Last change
on this file since 1856 was
1856,
checked in by patrick, 20 years ago
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orxonox/trunk/core: test routines added, other minor changes
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File size:
1.6 KB
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1 | |
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2 | |
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3 | /* |
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4 | orxonox - the future of 3D-vertical-scrollers |
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5 | |
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6 | Copyright (C) 2004 orx |
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7 | |
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8 | This program is free software; you can redistribute it and/or modify |
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9 | it under the terms of the GNU General Public License as published by |
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10 | the Free Software Foundation; either version 2, or (at your option) |
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11 | any later version. |
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12 | |
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13 | ### File Specific: |
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14 | main-programmer: Patrick Boenzli |
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15 | co-programmer: |
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16 | */ |
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17 | |
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18 | |
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19 | #include "world.h" |
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20 | |
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21 | #include <iostream> |
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22 | |
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23 | using namespace std; |
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24 | |
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25 | |
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26 | |
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27 | World::World () { |
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28 | lastPlayer = null; |
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29 | } |
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30 | |
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31 | |
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32 | World::~World () {} |
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33 | |
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34 | |
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35 | /** |
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36 | \brief Add Player |
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37 | \param player A reference to the new player object |
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38 | |
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39 | Add a new Player to the game. Player has to be initialised previously |
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40 | */ |
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41 | bool World::addPlayer(Player* player) |
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42 | { |
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43 | playerList* listMember = new playerList; |
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44 | listMember->player = player; |
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45 | if ( lastPlayer != null ) |
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46 | { |
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47 | listMember->number = lastPlayer->number + 1; |
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48 | listMember->next = lastPlayer; |
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49 | } |
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50 | else |
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51 | { |
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52 | listMember->number = 0; |
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53 | listMember->next = null; |
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54 | } |
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55 | lastPlayer = listMember; |
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56 | } |
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57 | |
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58 | |
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59 | |
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60 | /** |
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61 | \brief Routine for testing purposes. |
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62 | |
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63 | testing, testing, testing... |
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64 | */ |
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65 | void World::testThaTest() |
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66 | { |
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67 | cout << "World::testThaTest() called" << endl; |
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68 | /* test addPlayer */ |
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69 | cout << "addPlayer test..." << endl; |
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70 | playerList* pl = lastPlayer; |
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71 | while ( pl != null ) |
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72 | { |
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73 | cout << "player " << pl->number << " was found" << endl; |
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74 | pl = pl->next; |
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75 | } |
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76 | |
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77 | cout << "World::testThaTest() finished" << endl; |
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78 | } |
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79 | |
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80 | bool World::removePlayer(Player* player) {} |
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81 | |
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82 | bool World::addNPC(NPC* npc) {} |
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83 | bool World::removeNPC(NPC* npc) {} |
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