source:
orxonox.OLD/orxonox/trunk/src/camera.h
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3554
Last change on this file since 3554 was 3551, checked in by patrick, 20 years ago | |
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[2096] | 1 | /*! |
2 | \file camera.h | |
3 | \brief Viewpoint controlling class definitions | |
4 | */ | |
[2068] | 5 | |
[3224] | 6 | #ifndef _CAMERA_H |
7 | #define _CAMERA_H | |
[2068] | 8 | |
[3365] | 9 | #include "world_entity.h" |
[2100] | 10 | |
[2636] | 11 | class World; |
[2100] | 12 | |
[2096] | 13 | //! Camera |
14 | /** | |
[2636] | 15 | This class controls the viewpoint from which the World is rendered. To use the |
16 | Camera it has to be bound to a WorldEntity which serves as the reference focus | |
17 | point. The Camera itself calls the WorldEntity::get_lookat() and | |
18 | World::calc_camera_pos() functions to calculate the position it currently should | |
19 | be in. | |
[2096] | 20 | */ |
[2551] | 21 | |
22 | enum CAMERA_MODE {NORMAL, SMOTH_FOLLOW, STICKY, ELLIPTICAL}; | |
23 | ||
[3365] | 24 | class Camera : public WorldEntity { |
[2068] | 25 | private: |
[2551] | 26 | WorldEntity* bound; //!< the WorldEntity the Camera is bound to |
[2636] | 27 | World* world; |
[2551] | 28 | |
29 | /* physical system - not needed yet */ | |
30 | float m; //!< mass | |
31 | Vector *fs; //!< seil-kraft | |
32 | Vector *a; //!< acceleration | |
33 | Vector *v; //!< velocity | |
34 | ||
35 | /* elliptical camera mode variables */ | |
36 | float cameraOffset; | |
37 | float cameraOffsetZ; | |
38 | float deltaTime; | |
39 | float t; | |
40 | Vector r; | |
41 | float rAbs; | |
42 | float ka; | |
43 | float a0; | |
[2068] | 44 | |
[2551] | 45 | Quaternion *from; |
46 | Quaternion *to; | |
47 | Quaternion *res; | |
48 | ||
[2636] | 49 | |
[2551] | 50 | CAMERA_MODE cameraMode; //!< saves the camera mode: how the camera follows the entity |
[2636] | 51 | |
[3228] | 52 | void updateDesiredPlace (); |
[2636] | 53 | |
[2068] | 54 | public: |
[2636] | 55 | Camera (World* world); |
[3543] | 56 | virtual ~Camera (); |
[2636] | 57 | |
[3551] | 58 | void tick (Uint32 deltaT); |
[2636] | 59 | void apply (); |
60 | void bind (WorldEntity* entity); | |
[2068] | 61 | |
[2636] | 62 | void setWorld(World* world); |
[2068] | 63 | |
64 | }; | |
65 | ||
[3224] | 66 | #endif /* _CAMERA_H */ |
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