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source: orxonox.OLD/orxonox/branches/weaponSystem/ChangeLog @ 4885

Last change on this file since 4885 was 4865, checked in by bensch, 19 years ago

orxonox/trunk: some segfault should not occure anymore

File size: 4.6 KB
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12005-07-14      Benjamin Grauer <bensch@orxonox.ethz.ch>
2        Implementd Render2D and Element2D, that handles 2D-shapes overlay
3        This is a new Engine, enabling us to render to layers.
4
52005-07-01      Benjamin Grauer <bensch@orxonox.ethz.ch>
6        Implemented ClassList.h:
7        an interface to BaseObject saving all instances in Lists.
8        It also enables loadability-identifiers.
9        To decide is, if this approach is fast enough.
10
112005-06-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
12        Implemented an OBB collision detection system, injected into the
13        WorldEntity framework. Object - Object Collision Detection works
14        fine. Still work on the Object - Ground CD.
15
162005-06-10      Benjamin Grauer <bensch@orxonox.ethz.ch>
17        Established a try on class-derivation and isA function.
18
192005-06-09      orxonox <info@orxonox.ethz.ch>
20        created new Tag 0.3.0-pre-alpha
21
222005-06-04      Benjamin Grauer <bensch@orxonox.ethz.ch>
23        Merged the SoundEngine (openAL-version) into the trunk
24        this is one of the major steps up to version 0.3-pre-alpha
25
262005-06-03      Benjamin Grauer <bensch@orxonox.ethz.ch>
27        Implemented cycling loading procedures used for
28        the TrackManager and Animations
29
302005-06-01      orxonox <info@orxonox.ethz.ch>
31        serious cleanup of most files
32        design and doxygen tags
33        deleted old unused fucntions
34
352005-05-30      Patrick Boenzli <patrick@oroxnox.ethz.ch>
36        Implemented new EventSystem for orxonox
37        Highly advanced, and much faster.
38
392005-05-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
40        Intorducing new Subprojects with a new modular framework.
41        Introducing ParticlesFun
42        Introducing new Importer (this was easy :))
43
442005-05-10      Benjamin Grauer <bensch@orxonox.ethz.ch>
45        Merged the gui into the executable
46        Windows compiles again.
47
482005-04-27      orxonox <info@orxonox.ethz.ch>
49        Tagged Version 0.2.3-pre-alpha
50
512005-04-23      Patrick Boenzli <patrick@orxonox.ethz.ch>
52        Finished most work on Animation-classes
53
542005-04-21      Benjamin Grauer <bensch@orxonox.ethz.ch>
55        Material Class update: possibility for transparency.
56
572005-04-15      Patrick Boenzli <partick@orxonox.ethz.ch>
58        Added AnimationPlayer and two animation classes.
59
602005-04-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
61        Reimplemeted the Weapon and shoot-functions
62
632005-03-31      Benjamin Grauer <bensch@orxonox.ethz.ch>
64        Added Text Engine
65
662005-03-26      Benjamin Grauer <bensch@orxonox.ethz.ch>
67        Added ResourceManager
68
692005-03-24      Patrick Boenzli <patrick@orxonox.ethz.ch>
70        Reimplemented shooting.
71
722005-03-16      orxonox <info@orxonox.ethz.ch>
73        Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha
74
752005-03-15      Patrick Boenzli <patrick@orxonox.ethz.ch>
76        parenting finished
77
782005-03-09      Patrick Boenzli <patrick@orxonox.ethz.ch>
79        Big Cleanup again
80
812005-03-01      Benjamin Grauer <bensch@orxonox.ethz.ch>
82        Added Light Class
83
842005-02-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
85        Big Configure.ac-cleanup
86
872005-02-22      David Gruetter <davgr@gmx.ch>
88        Added Skysphere
89
902005-01-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
91        LoadScreen implemented
92
932004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
94        New Version out 0.2.1-pre-alpha
95
962004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
97        HEAVY cleanup of the framework
98
992004-12-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
100        enhanced the Command Node
101
1022004-12-15      Nico Benold <bernoldn@ee.ethz.ch>
103        OS X support
104
1052004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
106        Defined standard coding rules
107
1082004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
109        Added Importer for showing 3D Object.
110
1112004-11-07      David Gruetter <davgr@gmx.ch>
112        Shaded Terrain
113
1142004-10-23      Adrian Buerli <buerlia@ee.ethz.ch>
115        Dynamic Mountains, dynamic movement.
116
1172004-10-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
118        Release 0.1-pre-alpha
119
1202004-07-17      Christian Meyer <cmeyer@ee.ethz.ch>
121        SDL-Framework
122
1232004-06-09      Tom of ethz
124        Added endless Mountains
125
1262004-06-02      Benjamin Grauer <bensch@orxonox.ethz.ch>
127        Added Console
128
1292004-05-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
130        Added the ability to shoot
131
1322004-05-05      Benjamin Grauer <bensch@orxonox.ethz.ch>
133        Added the GUI.
134
1352004-04-21      Patrik Boenzli <patrick@orxonox.ethz.ch>
136        Added Makefile to orxonox
137
1382004-04-25      Amir Guindehi <amir@guindehi.ch>
139        Created Project orxonox.
140        Thanks a lot.
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