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source: orxonox.OLD/orxonox/branches/sound/src/player.h @ 3089

Last change on this file since 3089 was 2551, checked in by patrick, 20 years ago

orxonox/trunk: minor changes - enhanced sc controll, fixed uncontrolled rotation effect, added some debug outputs for testing purposes, reformatted some src files from win style but not all

File size: 864 bytes
Line 
1/*!
2    \file player.h
3    \brief Implements a basic controllable WorldEntity
4*/
5
6#ifndef PLAYER_H
7#define PLAYER_H
8
9#include "world_entity.h"
10
11//! Basic controllable WorldEntity
12class Player : public WorldEntity
13{
14  friend class World;
15 
16 public:
17  Player (bool isFree = false);
18  ~Player ();
19 
20  virtual void post_spawn ();
21  virtual void tick (float time);
22  virtual void hit (WorldEntity* weapon, Vector loc);
23  virtual void destroy ();
24  virtual void collide (WorldEntity* other,  Uint32 ownhitflags, Uint32 otherhitflags);
25  virtual void command (Command* cmd);
26 
27  virtual void draw ();
28  virtual void get_lookat (Location* locbuf);
29 
30  virtual void left_world ();
31 
32 private:
33  bool bUp, bDown, bLeft, bRight, bAscend, bDescend;
34  bool bFire;
35  Vector velocity;
36  float travel_speed;
37  float acceleration;
38 
39  void move (float time);
40 
41};
42
43#endif
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