Last change
on this file since 3288 was
3238,
checked in by bensch, 20 years ago
|
orxonox/branches: updated branches: buerli, nico, sound. And moved bezierTrack to old.bezierTrack. Conflicts resolved in a usefull order.
Conflics mostly resolved in favor of trunk
merge.
|
File size:
1019 bytes
|
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1 | #ifndef _GAME_LOADER_H |
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2 | #define _GAME_LOADER_H |
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3 | |
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4 | #include "stdincl.h" |
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5 | #include "story_def.h" |
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6 | |
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7 | //----------------------------------------------------------------------------- |
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8 | // Forward declarations |
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9 | //----------------------------------------------------------------------------- |
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10 | class Campaign; |
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11 | class World; |
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12 | class Camera; |
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13 | class CammandNode; |
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14 | |
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15 | |
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16 | class GameLoader |
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17 | { |
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18 | |
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19 | public: |
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20 | static GameLoader* getInstance(); |
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21 | |
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22 | ErrorMessage init(); |
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23 | ErrorMessage loadCampaign(char* name); |
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24 | ErrorMessage start(); |
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25 | ErrorMessage stop(); |
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26 | ErrorMessage pause(); |
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27 | ErrorMessage resume(); |
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28 | ErrorMessage destroy(); |
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29 | |
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30 | void nextLevel(); |
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31 | void previousLevel(); |
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32 | |
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33 | bool worldCommand(Command* cmd); |
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34 | ErrorMessage loadDebugCampaign(Uint32 campaignID); |
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35 | |
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36 | private: |
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37 | GameLoader (); |
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38 | ~GameLoader (); |
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39 | Uint32 startTime; //!> start time of the campaign |
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40 | static GameLoader* singletonRef; |
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41 | bool isPaused; |
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42 | |
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43 | Campaign* currentCampaign; //!> the current campaign playing |
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44 | |
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45 | Campaign* fileToCampaign(char* name); |
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46 | |
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47 | }; |
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48 | |
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49 | #endif /* _GAME_LOADER_H */ |
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