[3276] | 1 | |
---|
| 2 | |
---|
| 3 | /* |
---|
| 4 | orxonox - the future of 3D-vertical-scrollers |
---|
| 5 | |
---|
| 6 | Copyright (C) 2004 orx |
---|
| 7 | |
---|
| 8 | This program is free software; you can redistribute it and/or modify |
---|
| 9 | it under the terms of the GNU General Public License as published by |
---|
| 10 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 11 | any later version. |
---|
| 12 | |
---|
| 13 | ### File Specific: |
---|
| 14 | main-programmer: Patrick Boenzli |
---|
| 15 | co-programmer: ... |
---|
| 16 | */ |
---|
| 17 | |
---|
| 18 | |
---|
| 19 | #include "null_parent.h" |
---|
| 20 | |
---|
| 21 | |
---|
| 22 | using namespace std; |
---|
| 23 | |
---|
| 24 | |
---|
| 25 | /** |
---|
| 26 | \brief standard constructor |
---|
| 27 | |
---|
| 28 | \todo this constructor is not jet implemented - do it |
---|
| 29 | */ |
---|
| 30 | NullParent::NullParent () |
---|
| 31 | { |
---|
| 32 | this->parent = this; |
---|
| 33 | this->mode = ALL; |
---|
| 34 | } |
---|
| 35 | |
---|
| 36 | |
---|
| 37 | NullParent::NullParent (Vector* absCoordinate) |
---|
| 38 | { |
---|
| 39 | this->parent = this; |
---|
| 40 | this->mode = ALL; |
---|
| 41 | this->absCoordinate = *absCoordinate; |
---|
| 42 | } |
---|
| 43 | |
---|
| 44 | |
---|
| 45 | /** |
---|
| 46 | \brief standard deconstructor |
---|
| 47 | |
---|
| 48 | \todo this deconstructor is not jet implemented - do it |
---|
| 49 | */ |
---|
| 50 | NullParent::~NullParent () {} |
---|
| 51 | |
---|
| 52 | |
---|
| 53 | |
---|
| 54 | |
---|
| 55 | /** |
---|
| 56 | \brief updates the absCoordinate/absDirection |
---|
| 57 | |
---|
| 58 | this is used to go through the parent-tree to update all the absolute coordinates |
---|
| 59 | and directions. this update should be done by the engine, so you don't have to |
---|
| 60 | worry, normaly... |
---|
| 61 | */ |
---|
| 62 | void NullParent::update (long timeStamp) |
---|
| 63 | { |
---|
| 64 | this->absCoordinate = this->relCoordinate; |
---|
| 65 | this->absDirection = parent->getAbsDir () * this->relDirection; |
---|
| 66 | |
---|
| 67 | |
---|
| 68 | PNode* pn = this->children->enumerate (); |
---|
| 69 | while( pn != NULL) |
---|
| 70 | { |
---|
| 71 | /* if this node has changed, make sure, that all children are updated also */ |
---|
| 72 | if( this->bRelCoorChanged || this->bAbsCoorChanged) |
---|
| 73 | pn->parentCoorChanged (); |
---|
| 74 | if( this->bRelDirChanged || this->bAbsDirChanged) |
---|
| 75 | pn->parentDirChanged (); |
---|
| 76 | pn->update (timeStamp); |
---|
| 77 | pn = this->children->nextElement (); |
---|
| 78 | } |
---|
| 79 | |
---|
| 80 | this->timeStamp = timeStamp; |
---|
| 81 | this->bRelCoorChanged = false; |
---|
| 82 | this->bAbsCoorChanged = false; |
---|
| 83 | this->bRelDirChanged = false; |
---|
| 84 | this->bAbsDirChanged = false; |
---|
| 85 | } |
---|