Last change
on this file since 3964 was
3396,
checked in by bensch, 20 years ago
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orxonox/trunk: splitted obj-loader out of the model-class: this will enable different kinds of Filetypes to be included with the importer.
Althought there is a name-field error, the Model gets loaded and unloaded as good as previously
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File size:
1.1 KB
|
Line | |
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1 | /*! |
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2 | \file world_entity.h |
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3 | \brief Definition of the basic WorldEntity |
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4 | */ |
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5 | |
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6 | #ifndef _WORLD_ENTITY_H |
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7 | #define _WORLD_ENTITY_H |
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8 | |
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9 | #include "stdincl.h" |
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10 | #include "p_node.h" |
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11 | |
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12 | class CollisionCluster; |
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13 | class OBJModel; |
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14 | |
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15 | //! Basic class from which all interactive stuff in the world is derived from |
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16 | class WorldEntity : public PNode |
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17 | { |
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18 | friend class World; |
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19 | |
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20 | public: |
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21 | WorldEntity (bool isFree = false); |
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22 | virtual ~WorldEntity (); |
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23 | |
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24 | OBJModel* model; |
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25 | |
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26 | void setCollision (CollisionCluster* newhull); |
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27 | |
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28 | bool isFree (); |
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29 | |
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30 | //void addAbility(Ability* ability); |
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31 | //void removeAbility(Ability* ability); |
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32 | |
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33 | virtual void postSpawn (); |
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34 | virtual void tick (float time); |
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35 | virtual void hit (WorldEntity* weapon, Vector loc); |
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36 | virtual void destroy (); |
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37 | virtual void collide (WorldEntity* other, Uint32 ownhitflags, Uint32 otherhitflags); |
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38 | virtual void command (Command* cmd); |
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39 | |
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40 | void processDraw (); |
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41 | virtual void draw (); |
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42 | void setDrawable (bool bDraw); |
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43 | |
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44 | virtual void leftWorld (); |
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45 | |
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46 | private: |
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47 | const bool bFree; |
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48 | bool bCollide; |
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49 | bool bDraw; |
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50 | |
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51 | CollisionCluster* collisioncluster; |
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52 | }; |
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53 | |
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54 | #endif /* _WORLD_ENTITY_H */ |
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