Last change
on this file since 3009 was
2777,
checked in by simon, 20 years ago
|
/branches/sound: brought up sound_control.cc which doesn't do anything at the moment.
|
File size:
1.6 KB
|
Rev | Line | |
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[2777] | 1 | |
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| 2 | #include <stdio.h> |
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| 3 | #include <stdlib.h> |
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| 4 | #include "SDL.h" |
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| 5 | #include "SDL_mixer.h" |
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| 6 | |
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| 7 | Mix_Chunk *phaser = NULL; |
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| 8 | Mix_Music *music = NULL; |
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| 9 | |
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| 10 | int phaserChannel = -1; |
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| 11 | |
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| 12 | void handleKey(SDL_KeyboardEvent key); |
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| 13 | void musicDone(); |
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| 14 | |
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| 15 | int main(void) { |
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| 16 | |
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| 17 | SDL_Surface *screen; |
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| 18 | SDL_Event event; |
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| 19 | int done = 0; |
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| 20 | |
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| 21 | /* Same setup as before */ |
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| 22 | int audio_rate = 22050; |
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| 23 | Uint16 audio_format = AUDIO_S16; |
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| 24 | int audio_channels = 2; |
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| 25 | int audio_buffers = 4096; |
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| 26 | |
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| 27 | SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO); |
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| 28 | |
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| 29 | if(Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers)) { |
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| 30 | printf("Unable to open audio!\n"); |
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| 31 | exit(1); |
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| 32 | } |
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| 33 | |
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| 34 | /* Pre-load sound effects */ |
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| 35 | phaser = Mix_LoadWAV("phaser.wav"); |
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| 36 | |
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| 37 | screen = SDL_SetVideoMode(320, 240, 0, 0); |
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| 38 | |
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| 39 | while(!done) { |
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| 40 | while(SDL_PollEvent(&event)) { |
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| 41 | switch(event.type) { |
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| 42 | case SDL_QUIT: |
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| 43 | done = 1; |
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| 44 | break; |
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| 45 | case SDL_KEYDOWN: |
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| 46 | case SDL_KEYUP: |
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| 47 | handleKey(event.key); |
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| 48 | break; |
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| 49 | } |
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| 50 | } |
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| 51 | SDL_Delay(50); |
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| 52 | |
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| 53 | } |
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| 54 | |
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| 55 | Mix_CloseAudio(); |
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| 56 | SDL_Quit(); |
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| 57 | |
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| 58 | } |
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| 59 | |
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| 60 | void handleKey(SDL_KeyboardEvent key) { |
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| 61 | switch(key.keysym.sym) { |
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| 62 | case SDLK_p: |
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| 63 | |
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| 64 | if(key.type == SDL_KEYDOWN) { |
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| 65 | |
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| 66 | if(phaserChannel < 0) { |
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| 67 | phaserChannel = Mix_PlayChannel(-1, phaser, -1); |
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| 68 | } |
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| 69 | } else { |
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| 70 | Mix_HaltChannel(phaserChannel); |
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| 71 | |
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| 72 | phaserChannel = -1; |
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| 73 | } |
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| 74 | break; |
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| 75 | case SDLK_m: |
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| 76 | if(key.state == SDL_PRESSED) { |
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| 77 | |
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| 78 | if(music == NULL) { |
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| 79 | |
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| 80 | music = Mix_LoadMUS("music.ogg"); |
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| 81 | Mix_PlayMusic(music, 0); |
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| 82 | Mix_HookMusicFinished(musicDone); |
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| 83 | |
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| 84 | } else { |
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| 85 | Mix_HaltMusic(); |
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| 86 | Mix_FreeMusic(music); |
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| 87 | music = NULL; |
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| 88 | } |
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| 89 | } |
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| 90 | break; |
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| 91 | } |
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| 92 | } |
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| 93 | |
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| 94 | void musicDone() { |
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| 95 | Mix_HaltMusic(); |
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| 96 | Mix_FreeMusic(music); |
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| 97 | music = NULL; |
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| 98 | } |
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