Last change
on this file since 3471 was
2964,
checked in by bensch, 20 years ago
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orxonox/branches/sound: merged Trunk back into sound. and included all headers for real into the configure.ac-script.
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File size:
2.0 KB
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1 | /*! |
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2 | \file object.h |
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3 | \brief Contains the Object Class that handles 3D-Objects |
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4 | */ |
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5 | |
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6 | #ifndef _OBJECT_H |
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7 | #define _OBJECT_H |
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8 | |
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9 | #include <GL/gl.h> |
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10 | #include <GL/glu.h> |
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11 | |
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12 | #include "array.h" |
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13 | #include "material.h" |
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14 | #include <fstream> |
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15 | |
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16 | using namespace std; |
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17 | |
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18 | extern int verbose; //!< fill be removed and added again as a verbose-class |
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19 | |
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20 | |
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21 | struct FaceElement |
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22 | { |
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23 | char value[20]; |
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24 | FaceElement* next; |
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25 | }; |
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26 | |
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27 | //! Class that handles 3D-Objects. it can also read them in and display them. |
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28 | class Object |
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29 | { |
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30 | public: |
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31 | Object (); |
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32 | Object (char* fileName); |
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33 | Object(char* fileName, float scaling); |
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34 | ~Object (); |
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35 | |
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36 | bool importFile (char* fileName); |
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37 | bool initialize (void); |
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38 | bool finalize(void); |
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39 | void draw (void); |
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40 | void draw (int groupNumber); |
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41 | void draw (char* groupName); |
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42 | int getGroupCount(); |
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43 | |
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44 | private: |
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45 | //! Group to handle multiple Objects per obj-file |
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46 | struct Group |
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47 | { |
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48 | char* name; |
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49 | |
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50 | GLuint listNumber; |
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51 | Array* vertices; |
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52 | int verticesCount; |
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53 | Array* colors; |
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54 | Array* normals; |
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55 | Array* vTexture; |
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56 | int faceMode; |
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57 | int faceCount; |
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58 | |
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59 | int firstVertex; |
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60 | int firstNormal; |
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61 | int firstVertexTexture; |
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62 | |
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63 | Group* nextGroup; |
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64 | }; |
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65 | |
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66 | Group* firstGroup; //!< the first of all groups. |
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67 | Group* currentGroup; //!< the currentGroup. this is the one we will work with. |
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68 | int groupCount; |
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69 | |
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70 | bool readingVertices; |
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71 | |
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72 | char* objFileName; |
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73 | char* mtlFileName; |
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74 | |
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75 | Material* material; |
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76 | float scaleFactor; |
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77 | |
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78 | ifstream* OBJ_FILE; |
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79 | ifstream* MTL_FILE; |
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80 | |
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81 | bool initGroup(Group* group); |
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82 | bool finalizeGroup (Group* group); |
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83 | bool cleanupGroup(Group* group); |
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84 | |
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85 | |
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86 | ///// readin /// |
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87 | bool readFromObjFile (char* fileName); |
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88 | |
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89 | bool readVertex (char* vertexString); |
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90 | bool readFace (char* faceString); |
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91 | bool readVT (char* vtString); |
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92 | bool readVertexNormal (char* normalString); |
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93 | bool readVertexTexture (char* vTextureString); |
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94 | bool readGroup (char* groupString); |
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95 | bool readMtlLib (char* matFile); |
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96 | bool readUseMtl (char* mtlString); |
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97 | |
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98 | bool addGLElement (char* elementString); |
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99 | |
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100 | void BoxObject (void); |
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101 | }; |
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102 | |
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103 | #endif |
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