Last change
on this file since 3844 was
3833,
checked in by bensch, 20 years ago
|
orxonox/trunk: animation can now return the BaseObject it operates on
|
File size:
1.3 KB
|
Rev | Line | |
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[3782] | 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | |
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| 17 | #include "animation.h" |
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| 18 | #include "debug.h" |
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[3812] | 19 | #include "animation_player.h" |
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[3782] | 20 | |
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| 21 | |
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| 22 | Anim::Anim(void) |
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[3795] | 23 | { |
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[3784] | 24 | // initialize a beginning KeyFrame, that will be deleted afterwards |
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| 25 | this->bHasKeys = false; |
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[3820] | 26 | this->bHandled = true; |
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[3833] | 27 | this->baseObject = NULL; |
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[3784] | 28 | |
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[3785] | 29 | // setting default values |
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[3786] | 30 | this->localTime = 0.0; |
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[3787] | 31 | this->bRunning = true; |
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[3812] | 32 | |
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| 33 | AnimationPlayer::getInstance()->addAnimation(this); |
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[3782] | 34 | } |
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| 35 | |
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[3784] | 36 | Anim::~Anim(void) |
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| 37 | { |
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[3820] | 38 | this->doNotHandle(); |
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[3784] | 39 | } |
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| 40 | |
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[3820] | 41 | void Anim::doNotHandle(void) |
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| 42 | { |
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| 43 | if (this->bHandled) |
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| 44 | AnimationPlayer::getInstance()->removeAnimation(this); |
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| 45 | } |
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| 46 | |
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| 47 | |
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[3794] | 48 | void Anim::setInfinity(ANIM_INFINITY postInfinity) |
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[3784] | 49 | { |
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| 50 | this->postInfinity = postInfinity; |
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| 51 | } |
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[3797] | 52 | |
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| 53 | |
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| 54 | void Anim::play() |
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| 55 | { |
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| 56 | this->bRunning = true; |
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| 57 | } |
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[3833] | 58 | |
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| 59 | |
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[3797] | 60 | void Anim::stop() |
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| 61 | { |
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| 62 | this->rewind(); |
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[3798] | 63 | this->bRunning = true; |
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| 64 | this->tick(0.0); |
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[3797] | 65 | this->bRunning = false; |
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| 66 | } |
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| 67 | void Anim::pause() |
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| 68 | { |
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| 69 | this->bRunning = false; |
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| 70 | } |
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| 71 | void Anim::replay() |
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| 72 | { |
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| 73 | this->rewind(); |
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| 74 | this->bRunning = true; |
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| 75 | } |
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