environment::hit (WorldEntity* weapon, Vector loc) {}
44
45void Environment::destroy () {}
46
47void Environment::collide (WorldEntity* other,  Uint32 ownhitflags, Uint32 otherhitflags) {}
48
49void Environment::draw () 
50{
51  glMatrixMode(GL_MODELVIEW);
52  glLoadIdentity();
53  float matrix[4][4];
[3309]54 
[3302]55  glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z);
[3309]56  //rotate
[3302]57  this->getAbsDir ().matrix (matrix);
[3309]58  glMultMatrixf((float*)matrix);
[2816]59 
[3309]60  glMatrixMode(GL_MODELVIEW);
61  // this->model->draw();
[2816]62}
63
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