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source: orxonox.OLD/orxonox/trunk/ChangeLog @ 5020

Last change on this file since 5020 was 4943, checked in by bensch, 19 years ago

orxonox/trunk: ChangeLog

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12005-07-23      Benjamin Grauer <bensch@orxonox.ethz.ch>
2        Reimplemeted the ObjectManager, and the GarbageCollector.
3        Features:
4        modularity: easily adding new Creatable Classes through
5        the Factory-style.
6        Faster algorithm in the GarbageCollector, that only checks collectables.
7
82005-07-14      Benjamin Grauer <bensch@orxonox.ethz.ch>
9        Implementd Render2D and Element2D, that handles 2D-shapes overlay
10        This is a new Engine, enabling us to render to layers.
11
122005-07-01      Benjamin Grauer <bensch@orxonox.ethz.ch>
13        Implemented ClassList.h:
14        an interface to BaseObject saving all instances in Lists.
15        It also enables loadability-identifiers.
16        To decide is, if this approach is fast enough.
17
182005-06-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
19        Implemented an OBB collision detection system, injected into the
20        WorldEntity framework. Object - Object Collision Detection works
21        fine. Still work on the Object - Ground CD.
22
232005-06-10      Benjamin Grauer <bensch@orxonox.ethz.ch>
24        Established a try on class-derivation and isA function.
25
262005-06-09      orxonox <info@orxonox.ethz.ch>
27        created new Tag 0.3.0-pre-alpha
28
292005-06-04      Benjamin Grauer <bensch@orxonox.ethz.ch>
30        Merged the SoundEngine (openAL-version) into the trunk
31        this is one of the major steps up to version 0.3-pre-alpha
32
332005-06-03      Benjamin Grauer <bensch@orxonox.ethz.ch>
34        Implemented cycling loading procedures used for
35        the TrackManager and Animations
36
372005-06-01      orxonox <info@orxonox.ethz.ch>
38        serious cleanup of most files
39        design and doxygen tags
40        deleted old unused fucntions
41
422005-05-30      Patrick Boenzli <patrick@oroxnox.ethz.ch>
43        Implemented new EventSystem for orxonox
44        Highly advanced, and much faster.
45
462005-05-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
47        Intorducing new Subprojects with a new modular framework.
48        Introducing ParticlesFun
49        Introducing new Importer (this was easy :))
50
512005-05-10      Benjamin Grauer <bensch@orxonox.ethz.ch>
52        Merged the gui into the executable
53        Windows compiles again.
54
552005-04-27      orxonox <info@orxonox.ethz.ch>
56        Tagged Version 0.2.3-pre-alpha
57
582005-04-23      Patrick Boenzli <patrick@orxonox.ethz.ch>
59        Finished most work on Animation-classes
60
612005-04-21      Benjamin Grauer <bensch@orxonox.ethz.ch>
62        Material Class update: possibility for transparency.
63
642005-04-15      Patrick Boenzli <partick@orxonox.ethz.ch>
65        Added AnimationPlayer and two animation classes.
66
672005-04-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
68        Reimplemeted the Weapon and shoot-functions
69
702005-03-31      Benjamin Grauer <bensch@orxonox.ethz.ch>
71        Added Text Engine
72
732005-03-26      Benjamin Grauer <bensch@orxonox.ethz.ch>
74        Added ResourceManager
75
762005-03-24      Patrick Boenzli <patrick@orxonox.ethz.ch>
77        Reimplemented shooting.
78
792005-03-16      orxonox <info@orxonox.ethz.ch>
80        Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha
81
822005-03-15      Patrick Boenzli <patrick@orxonox.ethz.ch>
83        parenting finished
84
852005-03-09      Patrick Boenzli <patrick@orxonox.ethz.ch>
86        Big Cleanup again
87
882005-03-01      Benjamin Grauer <bensch@orxonox.ethz.ch>
89        Added Light Class
90
912005-02-27      Benjamin Grauer <bensch@orxonox.ethz.ch>
92        Big Configure.ac-cleanup
93
942005-02-22      David Gruetter <davgr@gmx.ch>
95        Added Skysphere
96
972005-01-07      Patrick Boenzli <patrick@orxonox.ethz.ch>
98        LoadScreen implemented
99
1002004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
101        New Version out 0.2.1-pre-alpha
102
1032004-12-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
104        HEAVY cleanup of the framework
105
1062004-12-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
107        enhanced the Command Node
108
1092004-12-15      Nico Benold <bernoldn@ee.ethz.ch>
110        OS X support
111
1122004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
113        Defined standard coding rules
114
1152004-12-15      Benjamin Grauer <bensch@orxonox.ethz.ch>
116        Added Importer for showing 3D Object.
117
1182004-11-07      David Gruetter <davgr@gmx.ch>
119        Shaded Terrain
120
1212004-10-23      Adrian Buerli <buerlia@ee.ethz.ch>
122        Dynamic Mountains, dynamic movement.
123
1242004-10-18      Patrick Boenzli <patrick@orxonox.ethz.ch>
125        Release 0.1-pre-alpha
126
1272004-07-17      Christian Meyer <cmeyer@ee.ethz.ch>
128        SDL-Framework
129
1302004-06-09      Tom of ethz
131        Added endless Mountains
132
1332004-06-02      Benjamin Grauer <bensch@orxonox.ethz.ch>
134        Added Console
135
1362004-05-20      Patrick Boenzli <patrick@orxonox.ethz.ch>
137        Added the ability to shoot
138
1392004-05-05      Benjamin Grauer <bensch@orxonox.ethz.ch>
140        Added the GUI.
141
1422004-04-21      Patrik Boenzli <patrick@orxonox.ethz.ch>
143        Added Makefile to orxonox
144
1452004-04-25      Amir Guindehi <amir@guindehi.ch>
146        Created Project orxonox.
147        Thanks a lot.
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