source:
orxonox.OLD/orxonox/trunk/core/player.h
@
1904
Last change on this file since 1904 was 1904, checked in by patrick, 20 years ago | |
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File size: 684 bytes |
Rev | Line | |
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[1853] | 1 | |
2 | #ifndef PLAYER_H | |
3 | #define PLAYER_H | |
4 | ||
[1872] | 5 | /* openGL Headers */ |
6 | #include <GL/glut.h> | |
[1853] | 7 | |
[1896] | 8 | #include "shoot_laser.h" |
[1904] | 9 | #include "data_tank.h" |
[1872] | 10 | |
[1853] | 11 | class Player { |
12 | ||
13 | public: | |
14 | Player (); | |
15 | ~Player (); | |
16 | ||
[1899] | 17 | /* position of the spacecraft */ |
18 | float xCor; | |
19 | float yCor; | |
20 | float zCor; | |
[1900] | 21 | |
22 | float collisionRadius; | |
[1899] | 23 | |
24 | /* this player wanna shoot? so include a ref to ShootLaser */ | |
25 | ShootLaser* shootLaser; | |
26 | ||
[1879] | 27 | void setPosition(float x, float y, float z); |
28 | void getPosition(float* x, float* y, float* z); | |
[1900] | 29 | void setCollisionRadius(float radius); |
[1879] | 30 | void goX(float x); |
31 | void goY(float y); | |
32 | void goZ(float x); | |
[1872] | 33 | void shoot(int n); |
34 | // void addIO(InputOutput *io); | |
[1858] | 35 | void drawPlayer(void); |
36 | ||
[1856] | 37 | private: |
38 | ||
[1858] | 39 | |
[1853] | 40 | }; |
41 | ||
42 | #endif |
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