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source: orxonox.OLD/orxonox/branches/showroom/Showroom/3dUnit.cpp @ 3021

Last change on this file since 3021 was 1901, checked in by patrick, 21 years ago

ported showroom to linux - haleluja

File size: 1.6 KB
Line 
1#include "3dUnit.h"
2/* Provides function for loading a 3ds file */
3#include "3ds.h"
4/* Model structures that are needed to load in a .3DS file. */
5#include "3dStructs.h"
6
7/*########################### Showroom.cpp ###########################
8# This class generates a unit, and provides functions to load and display
9# the corresponding 3ds file.
10# $Author: Johannes Bader
11# $Revision: 1.0
12# $Date: 5.5.04
13###################################################################### */
14
15C3dUnit::C3dUnit( char* name )
16{
17    /* Creates a new 3d Object of type "name"
18       "name" must have at most 8 characters */
19   
20    if( strlen( name ) <= 8 ) {
21        strcpy( sName, name );       
22    }
23    else {
24        printf( "Name to long, >= 8 characters: %s!", name );
25        strcpy( sName, "noname" );
26    }
27    Init();
28}
29
30C3dUnit::C3dUnit( void )
31{
32    /* No name specified */
33    strcpy( sName, "noname" );
34    Init();
35}
36
37void C3dUnit::Init( void )
38{
39   b3dModelLoaded = false;
40}
41
42void C3dUnit::Import3ds( void )
43{
44   /* Class to load the *.3ds file */
45   CLoad3ds g_Load3ds;
46   /* Loads the file "name" and stores the data in CModel */
47   b3dModelLoaded = g_Load3ds.Import3DS( &CModel, sName );
48}
49
50void C3dUnit::Draw( int mode )
51{
52   /* Draws the Model. If none has been loaded, print an error */
53   if( b3dModelLoaded ) CModel.Draw( mode );
54   else printf( "No Model for Unit %s loaded!\n", sName );   
55}
56
57void C3dUnit::PrintProperties( void )
58{
59   /* This function displays the Properties of the Model */
60   if( b3dModelLoaded )
61      CModel.PrintProperties();
62   else printf( "No Model for Unit %s loaded!\n", sName );
63}
64
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