1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2004 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: Benjamin Grauer |
---|
13 | co-programmer: ... |
---|
14 | |
---|
15 | *** |
---|
16 | * This file is extended to the needs of the orxonox-project. * |
---|
17 | * the Copyright of the original file is below this copyright * |
---|
18 | * *** |
---|
19 | |
---|
20 | for some fonts and licenses visit: =http://www.dafont.com/en/font.php= |
---|
21 | |
---|
22 | !! IMPORTANT !! When using ttf fonts clear the license issues prior to |
---|
23 | adding them to orxonox. This is really important, because we do not |
---|
24 | want to defend anyone. |
---|
25 | */ |
---|
26 | |
---|
27 | /* |
---|
28 | glfont: An example of using the SDL_ttf library with OpenGL. |
---|
29 | Copyright (C) 1997-2004 Sam Lantinga |
---|
30 | |
---|
31 | This library is free software; you can redistribute it and/or |
---|
32 | modify it under the terms of the GNU Library General Public |
---|
33 | License as published by the Free Software Foundation; either |
---|
34 | version 2 of the License, or (at your option) any later version. |
---|
35 | |
---|
36 | This library is distributed in the hope that it will be useful, |
---|
37 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
38 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
---|
39 | Library General Public License for more details. |
---|
40 | |
---|
41 | You should have received a copy of the GNU Library General Public |
---|
42 | License along with this library; if not, write to the Free |
---|
43 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
---|
44 | |
---|
45 | The SDL_GL_* functions in this file are available in the public domain. |
---|
46 | |
---|
47 | Sam Lantinga |
---|
48 | slouken@libsdl.org |
---|
49 | */ |
---|
50 | |
---|
51 | #include "glfont.h" |
---|
52 | |
---|
53 | #include <stdlib.h> |
---|
54 | #include <stdio.h> |
---|
55 | #include <string.h> |
---|
56 | |
---|
57 | #include "graphics_engine.h" |
---|
58 | #include "p_node.h" |
---|
59 | #include "vector.h" |
---|
60 | #include "debug.h" |
---|
61 | |
---|
62 | /** |
---|
63 | \brief constructs a Font |
---|
64 | \param fontFile the File to load the font from |
---|
65 | */ |
---|
66 | GLFont::GLFont(const char* fontFile) |
---|
67 | { |
---|
68 | this->init(fontFile); |
---|
69 | } |
---|
70 | |
---|
71 | /** |
---|
72 | \brief destructs a font |
---|
73 | */ |
---|
74 | GLFont::~GLFont(void) |
---|
75 | { |
---|
76 | delete this->currentText; |
---|
77 | |
---|
78 | if (this->font) |
---|
79 | TTF_CloseFont(this->font); |
---|
80 | } |
---|
81 | |
---|
82 | /** |
---|
83 | \brief function to enable TTF_Fonts |
---|
84 | */ |
---|
85 | void GLFont::enableFonts(void) |
---|
86 | { |
---|
87 | if (!GLFont::ttfInitialized) |
---|
88 | { |
---|
89 | if(TTF_Init()==-1) |
---|
90 | PRINTF(1)("TTF_Init: %s\n", TTF_GetError()); |
---|
91 | |
---|
92 | GLFont::checkVersion(); |
---|
93 | GLFont::ttfInitialized = true; |
---|
94 | } |
---|
95 | else |
---|
96 | PRINTF(4)("Fonts already initialized\n"); |
---|
97 | |
---|
98 | } |
---|
