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source: orxonox.OLD/orxonox/branches/weaponSystem/src/util/object_manager.cc @ 4877

Last change on this file since 4877 was 4836, checked in by bensch, 19 years ago

orxonox/trunk: renamed all the \param → @param and so on in Doxygen tags.
Thanks a lot to the kDevelop team. this took since the last commit :)

File size: 2.9 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Patrick Boenzli
13*/
14
15#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_OBJECT_MANAGER
16
17#include "object_manager.h"
18#include "garbage_collector.h"
19#include "list.h"
20
21
22using namespace std;
23
24
25/**
26 *  standard constructor
27*/
28ObjectManager::ObjectManager ()
29{
30  this->setClassID(CL_OBJECT_MANAGER, "ObjectManager");
31  this->setName("ObjectManager");
32
33  this->managedObjectList = new tList<BaseObject>*[CL_NUMBER];
34  for(int i = 0; i < CL_NUMBER; ++i)
35    {
36      this->managedObjectList[i] = NULL;
37    }
38}
39
40
41/**
42 *  the singleton reference to this class
43*/
44ObjectManager* ObjectManager::singletonRef = NULL;
45
46/**
47 *  standard deconstructor
48*/
49ObjectManager::~ObjectManager ()
50{
51  ObjectManager::singletonRef = NULL;
52}
53
54/**
55 *  adds an element to the list of dead objects
56 * @param index: The type of object to add
57 * @param object: pointer to the object at hand
58*/
59void ObjectManager::addToDeadList(int index, BaseObject* object)
60{
61  if( likely(this->managedObjectList[index] != NULL))
62    this->managedObjectList[index]->add(object);
63  else
64    PRINTF(0)(" Critical: unable to add object to the list nr. %i: no list initialized - ignoring\n", index);
65}
66
67/**
68 *  resurects an object
69 * @param index: the type of resource to load
70 * @param number: how many of them
71
72   @todo if it is unable to get an object from the deadList, it should create it
73*/
74BaseObject* ObjectManager::getFromDeadList(int index, int number)
75{
76  if( likely(this->managedObjectList[index] != NULL))
77    {
78      BaseObject* obj = this->managedObjectList[index]->firstElement();
79      this->managedObjectList[index]->remove(obj);
80      if( unlikely(obj == NULL))
81        {
82          PRINTF(0)("Critical: there was no object anymore in the dead list! This could result in Segfaults\n");
83        }
84      return obj;
85    }
86  else
87    PRINTF(0)(" Critical: unable to get object from the list nr. %i: no elements initialized - ignoring\n", index);
88  return NULL;
89}
90
91/**
92 *  outputs some simple debug information about the ObjectManage
93*/
94void ObjectManager::debug() const
95{
96  PRINT(0)("\n==========================| ObjectManager::debug() |===\n");
97  PRINT(0)("=  Number of registerable classes: %i\n", CL_NUMBER );
98  PRINT(0)("=  Currently cached objects: \n");
99  for(int i = 0; i < CL_NUMBER; ++i)
100    {
101      if( this->managedObjectList[i] != NULL)
102        PRINT(0)("=   o Class Nr. %i has cached %i object(s)\n", i, this->managedObjectList[i]->getSize());
103      else
104        PRINT(0)("=   o Class Nr. %i has cached 0 object(s)\n", i);
105    }
106  PRINT(0)("=======================================================\n");
107}
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