Last change
on this file since 2624 was
2551,
checked in by patrick, 20 years ago
|
orxonox/trunk: minor changes - enhanced sc controll, fixed uncontrolled rotation effect, added some debug outputs for testing purposes, reformatted some src files from win style but not all
|
File size:
1.5 KB
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Rev | Line | |
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[2096] | 1 | /*! |
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| 2 | \file camera.h |
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| 3 | \brief Viewpoint controlling class definitions |
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| 4 | */ |
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[2068] | 5 | |
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| 6 | #ifndef CAMERA_H |
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| 7 | #define CAMERA_H |
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| 8 | |
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[2100] | 9 | #include "stdincl.h" |
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| 10 | |
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| 11 | class WorldEntity; |
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| 12 | |
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[2096] | 13 | //! Camera |
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| 14 | /** |
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[2551] | 15 | This class controls the viewpoint from which the World is rendered. To use the |
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| 16 | Camera it has to be bound to a WorldEntity which serves as the reference focus |
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| 17 | point. The Camera itself calls the WorldEntity::get_lookat() and |
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| 18 | World::calc_camera_pos() functions to calculate the position it currently should |
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| 19 | be in. |
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[2096] | 20 | */ |
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[2551] | 21 | |
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| 22 | enum CAMERA_MODE {NORMAL, SMOTH_FOLLOW, STICKY, ELLIPTICAL}; |
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| 23 | |
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[2068] | 24 | class Camera { |
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| 25 | private: |
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[2551] | 26 | WorldEntity* bound; //!< the WorldEntity the Camera is bound to |
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| 27 | Placement actual_place; //!< the Camera's current position |
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| 28 | Placement desired_place; //!< where the Camera should be according to calculations |
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| 29 | |
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| 30 | /* physical system - not needed yet */ |
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| 31 | float m; //!< mass |
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| 32 | Vector *fs; //!< seil-kraft |
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| 33 | Vector *a; //!< acceleration |
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| 34 | Vector *v; //!< velocity |
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| 35 | |
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| 36 | /* elliptical camera mode variables */ |
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| 37 | Placement plLastBPlace; |
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| 38 | float cameraOffset; |
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| 39 | float cameraOffsetZ; |
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| 40 | float deltaTime; |
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| 41 | float t; |
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| 42 | Vector r; |
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| 43 | float rAbs; |
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| 44 | float ka; |
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| 45 | float a0; |
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[2068] | 46 | |
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[2551] | 47 | Quaternion *from; |
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| 48 | Quaternion *to; |
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| 49 | Quaternion *res; |
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| 50 | |
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| 51 | |
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| 52 | CAMERA_MODE cameraMode; //!< saves the camera mode: how the camera follows the entity |
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| 53 | |
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[2068] | 54 | void update_desired_place (); |
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| 55 | |
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| 56 | public: |
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| 57 | Camera (); |
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| 58 | ~Camera (); |
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| 59 | |
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[2100] | 60 | void time_slice (Uint32 deltaT); |
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| 61 | void apply (); |
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| 62 | void bind (WorldEntity* entity); |
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| 63 | void jump (Placement* plc); |
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[2068] | 64 | |
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| 65 | }; |
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| 66 | |
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| 67 | #endif |
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