99 | |
---|
100 | /** |
---|
101 | \brief function to disable TTF_fonts |
---|
102 | */ |
---|
103 | void GLFont::disableFonts(void) |
---|
104 | { |
---|
105 | if (GLFont::ttfInitialized) |
---|
106 | { |
---|
107 | TTF_Quit(); |
---|
108 | GLFont::ttfInitialized = false; |
---|
109 | } |
---|
110 | else |
---|
111 | PRINTF(4)("Fonts were not initialized.\n"); |
---|
112 | } |
---|
113 | |
---|
114 | //! A simple variable for checking if ttf was initialized |
---|
115 | bool GLFont::ttfInitialized = false; |
---|
116 | |
---|
117 | /** |
---|
118 | \brief initializes a new Font |
---|
119 | \param fontFile The file to load a Font from |
---|
120 | \param fontSize the Size in pixels of the Font |
---|
121 | */ |
---|
122 | bool GLFont::init(const char* fontFile, unsigned int fontSize) |
---|
123 | { |
---|
124 | if (!GLFont::ttfInitialized) |
---|
125 | GLFont::enableFonts(); |
---|
126 | |
---|
127 | // setting default values. |
---|
128 | this->font = NULL; |
---|
129 | this->fontFile = NULL; |
---|
130 | |
---|
131 | this->currentText = new Text; |
---|
132 | |
---|
133 | this->currentText->bindNode = NULL; |
---|
134 | this->currentText->text = NULL; |
---|
135 | this->currentText->texture = 0; |
---|
136 | |
---|
137 | this->setSize(fontSize); |
---|
138 | |
---|
139 | this->currentText->renderStyle = TTF_STYLE_NORMAL; |
---|
140 | |
---|
141 | this->setFont(fontFile); |
---|
142 | |
---|
143 | this->setColor(0, 255, 0); |
---|
144 | |
---|
145 | this->setText(FONT_DEFAULT_TEXT); |
---|
146 | |
---|
147 | this->createTexture(); |
---|
148 | } |
---|
149 | |
---|
150 | /** |
---|
151 | \brief sets The Font. |
---|
152 | \param fontFile The file containing the font. |
---|
153 | \returns true if loaded, false if something went wrong, or if a font was loaded before. |
---|
154 | */ |
---|
155 | bool GLFont::setFont(const char* fontFile) |
---|
156 | { |
---|
157 | if (!this->fontFile) |
---|
158 | { |
---|
159 | this->fontFile = new char[strlen(fontFile)+1]; |
---|
160 | strcpy(this->fontFile, fontFile); |
---|
161 | |
---|
162 | this->font = TTF_OpenFont(this->fontFile, this->fontSize); |
---|
163 | if(!this->font) |
---|
164 | { |
---|
165 | PRINTF(1)("TTF_OpenFont: %s\n", TTF_GetError()); |
---|
166 | return false; |
---|
167 | } |
---|
168 | return true; |
---|
169 | } |
---|
170 | else |
---|
171 | { |
---|
172 | PRINTF(2)("Font already initialized, unable to change it now.\n"); |
---|
173 | return false; |
---|
174 | } |
---|
175 | } |
---|
176 | |
---|
177 | void GLFont::setBindNode(PNode* bindNode) |
---|
178 | { |
---|
179 | this->currentText->bindNode = bindNode; |
---|
180 | } |
---|
181 | |
---|
182 | |
---|
183 | /** |
---|
184 | \brief Sets a new Text to the font |
---|
185 | \param text the new text to set |
---|
186 | */ |
---|
187 | void GLFont::setText(const char* text) |
---|
188 | { |
---|
189 | if (this->currentText->text) |
---|
190 | delete []this->currentText->text; |
---|
191 | this->currentText->text = new char[strlen(text)+1]; |
---|
192 | strcpy(this->currentText->text, text); |
---|
193 | } |
---|
194 | |
---|
195 | /** |
