[2066] | 1 | /* |
---|
| 2 | orxonox - the future of 3D-vertical-scrollers |
---|
| 3 | |
---|
| 4 | Copyright (C) 2004 orx |
---|
| 5 | |
---|
| 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
| 10 | |
---|
| 11 | ### File Specific: |
---|
| 12 | main-programmer: Christian Meyer |
---|
[2816] | 13 | co-programmer: Patrick Boenzli |
---|
[2066] | 14 | */ |
---|
| 15 | |
---|
[3591] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COMMAND_NODE |
---|
[2066] | 17 | |
---|
| 18 | #include "command_node.h" |
---|
| 19 | #include "keynames.h" |
---|
| 20 | #include "ini_parser.h" |
---|
[2100] | 21 | #include "world_entity.h" |
---|
[2636] | 22 | #include "game_loader.h" |
---|
[3216] | 23 | #include "world.h" |
---|
[3608] | 24 | #include "list.h" |
---|
| 25 | #include "orxonox.h" |
---|
[4326] | 26 | #include "p_node.h" |
---|
[2066] | 27 | |
---|
| 28 | #include <stdio.h> |
---|
[2166] | 29 | #include <string.h> |
---|
[2105] | 30 | #include <stdlib.h> |
---|
[2066] | 31 | |
---|
| 32 | using namespace std; |
---|
| 33 | |
---|
[2141] | 34 | /** |
---|
[2636] | 35 | \brief constructs a CommandNode to handle remote input |
---|
| 36 | \param ID: unique denumerator to identify the node in the network |
---|
[2141] | 37 | */ |
---|
[2066] | 38 | CommandNode::CommandNode (int ID) |
---|
| 39 | { |
---|
[4326] | 40 | this->bound = new tList<PNode>(); |
---|
[3213] | 41 | this->aliases = NULL; |
---|
| 42 | this->netID = ID; |
---|
| 43 | this->bLocalInput = false; |
---|
| 44 | this->bEnabled = true; |
---|
[3216] | 45 | this->world = NULL; |
---|
[2066] | 46 | } |
---|
| 47 | |
---|
[2141] | 48 | /** |
---|
[2636] | 49 | \brief constructs a CommandNode to handle local input |
---|
| 50 | \param filename: The path and name of the file to load the key bindings from |
---|
[2141] | 51 | */ |
---|
[2066] | 52 | CommandNode::CommandNode (char* filename = DEFAULT_KEYBIND_FILE) |
---|
| 53 | { |
---|
[3213] | 54 | this->aliases = NULL; |
---|
| 55 | this->bLocalInput = true; |
---|
| 56 | this->netID = 0; |
---|
[4326] | 57 | this->bound = new tList<PNode>(); |
---|
[3213] | 58 | this->bEnabled = true; |
---|
[3216] | 59 | this->world = NULL; |
---|
[4084] | 60 | this->loadBindings(filename); |
---|
[2066] | 61 | } |
---|
| 62 | |
---|
[2141] | 63 | /** |
---|
[2636] | 64 | \brief removes the CommandNode from memory |
---|
[2141] | 65 | */ |
---|
[2066] | 66 | CommandNode::~CommandNode () |
---|
| 67 | { |
---|
[2636] | 68 | if( aliases != NULL) free (aliases); |
---|
[3213] | 69 | if( bound != NULL) delete bound; /* \todo should this delete bound? dangerous FIX */ |
---|
[2066] | 70 | } |
---|
| 71 | |
---|
[2816] | 72 | |
---|
[3194] | 73 | /** |
---|
| 74 | \brief this resets the command node |
---|
| 75 | |
---|
| 76 | deleting all data contained in the command node to fill it up again |
---|
| 77 | |
---|
| 78 | \todo coppling to different game-entities |
---|
| 79 | \todo reset/destroy has to be redesigned |
---|
| 80 | */ |
---|
| 81 | |
---|
[2816] | 82 | void CommandNode::reset() |
