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source: orxonox.OLD/orxonox/trunk/core/input_output.cc @ 1872

Last change on this file since 1872 was 1872, checked in by patrick, 20 years ago

orxonox/trunk: play the square - its possible now…

File size: 1.2 KB
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1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13   ### File Specific:
14   main-programmer: ...
15   co-programmer: ...
16*/
17
18
19#include "input_output.h"
20#include <iostream>
21
22using namespace std;
23
24
25/**
26   \brief InputOutput Module for each player
27   \param wld A reference to the game-world
28   
29   This Class registers all moves, a player makes and passes it to the player object. ToDo: extend to support network players...
30*/
31InputOutput::InputOutput (World* world, Player* player) 
32{
33  this->world = world;
34  this->player = player;
35}
36
37
38
39InputOutput::~InputOutput () {}
40
41
42
43void InputOutput::goUp() 
44{
45  (*player).goX(BASE_STEP);
46}
47
48void InputOutput::goDown() 
49{
50  (*player).goX(-BASE_STEP);
51}
52
53void InputOutput::goLeft()
54{
55  cout << "left";
56  (*player).goY(-BASE_STEP);
57}
58
59void InputOutput::goRight()
60{
61  cout << "right";
62  (*player).goY(BASE_STEP);
63}
64
65void InputOutput::shoot()
66{
67  (*player).shoot(BASE_STEP);
68}
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