---|
196 | \brief sets a specific renderStyle |
---|
197 | \param renderStyle the Style to render: a char-array containing: |
---|
198 | i: italic, b: bold, u, underline |
---|
199 | */ |
---|
200 | void GLFont::setStyle(char* renderStyle) |
---|
201 | { |
---|
202 | this->currentText->renderStyle = TTF_STYLE_NORMAL; |
---|
203 | |
---|
204 | for (int i = 0; i < strlen(renderStyle); i++) |
---|
205 | if (strncmp(renderStyle+i, "b", 1) == 0) |
---|
206 | this->currentText->renderStyle |= TTF_STYLE_BOLD; |
---|
207 | else if (strncmp(renderStyle+i, "i", 1) == 0) |
---|
208 | this->currentText->renderStyle |= TTF_STYLE_ITALIC; |
---|
209 | else if (strncmp(renderStyle+i, "u", 1) == 0) |
---|
210 | this->currentText->renderStyle |= TTF_STYLE_UNDERLINE; |
---|
211 | |
---|
212 | if (this->font) |
---|
213 | TTF_SetFontStyle(this->font, this->currentText->renderStyle); |
---|
214 | else |
---|
215 | PRINTF(2)("Font was not initialized, please do so before setting the Font-Style.\n"); |
---|
216 | } |
---|
217 | |
---|
218 | /** |
---|
219 | \brief Sets a new Size to the font |
---|
220 | \param fontSize The new Size in pixels. |
---|
221 | */ |
---|
222 | void GLFont::setSize(unsigned int fontSize) |
---|
223 | { |
---|
224 | this->fontSize = fontSize; |
---|
225 | } |
---|
226 | |
---|
227 | /** |
---|
228 | \brief sets a new color to the font |
---|
229 | \param r Red |
---|
230 | \param g Green |
---|
231 | \param b Blue |
---|
232 | */ |
---|
233 | void GLFont::setColor(Uint8 r, Uint8 g, Uint8 b) |
---|
234 | { |
---|
235 | this->currentText->color.r = r; |
---|
236 | this->currentText->color.g = g; |
---|
237 | this->currentText->color.b = b; |
---|
238 | } |
---|
239 | |
---|
240 | /** |
---|
241 | \brief sets a Position. |
---|
242 | \param x the x-position in pixels from the left border |
---|
243 | \param y the y-position in pixels from the top border |
---|
244 | */ |
---|
245 | void GLFont::setPosition(int x, int y) |
---|
246 | { |
---|
247 | this->currentText->textPosSize.x = x; |
---|
248 | this->currentText->textPosSize.y = y; |
---|
249 | } |
---|
250 | |
---|
251 | /** |
---|
252 | \brief draws the Font |
---|
253 | \todo FIX this is to slow/static |
---|
254 | */ |
---|
255 | void GLFont::draw(void) |
---|
256 | { |
---|
257 | GLdouble modMat[16]; |
---|
258 | GLint viewPort[4]; |
---|
259 | glGetDoublev(GL_PROJECTION_MATRIX, this->projMat); |
---|
260 | glGetDoublev(GL_MODELVIEW_MATRIX, modMat); |
---|
261 | glGetIntegerv(GL_VIEWPORT, viewPort); |
---|
262 | this->enter2DMode(); |
---|
263 | |
---|
264 | |
---|
265 | Vector pos; |
---|
266 | if (this->currentText->bindNode) |
---|
267 | { |
---|
268 | GLdouble x = this->currentText->bindNode->getAbsCoor().x; |
---|
269 | GLdouble y = this->currentText->bindNode->getAbsCoor().y; |
---|
270 | GLdouble z = this->currentText->bindNode->getAbsCoor().z; |
---|
271 | GLdouble tmp[3]; |
---|
272 | gluProject(x, y, z, modMat, projMat, viewPort, tmp, tmp+1, tmp+2); |
---|
273 | printf("test %f %f %f,\n", tmp[0], tmp[1], tmp[2]); |
---|
274 | pos.x = tmp[0]; |
---|
