1 | #include <stdio.h> |
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2 | #include <stdlib.h> |
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3 | #include "SDL.h" |
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4 | #include "SDL_mixer.h" |
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5 | #include "SDL_thread.h" |
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6 | |
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7 | Mix_Chunk *phaser = NULL; |
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8 | Mix_Music *music = NULL; |
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9 | |
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10 | int phaserChannel = -1; |
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11 | |
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12 | void handleKey(SDL_KeyboardEvent key); |
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13 | void musicDone(); |
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14 | |
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15 | /*This function polls every 20 ms for new SDL_Events. |
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16 | If it finds such events, it determines type and has a behaviour for different |
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17 | SDL_Keys. It can be called by SDL_Quit or other events.*/ |
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18 | |
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19 | int main(void) { |
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20 | SDL_Surface *screen; |
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21 | SDL_Event event; |
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22 | int done = 0, bits = 0, audio_rate = 44100, audio_channels = 2, |
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23 | audio_buffers = 4096, volume = SDL_MIX_MAXVOLUME; |
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24 | Uint16 audio_format = AUDIO_S16; |
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25 | |
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26 | // Opening the sound and graphic card |
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27 | SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO); |
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28 | if(Mix_OpenAudio(audio_rate, audio_format, audio_channels, audio_buffers)) { |
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29 | printf("Unable to open audio!\n"); |
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30 | exit(1); |
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31 | } |
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32 | |
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33 | // Print out some info on the audio device and stream |
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34 | Mix_QuerySpec(&audio_rate, &audio_format, &audio_channels); |
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35 | bits=audio_format&0xFF; |
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36 | printf("Opened audio at %d Hz %d bit %s, %d bytes audio buffer\n", audio_rate, bits, audio_channels>1?"stereo":"mono", audio_buffers ); |
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37 | |
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38 | // |
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39 | phaser = Mix_LoadWAV("phaser.wav"); |
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40 | screen = SDL_SetVideoMode(1024,768,0,SDL_FULLSCREEN|SDL_ANYFORMAT|SDL_HWSURFACE|SDL_DOUBLEBUF); |
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41 | SDL_WM_SetCaption("mixer4 - SDL_mixer demo","mixer4"); |
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42 | SDL_ShowCursor(SDL_DISABLE); |
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43 | |
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44 | while(!done) { |
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45 | while(SDL_PollEvent(&event)) { |
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46 | switch(event.type) { |
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47 | case SDL_QUIT: |
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48 | done = 1; |
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49 | break; |
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50 | case SDL_KEYDOWN: |
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51 | switch(event.key.keysym.sym){ |
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52 | |
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53 | // Escape and q exit the loop |
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54 | case SDLK_ESCAPE: |
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55 | done = 1; |
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56 | break; |
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57 | case SDLK_q: |
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58 | done = 1; |
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59 | break; |
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60 | |
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61 | // Restart the music |
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62 | case SDLK_r: |
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63 | Mix_RewindMusic(); |
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64 | break; |
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65 | |
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66 | // For future implementation with a mp3 -> fast forward and backwards |
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67 | case SDLK_LEFT: |
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68 | switch(Mix_GetMusicType(NULL)) |
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69 | { |
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70 | case MUS_MP3: |
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71 | Mix_SetMusicPosition(-5); |
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72 | break; |
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73 | default: |
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74 | printf("Cannot turn back this type of music\n"); |
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75 | break; |
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76 | } |
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77 | break; |
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78 | case SDLK_RIGHT: |
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79 | switch(Mix_GetMusicType(NULL)) |
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80 | { |
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81 | case MUS_MP3: |
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82 | Mix_SetMusicPosition(+5); |
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83 | break; |
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84 | default: |
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85 | printf("cannot forward this type of music\n"); |
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86 | break; |
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87 | } |
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88 | break; |
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89 | |
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90 | // Up and down serve as volume control |
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91 | case SDLK_UP: |
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92 | volume=(volume+1)<<1; |
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93 | if(volume>SDL_MIX_MAXVOLUME) |
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94 | volume=SDL_MIX_MAXVOLUME; |
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95 | Mix_VolumeMusic(volume); |
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96 | break; |
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97 | case SDLK_DOWN: |
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98 | volume>>=1; |
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99 | Mix_VolumeMusic(volume); |
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100 | break; |
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101 | |
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102 | // Stops the music and continues the music |
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103 | case SDLK_SPACE: |
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104 | if(Mix_PausedMusic()) |
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105 | Mix_ResumeMusic(); |
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106 | else |
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107 | Mix_PauseMusic(); |
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108 | break; |
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109 | |
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110 | // Phaser |
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111 | case SDLK_p: |
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112 | if(event.key.type == SDL_KEYDOWN) { |
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113 | if(phaserChannel < 0) { |
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114 | phaserChannel = Mix_PlayChannel(-1, phaser, -1); |
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115 | } |
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116 | else { |
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117 | Mix_HaltChannel(phaserChannel); |
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118 | phaserChannel = -1; |
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119 | } |
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120 | } |
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121 | break; |
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122 | |
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123 | // Music |
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124 | case SDLK_m: |
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125 | if(event.key.state == SDL_PRESSED) { |
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126 | if(music == NULL) { |
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127 | music = Mix_LoadMUS("music.ogg"); |
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128 | Mix_PlayMusic(music, 0); |
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129 | Mix_HookMusicFinished(musicDone); |
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130 | } else { |
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131 | Mix_HaltMusic(); |
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132 | Mix_FreeMusic(music); |
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133 | music = NULL; |
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134 | } |
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135 | } |
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136 | break; |
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137 | default: |
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138 | break; |
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139 | } |
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140 | } |
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141 | SDL_Delay(30); |
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142 | } |
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143 | } |
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144 | Mix_CloseAudio(); |
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145 | SDL_Quit(); |
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146 | } |
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147 | |
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148 | void musicDone() { |
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149 | Mix_HaltMusic(); |
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150 | Mix_FreeMusic(music); |
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151 | music = NULL; |
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152 | } |
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