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source: orxonox.OLD/orxonox/trunk/core/world.h @ 1895

Last change on this file since 1895 was 1883, checked in by patrick, 21 years ago

orxonox/trunk: added envoronment eg. little mountain - its time to talk about further development…

File size: 1.1 KB
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4#ifndef WORLD_H
5#define WORLD_H
6
7#include <stdlib.h>
8
9#include "npc.h"
10#include "player.h"
11#include "environment.h"
12#include "stdincl.h"
13
14class World {
15
16 public:
17  World ();
18  ~World ();
19
20  /* for easier use: map the first two player here */
21  Player *localPlayer;
22  Player *player1;
23  Player *player2;
24
25  /* a list of all players */
26  struct playerList {
27    playerList* next;
28    Player* player;
29    int number;
30  };
31  playerList* lastPlayer;
32
33  /* a list of all non-player-characters */
34  struct npcList {
35    npcList* next;
36    NPC* npc;
37    int number;
38  };
39  npcList* lastNPC;
40
41  /* a list of all environmental objects */
42  struct envList {
43    envList* next;
44    Environment* env;
45    int number;
46  };
47  envList* lastEnv;
48
49  bool addPlayer(Player* player);
50  bool removePlayer(Player* player);
51  Player* getLocalPlayer();
52
53  bool addNPC(NPC* npc);
54  bool removeNPC(NPC* npc);
55
56  bool addEnv(Environment* env);
57
58  void drawWorld(void);
59  void initEnvironement(void);
60  void updateWorld(void);
61  void testThaTest(void);
62
63 private:
64  float surface[120][120];
65
66
67};
68
69#endif
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