275 | pos.y = GraphicsEngine::getInstance()->getResolutionY() - tmp[1]; |
---|
276 | pos.z = tmp[2]; |
---|
277 | } |
---|
278 | |
---|
279 | glBindTexture(GL_TEXTURE_2D, this->currentText->texture); |
---|
280 | glEnable(GL_TEXTURE_2D); |
---|
281 | glBegin(GL_QUADS); |
---|
282 | |
---|
283 | glTexCoord2f(this->currentText->texCoord.minU, this->currentText->texCoord.minV); |
---|
284 | glVertex2i(pos.x, pos.y ); |
---|
285 | |
---|
286 | glTexCoord2f(this->currentText->texCoord.maxU, this->currentText->texCoord.minV); |
---|
287 | glVertex2i(pos.x + this->currentText->textPosSize.w, pos.y ); |
---|
288 | |
---|
289 | glTexCoord2f(this->currentText->texCoord.maxU, this->currentText->texCoord.maxV); |
---|
290 | glVertex2i(pos.x + this->currentText->textPosSize.w, pos.y + this->currentText->textPosSize.h); |
---|
291 | |
---|
292 | glTexCoord2f(this->currentText->texCoord.minU, this->currentText->texCoord.maxV); |
---|
293 | glVertex2i(pos.x, pos.y + this->currentText->textPosSize.h); |
---|
294 | |
---|
295 | glEnd(); |
---|
296 | |
---|
297 | this->leave2DMode(); |
---|
298 | } |
---|
299 | |
---|
300 | /** |
---|
301 | \brief creates a texture out of the given parameters |
---|
302 | |
---|
303 | this has to be called every time by the user, to if changes were made. |
---|
304 | */ |
---|
305 | void GLFont::createTexture(void) |
---|
306 | { |
---|
307 | SDL_Surface* tmpSurf; |
---|
308 | if (this->currentText->texture) |
---|
309 | glDeleteTextures(1, &this->currentText->texture); |
---|
310 | tmpSurf = TTF_RenderText_Blended(this->font, |
---|
311 | this->currentText->text, |
---|
312 | this->currentText->color); |
---|
313 | if (tmpSurf) |
---|
314 | this->currentText->texture = loadTexture(tmpSurf, &this->currentText->texCoord); |
---|
315 | |
---|
316 | this->currentText->textPosSize.w = tmpSurf->w; |
---|
317 | this->currentText->textPosSize.h = tmpSurf->h; |
---|
318 | SDL_FreeSurface(tmpSurf); |
---|
319 | } |
---|
320 | |
---|
321 | |
---|
322 | /** |
---|
323 | \returns the maximum height of the Font, if the font was initialized, 0 otherwise |
---|
324 | */ |
---|
325 | int GLFont::getMaxHeight(void) |
---|
326 | { |
---|
327 | if (this->font) |
---|
328 | return TTF_FontHeight(this->font); |
---|
329 | else |
---|
330 | return 0; |
---|
331 | } |
---|
332 | |
---|
333 | /** |
---|
334 | \returns the maximum ascent of the Font, if the font was initialized, 0 otherwise |
---|
335 | |
---|
336 | the ascent is the pixels of the font above the baseline |
---|
337 | */ |
---|
338 | int GLFont::getMaxAscent(void) |
---|
339 | { |
---|
340 | if (this->font) |
---|
341 | return TTF_FontAscent(this->font); |
---|
342 | else |
---|
343 | return 0; |
---|
344 | } |
---|
345 | |
---|
346 | /** |
---|
347 | \returns the maximum descent of the Font, if the font was initialized, 0 otherwise |
---|
348 | |
---|
349 | the descent is the pixels of the font below the baseline |
---|
350 | */ |
---|
351 | int GLFont::getMaxDescent(void) |
---|
352 | { |
---|
353 | if (this->font) |
---|
354 | return TTF_FontDescent(this->font); |
---|
355 | else |
---|
356 | return 0; |
---|
357 | } |
---|