---|
| 83 | { |
---|
[3194] | 84 | this->bound->destroy(); |
---|
[3213] | 85 | //this->bound = NULL; /* \todo this produces a NULLpointer error.. FIX */ |
---|
| 86 | this->bEnabled = false; |
---|
[3216] | 87 | this->world = NULL; |
---|
[2816] | 88 | } |
---|
| 89 | |
---|
[3213] | 90 | void CommandNode::enable(bool bEnabled) |
---|
| 91 | { |
---|
| 92 | this->bEnabled = bEnabled; |
---|
| 93 | } |
---|
| 94 | |
---|
[3216] | 95 | |
---|
[2141] | 96 | /** |
---|
[3216] | 97 | \brief adds Node to a GameWorld |
---|
| 98 | |
---|
| 99 | this is usefull, if you want to catch events in a world class. usualy |
---|
| 100 | this is done automaticaly via GameLoader. Reset it via |
---|
| 101 | CommandNode::reset() |
---|
| 102 | |
---|
| 103 | */ |
---|
| 104 | void CommandNode::addToWorld(World* world) |
---|
| 105 | { |
---|
| 106 | this->world = world; |
---|
| 107 | } |
---|
| 108 | |
---|
| 109 | |
---|
| 110 | /** |
---|
[2636] | 111 | \brief loads new key bindings from a file |
---|
| 112 | \param filename: The path and name of the file to load the bindings from |
---|
[2141] | 113 | */ |
---|
[4084] | 114 | void CommandNode::loadBindings (char* filename = DEFAULT_KEYBIND_FILE) |
---|
[2066] | 115 | { |
---|
[2636] | 116 | FILE* stream; |
---|
| 117 | |
---|
[3591] | 118 | PRINTF(4)("Loading key bindings from %s\n", filename); |
---|
[2636] | 119 | |
---|
| 120 | // remove old bindings if present |
---|
| 121 | if( aliases != NULL) |
---|
| 122 | { |
---|
| 123 | free (aliases); |
---|
| 124 | aliases = NULL; |
---|
| 125 | } |
---|
| 126 | |
---|
| 127 | // create parser |
---|
| 128 | IniParser parser (filename); |
---|
[4091] | 129 | if( parser.getSection (CONFIG_SECTION_PLAYER "1") == -1) |
---|
[2636] | 130 | { |
---|
[4091] | 131 | PRINTF(1)("Could not find key bindings " CONFIG_SECTION_PLAYER"1 in %s\n", filename); |
---|
[2636] | 132 | return; |
---|
| 133 | } |
---|
| 134 | // allocate empty lookup table |
---|
| 135 | aliases = (KeyBindings*) calloc (1, sizeof (KeyBindings)); |
---|
| 136 | |
---|
| 137 | char namebuf[256]; |
---|
| 138 | char valuebuf[256]; |
---|
| 139 | memset (namebuf, 0, 256); |
---|
| 140 | memset (valuebuf, 0, 256); |
---|
| 141 | int* index; |
---|
| 142 | |
---|
[3236] | 143 | while( parser.nextVar (namebuf, valuebuf) != -1) |
---|
[2636] | 144 | { |
---|
[4085] | 145 | index = nameToIndex (valuebuf); |
---|
[2636] | 146 | switch( index[0]) |
---|
[2066] | 147 | { |
---|
[2636] | 148 | case 0: |
---|
[4085] | 149 | PRINTF(4)("Key binding %d(%s) set to %s\n", index[1], SDLKToKeyname( index[1]), namebuf); |
---|
| 150 | strcpy (aliases->keys[index[1]], namebuf); |
---|
[2636] | 151 | break; |
---|
| 152 | case 1: |
---|
[4085] | 153 | PRINTF(4)("Button binding %d(%s) set to %s\n", index[1], SDLBToButtonname( index[1]), namebuf); |
---|
| 154 | strcpy (aliases->buttons[index[1]], namebuf); |
---|
[2636] | 155 | break; |
---|
| 156 | default: |
---|
| 157 | break; |
---|
[2066] | 158 | } |
---|
[2636] | 159 | memset (namebuf, 0, 256); |
---|
