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source: orxonox.OLD/orxonox/branches/particleEngine/src/lib/graphics/graphics_engine.h @ 3938

Last change on this file since 3938 was 3844, checked in by bensch, 20 years ago

orxonox/trunk: GraphicsEngine now stores the glMatrices, when transforming into 2D-mode

File size: 1.3 KB
Line 
1/*!
2    \file graphics_engine.h
3   
4    \brief defines a Interface between orxonox and graphical input
5
6    handles graphical SDL-initialisation, textures, resolutions, and so on
7*/
8
9#ifndef _GRAPHICS_ENGINE_H
10#define _GRAPHICS_ENGINE_H
11
12#include "glincl.h"
13
14#include "base_object.h"
15
16// FORWARD DEFINITION \\
17
18
19class GraphicsEngine : public BaseObject
20{
21 public:
22  static GraphicsEngine* getInstance();
23  virtual ~GraphicsEngine();
24
25  int initVideo();
26  int setGLattribs(void);
27  int setResolution(int width, int height, int bpp);
28  /** \returns the x resolution */
29  inline int getResolutionX(void) {return this->resolutionX;}
30  /** \returns the y resolution */
31  inline int getResolutionY(void) {return this->resolutionY;}
32  /** \returns the Bits Per Pixel */
33  inline int getbbp(void) {return this->bitsPerPixel;}
34  int resolutionChanged(SDL_ResizeEvent* resizeInfo);
35  void listModes(void);
36
37  static bool texturesEnabled;
38
39  static void enter2DMode(void);
40  static void leave2DMode(void);
41
42  static void storeMatrices(void);
43  static GLdouble modMat[16];
44  static GLdouble projMat[16];
45  static GLint viewPort[4];
46
47
48
49 private:
50  GraphicsEngine();
51  static GraphicsEngine* singletonRef;
52
53
54  SDL_Surface* screen;
55  int resolutionX;
56  int resolutionY;
57  int bitsPerPixel;
58  bool fullscreen;
59  Uint32 videoFlags;
60
61  SDL_Rect **videoModes;
62};
63
64#endif /* _GRAPHICS_ENGINE_H */
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