source:
orxonox.OLD/orxonox/trunk/importer/object.h
@
2836
Last change on this file since 2836 was 2833, checked in by bensch, 20 years ago | |
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File size: 1.2 KB |
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[2823] | 1 | /*! |
2 | \file object.h | |
3 | \brief Contains the Object Class that handles 3D-Objects | |
4 | */ | |
5 | ||
[2776] | 6 | #ifndef _OBJECT_H |
7 | #define _OBJECT_H | |
[2773] | 8 | |
9 | #include <GL/gl.h> | |
10 | #include <GL/glu.h> | |
11 | ||
[2754] | 12 | #include "array.h" |
[2776] | 13 | #include "material.h" |
[2823] | 14 | #include <fstream> |
[2748] | 15 | |
[2823] | 16 | using namespace std; |
[2804] | 17 | extern int verbose; |
18 | ||
[2823] | 19 | //! Class that handles 3D-Objects. it can also read them in and display them. |
[2748] | 20 | class Object |
21 | { | |
22 | public: | |
23 | Object (); | |
[2767] | 24 | Object (char* fileName); |
[2833] | 25 | Object(char* fileName, float scaling); |
[2748] | 26 | ~Object (); |
27 | ||
[2767] | 28 | bool importFile (char* fileName); |
29 | bool initialize (void); | |
30 | bool finalize(void); | |
31 | void draw (void); | |
32 | ||
[2754] | 33 | bool readFromObjFile (char* fileName); |
[2748] | 34 | |
35 | ||
36 | private: | |
37 | GLuint listNumber; | |
[2754] | 38 | Array* vertices; |
39 | int verticesCount; | |
40 | Array* colors; | |
[2794] | 41 | Array* normals; |
[2820] | 42 | Array* vTexture; |
[2804] | 43 | char* objFileName; |
44 | char* mtlFileName; | |
[2767] | 45 | int faceMode; |
46 | bool readVertices; | |
[2776] | 47 | Material* material; |
[2833] | 48 | float scaleFactor; |
[2760] | 49 | |
[2765] | 50 | ifstream* OBJ_FILE; |
51 | ifstream* MTL_FILE; | |
[2748] | 52 | |
[2767] | 53 | bool readVertex (char* vertexString); |
54 | bool readFace (char* faceString); | |
55 | bool readVT (char* vtString); | |
[2794] | 56 | bool readVertexNormal (char* normalString); |
[2820] | 57 | bool readVertexTexture (char* vTextureString); |
[2776] | 58 | bool readMtlLib (char* matFile); |
59 | bool readUseMtl (char* mtlString); | |
[2754] | 60 | |
[2768] | 61 | bool addGLElement (char* elementString); |
[2821] | 62 | |
63 | void BoxObject (void); | |
[2748] | 64 | }; |
[2773] | 65 | |
66 | #endif |
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