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source: orxonox.OLD/orxonox/branches/soundEngine/src/story_entities/campaign.h @ 3715

Last change on this file since 3715 was 3472, checked in by patrick, 20 years ago

orxonox/trunk: redesigning directory structure - created story_entities dir, moved important classes

File size: 795 bytes
Line 
1
2#ifndef _CAMPAIGN_H
3#define _CAMPAIGN_H
4
5#include "stdincl.h"
6#include "story_entity.h"
7
8
9class World;
10
11class Campaign : public StoryEntity {
12
13 public:
14  Campaign ();
15  ~Campaign ();
16
17  StoryEntity* currentEntity;
18
19  virtual ErrorMessage init();
20  virtual ErrorMessage start();
21  virtual ErrorMessage start(int storyID);
22  virtual ErrorMessage pause();
23  virtual ErrorMessage resume();
24  virtual ErrorMessage stop();
25  virtual ErrorMessage destroy();
26
27  void addEntity(StoryEntity* se, int storyID);
28  void addEntity(StoryEntity* se);
29  void removeEntity(int storyID);
30  void removeEntity(StoryEntity* se);
31 
32  void nextLevel();
33  void previousLevel();
34
35 private:
36  ListTemplate<StoryEntity>* entities;
37  bool running;
38
39  StoryEntity* getStoryEntity(int storyID);
40};
41
42#endif /* _CAMPAIGN_H */
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