Last change
on this file since 3874 was
3512,
checked in by bensch, 20 years ago
|
orxonox/branches/soundEngine: modified, so it has some more c++ style
|
File size:
1.4 KB
|
Line | |
---|
1 | |
---|
2 | |
---|
3 | #include "sound_control.h" |
---|
4 | |
---|
5 | int verbose = 3; |
---|
6 | |
---|
7 | /** |
---|
8 | \brief Handles input events |
---|
9 | */ |
---|
10 | void handleKey(SDL_KeyboardEvent key) { |
---|
11 | SoundControl* sound = SoundControl::getInstance(); |
---|
12 | |
---|
13 | switch(key.keysym.sym) { |
---|
14 | case SDLK_a: |
---|
15 | if(key.type == SDL_KEYDOWN) { |
---|
16 | if(sound->sfx_channel1 < 0) { |
---|
17 | sound->sfx_channel1 = 1; |
---|
18 | sound->playWav("sound1.wav"); |
---|
19 | } |
---|
20 | } else { |
---|
21 | Mix_HaltChannel(sound->sfx_channel1); |
---|
22 | sound->sfx_channel1 = -1; |
---|
23 | } |
---|
24 | break; |
---|
25 | case SDLK_s: |
---|
26 | if(key.type == SDL_KEYDOWN) { |
---|
27 | if(sound->sfx_channel2 < 0) { |
---|
28 | sound->sfx_channel2 = 1; |
---|
29 | sound->playWav("sound2.wav"); |
---|
30 | } |
---|
31 | } else { |
---|
32 | Mix_HaltChannel(sound->sfx_channel2); |
---|
33 | sound->sfx_channel2 = -1; |
---|
34 | } |
---|
35 | break; |
---|
36 | case SDLK_m: |
---|
37 | if(key.state == SDL_PRESSED) { |
---|
38 | sound->playOgg("music.ogg"); |
---|
39 | } |
---|
40 | break; |
---|
41 | case SDLK_q: |
---|
42 | sound->finished = 1; |
---|
43 | break; |
---|
44 | default: |
---|
45 | break; |
---|
46 | } |
---|
47 | } |
---|
48 | |
---|
49 | int main(int argc, char* argv[]) { |
---|
50 | SDL_Surface* screen; |
---|
51 | SDL_Event event; |
---|
52 | SoundControl* soundControl = SoundControl::getInstance(); |
---|
53 | |
---|
54 | SDL_Init(SDL_INIT_VIDEO); |
---|
55 | screen = SDL_SetVideoMode(320, 240, 0, 0); |
---|
56 | while(!soundControl->finished) { |
---|
57 | while(SDL_PollEvent(&event)) { |
---|
58 | switch(event.type) { |
---|
59 | case SDL_QUIT: |
---|
60 | soundControl->finished = 1; |
---|
61 | break; |
---|
62 | case SDL_KEYDOWN: |
---|
63 | case SDL_KEYUP: |
---|
64 | handleKey(event.key); |
---|
65 | break; |
---|
66 | default: |
---|
67 | break; |
---|
68 | } |
---|
69 | } |
---|
70 | SDL_Delay(50); |
---|
71 | } |
---|
72 | delete SoundControl::getInstance(); |
---|
73 | SDL_Quit(); |
---|
74 | return 0; |
---|
75 | } |
---|
76 | |
---|
Note: See
TracBrowser
for help on using the repository browser.