358 | |
---|
359 | /** |
---|
360 | \param character The character to get info about. |
---|
361 | \returns a Glyph struct of a character. |
---|
362 | |
---|
363 | This only works for horizontal fonts. see |
---|
364 | http://freetype.sourceforge.net/freetype2/docs/tutorial/step2.html |
---|
365 | for more info about vertical Fonts |
---|
366 | */ |
---|
367 | Glyph GLFont::getGlyphMetrics(Uint16 character) |
---|
368 | { |
---|
369 | Glyph rg; |
---|
370 | rg.character = character; |
---|
371 | TTF_GlyphMetrics(this->font, rg.character, |
---|
372 | &rg.minX, &rg.maxX, |
---|
373 | &rg.minY, &rg.maxY, |
---|
374 | &rg.advance); |
---|
375 | rg.height = rg.maxY - rg.minY; |
---|
376 | rg.width = rg.maxX - rg.minX; |
---|
377 | rg.bearingX = (rg.advance - rg.width) / 2; |
---|
378 | rg.bearingY = rg.maxY; |
---|
379 | return rg; |
---|
380 | } |
---|
381 | |
---|
382 | /** |
---|
383 | \brief entering 2D Mode |
---|
384 | |
---|
385 | this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else |
---|
386 | */ |
---|
387 | void GLFont::enter2DMode(void) |
---|
388 | { |
---|
389 | SDL_Surface *screen = SDL_GetVideoSurface(); |
---|
390 | |
---|
391 | /* Note, there may be other things you need to change, |
---|
392 | depending on how you have your OpenGL state set up. |
---|
393 | */ |
---|
394 | glPushAttrib(GL_ENABLE_BIT); |
---|
395 | glDisable(GL_DEPTH_TEST); |
---|
396 | glDisable(GL_CULL_FACE); |
---|
397 | glDisable(GL_LIGHTING); // will be set back when leaving 2D-mode |
---|
398 | glEnable(GL_TEXTURE_2D); |
---|
399 | |
---|
400 | /* This allows alpha blending of 2D textures with the scene */ |
---|
401 | glEnable(GL_BLEND); |
---|
402 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
---|
403 | |
---|
404 | glViewport(0, 0, screen->w, screen->h); |
---|
405 | |
---|
406 | glMatrixMode(GL_PROJECTION); |
---|
407 | glPushMatrix(); |
---|
408 | glLoadIdentity(); |
---|
409 | |
---|
410 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); |
---|
411 | |
---|
412 | glMatrixMode(GL_MODELVIEW); |
---|
413 | glPushMatrix(); |
---|
414 | glLoadIdentity(); |
---|
415 | |
---|
416 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
---|
417 | } |
---|
418 | |
---|
419 | /** |
---|
420 | \brief leaves the 2DMode again also \see GLFont::enter2DMode(void) |
---|
421 | */ |
---|
422 | void GLFont::leave2DMode(void) |
---|
423 | { |
---|
424 | glMatrixMode(GL_MODELVIEW); |
---|
425 | glPopMatrix(); |
---|
426 | |
---|
427 | glMatrixMode(GL_PROJECTION); |
---|
428 | glPopMatrix(); |
---|
429 | |
---|
430 | glPopAttrib(); |
---|
431 | } |
---|
432 | |
---|
433 | /** |
---|
434 | \brief Loads a Font from an SDL_surface into a texture. |
---|
435 | \param surface The surface to make the texture of |
---|
436 | \param texCoord The texture coordinates of the 4 corners of the texture |
---|
437 | \returns the ID of the texture |
---|
438 | */ |
---|
439 | GLuint GLFont::loadTexture(SDL_Surface *surface, TexCoord* texCoord) |
---|
440 | { |
---|
441 | GLuint texture; |
---|
442 | int w, h; |
---|
443 | SDL_Surface *image; |
---|
444 | SDL_Rect area; |
---|
