1 | 2005-03-15 Patrick Boenzli <patrick@orxonox.ethz.ch> |
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2 | parenting finished |
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3 | |
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4 | 2005-03-09 Patrick Boenzli <patrick@orxonox.ethz.ch> |
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5 | Big Cleanup again |
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6 | |
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7 | 2005-03-01 Benjamin Grauer <bensch@orxonox.ethz.ch> |
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8 | Added Light Class |
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9 | |
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10 | 2005-02-27 Benjamin Grauer <bensch@orxonox.ethz.ch> |
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11 | Big Configure.ac-cleanup |
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12 | |
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13 | 2005-02-22 David Gruetter <davgr@gmx.ch> |
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14 | Added Skysphere |
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15 | |
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16 | 2005-01-07 Patrick Boenzli <patrick@orxonox.ethz.ch> |
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17 | LoadScreen implemented |
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18 | |
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19 | 2004-12-20 Patrick Boenzli <patrick@orxonox.ethz.ch> |
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20 | New Version out 0.2.1-pre-alpha |
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21 | |
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22 | 2004-12-20 Patrick Boenzli <patrick@orxonox.ethz.ch> |
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23 | HEAVY cleanup of the framework |
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24 | |
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25 | 2004-12-18 Patrick Boenzli <patrick@orxonox.ethz.ch> |
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26 | enhanced the Command Node |
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27 | |
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28 | 2004-12-15 Nico Benold <bernoldn@ee.ethz.ch> |
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29 | OS X support |
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30 | |
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31 | 2004-12-15 Benjamin Grauer <bensch@orxonox.ethz.ch> |
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32 | Defined standard coding rules |
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33 | |
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34 | 2004-12-15 Benjamin Grauer <bensch@orxonox.ethz.ch> |
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35 | Added Importer for showing 3D Object. |
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36 | |
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37 | 2004-11-07 David Gruetter <davgr@gmx.ch> |
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38 | Shaded Terrain |
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39 | |
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40 | 2004-10-23 Adrian Buerli <buerlia@ee.ethz.ch> |
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41 | Dynamic Mountains, dynamic movement. |
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42 | |
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43 | 2004-10-18 Patrick Boenzli <patrick@orxonox.ethz.ch> |
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44 | Release 0.1-pre-alpha |
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45 | |
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46 | 2004-07-17 Christian Meyer <cmeyer@ee.ethz.ch> |
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47 | SDL-Framework |
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48 | |
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49 | 2004-06-09 Tom of ethz |
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50 | Added endless Mountains |
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51 | |
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52 | 2004-06-02 Benjamin Grauer <bensch@orxonox.ethz.ch> |
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53 | Added Console |
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54 | |
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55 | 2004-05-20 Patrick Boenzli <patrick@orxonox.ethz.ch> |
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56 | Added the ability to shoot |
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57 | |
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58 | 2004-05-05 Benjamin Grauer <bensch@orxonox.ethz.ch> |
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59 | Added the GUI. |
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60 | |
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61 | 2004-04-21 Patrik Boenzli <patrick@orxonox.ethz.ch> |
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62 | Added Makefile to orxonox |
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63 | |
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64 | 2004-04-25 Amir Guindehi <amir@guindehi.ch> |
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65 | Created Project Orxonox |
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66 | |
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67 | |
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68 | |
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