[2777] | 1 | #include <stdio.h> |
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| 2 | #include <stdlib.h> |
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| 3 | #include "SDL.h" |
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| 4 | #include "SDL_mixer.h" |
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| 5 | #include "SDL_thread.h" |
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| 6 | |
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| 7 | Mix_Chunk *phaser = NULL; |
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| 8 | Mix_Music *music = NULL; |
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| 9 | |
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| 10 | int phaserChannel = -1; |
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| 11 | |
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| 12 | void handleKey(SDL_KeyboardEvent key); |
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| 13 | void musicDone(); |
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| 14 | |
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| 15 | /*This function polls every 20 ms for new SDL_Events. |
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| 16 | If it finds such events, it determines type and has a behaviour for different |
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| 17 | SDL_Keys. It can be called by SDL_Quit or other events.*/ |
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| 18 | |
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| 19 | int main(void) { |
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| 20 | SDL_Surface *screen; |
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| 21 | SDL_Event event; |
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| 22 | int done = 0, bits = 0, audio_rate = 44100, audio_channels = 2, |
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| 23 | audio_buffers = 4096, volume = SDL_MIX_MAXVOLUME; |
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| 24 | Uint16 audio_format = AUDIO_S16; |
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| 25 | |
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| 26 | // Opening the sound and graphic card |
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| 27 | SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO); |
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| 28 | if(Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers)) { |
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| 29 | printf("Unable to open audio!\n"); |
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| 30 | exit(1); |
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| 31 | } |
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| 32 | |
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| 33 | // Print out some info on the audio device and stream |
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| 34 | Mix_QuerySpec(&audio_rate, &audio_format, &audio_channels); |
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| 35 | bits=audio_format&0xFF; |
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| 36 | printf("Opened audio at %d Hz %d bit %s, %d bytes audio buffer\n", audio_rate, bits, audio_channels>1?"stereo":"mono", audio_buffers ); |
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| 37 | |
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| 38 | // |
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| 39 | phaser = Mix_LoadWAV("phaser.wav"); |
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| 40 | screen = SDL_SetVideoMode(1024,768,0,SDL_FULLSCREEN|SDL_ANYFORMAT|SDL_HWSURFACE|SDL_DOUBLEBUF); |
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| 41 | SDL_WM_SetCaption("mixer4 - SDL_mixer demo","mixer4"); |
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| 42 | SDL_ShowCursor(SDL_DISABLE); |
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| 43 | |
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| 44 | while(!done) { |
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| 45 | while(SDL_PollEvent(&event)) { |
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| 46 | switch(event.type) { |
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| 47 | case SDL_QUIT: |
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| 48 | done = 1; |
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| 49 | break; |
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| 50 | case SDL_KEYDOWN: |
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| 51 | switch(event.key.keysym.sym){ |
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| 52 | |
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| 53 | // Escape and q exit the loop |
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| 54 | case SDLK_ESCAPE: |
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| 55 | done = 1; |
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| 56 | break; |
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| 57 | case SDLK_q: |
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| 58 | done = 1; |
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| 59 | break; |
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| 60 | |
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| 61 | // Restart the music |
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| 62 | case SDLK_r: |
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| 63 | Mix_RewindMusic(); |
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| 64 | break; |
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| 65 | |
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| 66 | // For future implementation with a mp3 -> fast forward and backwards |
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| 67 | case SDLK_LEFT: |
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| 68 | switch(Mix_GetMusicType(NULL)) |
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| 69 | { |
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| 70 | case MUS_MP3: |
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| 71 | Mix_SetMusicPosition(-5); |
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| 72 | break; |
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| 73 | default: |
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| 74 | printf("Cannot turn back this type of music\n"); |
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| 75 | break; |
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| 76 | } |
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| 77 | break; |
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| 78 | case SDLK_RIGHT: |
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| 79 | switch(Mix_GetMusicType(NULL)) |
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| 80 | { |
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| 81 | case MUS_MP3: |
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| 82 | Mix_SetMusicPosition(+5); |
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| 83 | break; |
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| 84 | default: |
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| 85 | printf("cannot forward this type of music\n"); |
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| 86 | break; |
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| 87 | } |
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| 88 | break; |
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| 89 | |
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| 90 | // Up and down serve as volume control |
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| 91 | case SDLK_UP: |
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| 92 | volume=(volume+1)<<1; |
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| 93 | if(volume>SDL_MIX_MAXVOLUME) |
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| 94 | volume=SDL_MIX_MAXVOLUME; |
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| 95 | Mix_VolumeMusic(volume); |
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| 96 | break; |
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| 97 | case SDLK_DOWN: |
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| 98 | volume>>=1; |
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| 99 | Mix_VolumeMusic(volume); |
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| 100 | break; |
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| 101 | |
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| 102 | // Stops the music and continues the music |
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| 103 | case SDLK_SPACE: |
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| 104 | if(Mix_PausedMusic()) |
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| 105 | Mix_ResumeMusic(); |
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| 106 | else |
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| 107 | Mix_PauseMusic(); |
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| 108 | break; |
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| 109 | |
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| 110 | // Phaser |
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| 111 | case SDLK_p: |
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| 112 | if(event.key.type == SDL_KEYDOWN) { |
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| 113 | if(phaserChannel < 0) { |
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| 114 | phaserChannel = Mix_PlayChannel(-1, phaser, -1); |
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| 115 | } |
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| 116 | else { |
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| 117 | Mix_HaltChannel(phaserChannel); |
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| 118 | phaserChannel = -1; |
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| 119 | } |
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| 120 | } |
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| 121 | break; |
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| 122 | |
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| 123 | // Music |
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| 124 | case SDLK_m: |
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| 125 | if(event.key.state == SDL_PRESSED) { |
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| 126 | if(music == NULL) { |
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| 127 | music = Mix_LoadMUS("music.ogg"); |
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| 128 | Mix_PlayMusic(music, 0); |
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| 129 | Mix_HookMusicFinished(musicDone); |
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| 130 | } else { |
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| 131 | Mix_HaltMusic(); |
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| 132 | Mix_FreeMusic(music); |
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| 133 | music = NULL; |
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| 134 | } |
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| 135 | } |
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| 136 | break; |
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| 137 | default: |
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| 138 | break; |
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| 139 | } |
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| 140 | } |
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| 141 | SDL_Delay(30); |
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| 142 | } |
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| 143 | } |
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| 144 | Mix_CloseAudio(); |
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| 145 | SDL_Quit(); |
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| 146 | } |
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| 147 | |
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| 148 | void musicDone() { |
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| 149 | Mix_HaltMusic(); |
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| 150 | Mix_FreeMusic(music); |
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| 151 | music = NULL; |
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| 152 | } |
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