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source: orxonox.OLD/orxonox/branches/shadows/src/importer/framework.h @ 4764

Last change on this file since 4764 was 3396, checked in by bensch, 20 years ago

orxonox/trunk: splitted obj-loader out of the model-class: this will enable different kinds of Filetypes to be included with the importer.
Althought there is a name-field error, the Model gets loaded and unloaded as good as previously

File size: 541 bytes
Line 
1#ifndef _FRAMEWORK_H
2#define _FRAMEWORK_H
3 
4#include "windowHandler.h" // Include the Whandler Basecode
5#include "objModel.h"
6#include "vector.h"
7
8float rotatorP;
9float rotatorV;
10
11float dist;
12float zoomTo;
13
14Uint32 lastFrame;
15Uint32 currFrame;
16Uint32 dt;
17
18
19Vector dir;
20Vector up;
21
22float matQ[4][4];
23
24Vector M;
25Vector p1;
26Vector p2;
27Vector rotAxis;
28float rotAngle;
29Quaternion rotQ;
30Quaternion rotQlast;
31
32bool mouse1Down;
33
34WindowHandler wHandler;  // Create an instance of the whandler basecode class
35OBJModel* obj;
36
37
38#endif /* _FRAMEWORK_H */
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