445 | Uint32 saved_flags; |
---|
446 | Uint8 saved_alpha; |
---|
447 | |
---|
448 | /* Use the surface width and height expanded to powers of 2 */ |
---|
449 | w = powerOfTwo(surface->w); |
---|
450 | h = powerOfTwo(surface->h); |
---|
451 | texCoord->minU = 0.0f; |
---|
452 | texCoord->minV = 0.0f; |
---|
453 | texCoord->maxU = (GLfloat)surface->w / w; |
---|
454 | texCoord->maxV = (GLfloat)surface->h / h; |
---|
455 | |
---|
456 | image = SDL_CreateRGBSurface( |
---|
457 | SDL_SWSURFACE, |
---|
458 | w, h, |
---|
459 | 32, |
---|
460 | #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */ |
---|
461 | 0x000000FF, |
---|
462 | 0x0000FF00, |
---|
463 | 0x00FF0000, |
---|
464 | 0xFF000000 |
---|
465 | #else |
---|
466 | 0xFF000000, |
---|
467 | 0x00FF0000, |
---|
468 | 0x0000FF00, |
---|
469 | 0x000000FF |
---|
470 | #endif |
---|
471 | ); |
---|
472 | if ( image == NULL ) { |
---|
473 | return 0; |
---|
474 | } |
---|
475 | |
---|
476 | /* Save the alpha blending attributes */ |
---|
477 | saved_flags = surface->flags&(SDL_SRCALPHA|SDL_RLEACCELOK); |
---|
478 | saved_alpha = surface->format->alpha; |
---|
479 | if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
---|
480 | SDL_SetAlpha(surface, 0, 0); |
---|
481 | } |
---|
482 | |
---|
483 | /* Copy the surface into the GL texture image */ |
---|
484 | area.x = 0; |
---|
485 | area.y = 0; |
---|
486 | area.w = surface->w; |
---|
487 | area.h = surface->h; |
---|
488 | SDL_BlitSurface(surface, &area, image, &area); |
---|
489 | |
---|
490 | /* Restore the alpha blending attributes */ |
---|
491 | if ( (saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { |
---|
492 | SDL_SetAlpha(surface, saved_flags, saved_alpha); |
---|
493 | } |
---|
494 | |
---|
495 | /* Create an OpenGL texture for the image */ |
---|
496 | glGenTextures(1, &texture); |
---|
497 | glBindTexture(GL_TEXTURE_2D, texture); |
---|
498 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
---|
499 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
---|
500 | glTexImage2D(GL_TEXTURE_2D, |
---|
501 | 0, |
---|
502 | GL_RGBA, |
---|
503 | w, h, |
---|
504 | 0, |
---|
505 | GL_RGBA, |
---|
506 | GL_UNSIGNED_BYTE, |
---|
507 | image->pixels); |
---|
508 | SDL_FreeSurface(image); /* No longer needed */ |
---|
509 | |
---|
510 | return texture; |
---|
511 | } |
---|
512 | |
---|
513 | /** |
---|
514 | \brief Quick utility function for texture creation |
---|
515 | \param input an integer |
---|
516 | \returns the next bigger 2^n-integer than input |
---|
517 | */ |
---|
518 | int GLFont::powerOfTwo(int input) |
---|
519 | { |
---|
520 | int value = 1; |
---|
521 | |
---|
522 | while ( value < input ) { |
---|
523 | value <<= 1; |
---|
524 | } |
---|
525 | return value; |
---|
526 | } |
---|
527 | |
---|
528 | |
---|
529 | /** |
---|
530 | \brief checks if the compiled version and the local version of SDL_ttf match. |
---|
531 | \returns true if match, false otherwise |
---|
532 | */ |
---|
533 | bool GLFont::checkVersion(void) |
---|
534 | { |
---|
535 | SDL_version compile_version; |
---|
536 | SDL_version link_version; |
---|
