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source: orxonox.OLD/orxonox/trunk/core/input_output.cc @ 1896

Last change on this file since 1896 was 1896, checked in by patrick, 20 years ago

orxonox/trunk: added ability to shoot. so check out the new release and shoot the fuck up

File size: 1.2 KB
Line 
1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13   ### File Specific:
14   main-programmer: ...
15   co-programmer: ...
16*/
17
18
19#include "input_output.h"
20#include <iostream>
21
22using namespace std;
23
24
25/**
26   \brief InputOutput Module for each player
27   \param wld A reference to the game-world
28   
29   This Class registers all moves, a player makes and passes it to the player object. ToDo: extend to support network players...
30*/
31InputOutput::InputOutput (World* world, Player* player) 
32{
33  this->world = world;
34  this->player = player;
35}
36
37
38
39InputOutput::~InputOutput () {}
40
41
42
43void InputOutput::goUp() 
44{
45  //cout << "InoutOutput::goUp" << endl;
46  (*player).goY(STEP_FRONT);
47}
48
49void InputOutput::goDown() 
50{
51  (*player).goY(-STEP_FRONT);
52}
53
54void InputOutput::goLeft()
55{
56  (*player).goX(-STEP_SIDE);
57
58}
59
60void InputOutput::goRight()
61{
62
63  (*player).goX(STEP_SIDE);
64}
65
66void InputOutput::shoot()
67{
68  (*player).shoot(1);
69}
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