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source: orxonox.OLD/orxonox/branches/soundEngine/src/sound_test.cc @ 3530

Last change on this file since 3530 was 3512, checked in by bensch, 20 years ago

orxonox/branches/soundEngine: modified, so it has some more c++ style

File size: 1.4 KB
Line 
1
2
3#include "sound_control.h"
4
5int verbose = 3;
6
7/**
8    \brief Handles input events
9*/ 
10void handleKey(SDL_KeyboardEvent key) {
11  SoundControl* sound = SoundControl::getInstance();
12
13  switch(key.keysym.sym) {
14  case SDLK_a:
15    if(key.type == SDL_KEYDOWN) {
16      if(sound->sfx_channel1 < 0) {
17        sound->sfx_channel1 = 1;
18        sound->playWav("sound1.wav");
19      }
20    } else {
21      Mix_HaltChannel(sound->sfx_channel1);
22      sound->sfx_channel1 = -1;
23    }
24    break;
25  case SDLK_s:
26    if(key.type == SDL_KEYDOWN) {
27      if(sound->sfx_channel2 < 0) {
28        sound->sfx_channel2 = 1;
29        sound->playWav("sound2.wav");
30      }
31    } else {
32      Mix_HaltChannel(sound->sfx_channel2);
33      sound->sfx_channel2 = -1;
34    }
35    break;
36  case SDLK_m:
37    if(key.state == SDL_PRESSED) {
38      sound->playOgg("music.ogg");
39    }
40    break;
41  case SDLK_q:
42    sound->finished = 1;
43    break;
44  default:
45    break;
46  }
47}
48
49int main(int argc, char* argv[]) {
50  SDL_Surface* screen;
51  SDL_Event event;
52  SoundControl* soundControl = SoundControl::getInstance();
53
54  SDL_Init(SDL_INIT_VIDEO);
55  screen = SDL_SetVideoMode(320, 240, 0, 0);
56  while(!soundControl->finished) {
57    while(SDL_PollEvent(&event)) {
58      switch(event.type) {
59      case SDL_QUIT:
60        soundControl->finished = 1;
61        break;
62      case SDL_KEYDOWN:
63      case SDL_KEYUP:
64        handleKey(event.key);
65        break;
66      default:
67        break;
68      }
69    }
70    SDL_Delay(50);
71  }
72  delete SoundControl::getInstance();
73  SDL_Quit();
74  return 0;
75}
76
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