| 160 | memset (valuebuf, 0, 256); |
---|
| 161 | } |
---|
[4089] | 162 | |
---|
| 163 | |
---|
| 164 | // PARSE MISC SECTION |
---|
[4091] | 165 | if( parser.getSection (CONFIG_SECTION_MISC_KEYS) == -1) |
---|
[4089] | 166 | { |
---|
| 167 | PRINTF(1)("Could not find key bindings in %s\n", filename); |
---|
| 168 | return; |
---|
| 169 | } |
---|
| 170 | |
---|
| 171 | while( parser.nextVar (namebuf, valuebuf) != -1) |
---|
| 172 | { |
---|
| 173 | index = nameToIndex (valuebuf); |
---|
| 174 | switch( index[0]) |
---|
| 175 | { |
---|
| 176 | case 0: |
---|
| 177 | PRINTF(4)("Key binding %d(%s) set to %s\n", index[1], SDLKToKeyname( index[1]), namebuf); |
---|
| 178 | strcpy (aliases->keys[index[1]], namebuf); |
---|
| 179 | break; |
---|
| 180 | case 1: |
---|
| 181 | PRINTF(4)("Button binding %d(%s) set to %s\n", index[1], SDLBToButtonname( index[1]), namebuf); |
---|
| 182 | strcpy (aliases->buttons[index[1]], namebuf); |
---|
| 183 | break; |
---|
| 184 | default: |
---|
| 185 | break; |
---|
| 186 | } |
---|
| 187 | memset (namebuf, 0, 256); |
---|
| 188 | memset (valuebuf, 0, 256); |
---|
| 189 | } |
---|
| 190 | |
---|
[2066] | 191 | } |
---|
| 192 | |
---|
[2141] | 193 | /** |
---|
[2636] | 194 | \brief binds a WorldEntity to the CommandNode |
---|
| 195 | \param entity: Pointer to the entity to bind |
---|
[2141] | 196 | */ |
---|
[4326] | 197 | void CommandNode::bind (PNode* entity) |
---|
[2066] | 198 | { |
---|
[3225] | 199 | bound->add (entity); |
---|
[2066] | 200 | } |
---|
| 201 | |
---|
[2141] | 202 | /** |
---|
[2636] | 203 | \brief removes an entity from the list of the CommandNode |
---|
| 204 | \param entity: Pointer to the entity to relese |
---|
[2141] | 205 | */ |
---|
[4326] | 206 | void CommandNode::unbind (PNode* entity) |
---|
[2066] | 207 | { |
---|
[3225] | 208 | bound->remove (entity); |
---|
[2066] | 209 | } |
---|
| 210 | |
---|
[3225] | 211 | int* CommandNode::nameToIndex (char* name) |
---|
[2066] | 212 | { |
---|
[2636] | 213 | coord[0] = -1; |
---|
| 214 | coord[1] = -1; |
---|
| 215 | int c; |
---|
[3225] | 216 | if( (c = keynameToSDLK (name)) != -1) |
---|
[2636] | 217 | { |
---|
| 218 | coord[1] = c; |
---|
| 219 | coord[0] = 0; |
---|
| 220 | } |
---|
[3225] | 221 | if( (c = buttonnameToSDLB (name)) != -1) |
---|
[2636] | 222 | { |
---|
| 223 | coord[1] = c; |
---|
| 224 | coord[0] = 1; |
---|
| 225 | } |
---|
| 226 | return coord; |
---|
[2066] | 227 | } |
---|
| 228 | |
---|
[2141] | 229 | /** |
---|
[2636] | 230 | \brief tells the CommandNode to run through all pending events and relay them accordingly |
---|
[2141] | 231 | */ |
---|
[2066] | 232 | void CommandNode::process () |
---|
| 233 | { |
---|
[3213] | 234 | if( this->bEnabled) |
---|
| 235 | { |
---|
[3225] | 236 | if( bLocalInput) processLocal (); |
---|
| 237 | else processNetwork (); |
---|
[3213] | 238 | } |
---|
[2066] | 239 | } |
---|
| 240 | |
---|
[3236] | 241 | void CommandNode::processLocal () |
---|
[2066] | 242 | { |
---|
[2636] | 243 | SDL_Event event; |
---|