537 | TTF_VERSION(&compile_version); |
---|
538 | link_version = *TTF_Linked_Version(); |
---|
539 | |
---|
540 | if (compile_version.major == link_version.major && |
---|
541 | compile_version.minor == link_version.minor && |
---|
542 | compile_version.patch == link_version.patch) |
---|
543 | { |
---|
544 | return true; |
---|
545 | } |
---|
546 | else |
---|
547 | { |
---|
548 | PRINTF(2)("compiled with SDL_ttf version: %d.%d.%d\n", |
---|
549 | compile_version.major, |
---|
550 | compile_version.minor, |
---|
551 | compile_version.patch); |
---|
552 | |
---|
553 | PRINTF(2)("running with SDL_ttf version: %d.%d.%d\n", |
---|
554 | link_version.major, |
---|
555 | link_version.minor, |
---|
556 | link_version.patch); |
---|
557 | return false; |
---|
558 | } |
---|
559 | } |
---|
560 | |
---|
561 | |
---|
562 | |
---|
563 | /** |
---|
564 | \brief a simple function to get some interesting information about this class |
---|
565 | */ |
---|
566 | void GLFont::debug(void) |
---|
567 | { |
---|
568 | |
---|
569 | // print the loaded font's style |
---|
570 | int style; |
---|
571 | style=TTF_GetFontStyle(this->font); |
---|
572 | PRINTF(0)("The font style is:"); |
---|
573 | if(style==TTF_STYLE_NORMAL) |
---|
574 | PRINTF(0)(" normal"); |
---|
575 | else { |
---|
576 | if(style&TTF_STYLE_BOLD) |
---|
577 | PRINTF(0)(" bold"); |
---|
578 | if(style&TTF_STYLE_ITALIC) |
---|
579 | PRINTF(0)(" italic"); |
---|
580 | if(style&TTF_STYLE_UNDERLINE) |
---|
581 | PRINTF(0)(" underline"); |
---|
582 | } |
---|
583 | PRINTF(0)("\n"); |
---|
584 | |
---|
585 | |
---|
586 | } |
---|
587 | |
---|
588 | |
---|
589 | void m_inverse(const float *m, float *out) |
---|
590 | { |
---|
591 | float det; |
---|
592 | det= m[0]*m[5]*m[10]; |
---|
593 | det+= m[4]*m[9]*m[2]; |
---|
594 | det+= m[8]*m[1]*m[6]; |
---|
595 | det-= m[8]*m[5]*m[2]; |
---|
596 | det-= m[4]*m[1]*m[10]; |
---|
597 | det-= m[0]*m[9]*m[6]; |
---|
598 | |
---|
599 | if(det!= 0.0) |
---|
600 | det=1.0/det; |
---|
601 | out[0]= (m[5]*m[10]-m[9]*m[6])*det; |
---|
602 | out[1]= -(m[1]*m[10]-m[9]*m[2])*det; |
---|
603 | out[2]= (m[1]*m[6]-m[5]*m[2])*det; |
---|
604 | out[3]= 0.0; |
---|
605 | out[4]= -(m[4]*m[10]-m[8]*m[6])*det; |
---|
606 | out[5]= (m[0]*m[10]-m[8]*m[2])*det; |
---|
607 | out[6]= -(m[0]*m[6]-m[4]*m[2])*det; |
---|
608 | out[7]= 0.0; |
---|
609 | out[8]= (m[4]*m[9]-m[8]*m[5])*det; |
---|
610 | out[9]= -(m[0]*m[9]-m[8]*m[1])*det; |
---|
611 | out[10]= (m[0]*m[5]-m[4]*m[1])*det; |
---|
612 | out[11]= 0.0; |
---|
613 | out[12]=- (m[12]*out[0]+m[13]*out[4]+m[14]*out[8]); |
---|
614 | out[13]=- (m[12]*out[1]+m[13]*out[5]+m[14]*out[9]); |
---|
615 | out[14]=- (m[12]*out[2]+m[13]*out[6]+m[14]*out[10]); |
---|
616 | out[15]= 1.0; |
---|
617 | } |
---|
618 | |
---|
619 | |
---|
620 | Vector mvMult(const float *mat, const Vector* vec) |
---|
621 | { |
---|
622 | Vector tmp; |
---|
623 | tmp.x = mat[0]*vec->x+mat[1]*vec->y+mat[2]*vec->z; |
---|
624 | tmp.y = mat[4]*vec->x+mat[5]*vec->y+mat[6]*vec->z; |
---|
625 | tmp.z = mat[8]*vec->x+mat[9]*vec->y+mat[10]*vec->z; |
---|
626 | return tmp; |
---|
627 | } |
---|