| 244 | Command cmd; |
---|
| 245 | while( SDL_PollEvent (&event)) |
---|
| 246 | { |
---|
[3591] | 247 | PRINTF(3)("CommandNode::processLocal() =========================got Event\n"); |
---|
[2636] | 248 | memset (cmd.cmd, 0, CMD_LENGHT); |
---|
| 249 | switch( event.type) |
---|
[2066] | 250 | { |
---|
[2636] | 251 | case SDL_KEYDOWN: |
---|
| 252 | strcpy (cmd.cmd, aliases->keys[event.key.keysym.sym]); |
---|
| 253 | cmd.bUp = false; |
---|
[3225] | 254 | if( strlen (cmd.cmd) > 0) relay(&cmd); |
---|
[2636] | 255 | break; |
---|
| 256 | case SDL_KEYUP: |
---|
| 257 | strcpy( cmd.cmd, aliases->keys[event.key.keysym.sym]); |
---|
| 258 | cmd.bUp = true; |
---|
[3225] | 259 | if( strlen (cmd.cmd) > 0) relay(&cmd); |
---|
[2636] | 260 | break; |
---|
| 261 | case SDL_MOUSEMOTION: |
---|
| 262 | strcpy( cmd.cmd, "cursor"); |
---|
| 263 | cmd.x = event.motion.x; |
---|
| 264 | cmd.y = event.motion.y; |
---|
| 265 | cmd.xrel = event.motion.xrel; |
---|
| 266 | cmd.yrel = event.motion.yrel; |
---|
[4326] | 267 | if( strlen (cmd.cmd) > 0) relay(&cmd); |
---|
[2636] | 268 | break; |
---|
| 269 | case SDL_MOUSEBUTTONUP: |
---|
| 270 | strcpy( cmd.cmd, aliases->buttons[event.button.button]); |
---|
| 271 | cmd.bUp = true; |
---|
[3225] | 272 | if( strlen (cmd.cmd) > 0) relay(&cmd); |
---|
[2636] | 273 | break; |
---|
| 274 | case SDL_MOUSEBUTTONDOWN: |
---|
| 275 | strcpy( cmd.cmd, aliases->buttons[event.button.button]); |
---|
| 276 | cmd.bUp = false; |
---|
[3225] | 277 | if( strlen (cmd.cmd) > 0) relay(&cmd); |
---|
[2636] | 278 | break; |
---|
| 279 | case SDL_JOYAXISMOTION: |
---|
| 280 | case SDL_JOYBALLMOTION: |
---|
| 281 | case SDL_JOYHATMOTION: |
---|
| 282 | case SDL_JOYBUTTONDOWN: |
---|
| 283 | case SDL_JOYBUTTONUP: |
---|
| 284 | break; |
---|
| 285 | default: |
---|
| 286 | Orxonox *orx = Orxonox::getInstance(); |
---|
[3225] | 287 | orx->eventHandler(&event); |
---|
[2636] | 288 | break; |
---|
[2066] | 289 | } |
---|
[2636] | 290 | } |
---|
[2066] | 291 | } |
---|
| 292 | |
---|
[2816] | 293 | |
---|
[3225] | 294 | void CommandNode::processNetwork () |
---|
[2066] | 295 | { |
---|
| 296 | |
---|
| 297 | } |
---|
| 298 | |
---|
[2816] | 299 | |
---|
[2066] | 300 | void CommandNode::relay (Command* cmd) |
---|
| 301 | { |
---|
[2636] | 302 | Orxonox *orx = Orxonox::getInstance(); |
---|
[3225] | 303 | if( orx->systemCommand (cmd)) return; |
---|
[3216] | 304 | |
---|
[2636] | 305 | GameLoader* gl = GameLoader::getInstance(); |
---|
[3216] | 306 | if( gl->worldCommand(cmd)) return; |
---|
| 307 | |
---|
[3225] | 308 | if( bLocalInput) sendOverNetwork (cmd); |
---|
[2636] | 309 | |
---|
[3216] | 310 | if( this->world->command(cmd)) return; |
---|
| 311 | |
---|
[4326] | 312 | tIterator<PNode>* iterator = bound->getIterator(); |
---|
| 313 | PNode* entity = iterator->nextElement(); |
---|
[3216] | 314 | while( entity != NULL) |
---|
[2636] | 315 | { |
---|
[4326] | 316 | ((WorldEntity*)entity)->command (cmd); /*no absorbtion of command! strange*/ |
---|
[3654] | 317 | entity = iterator->nextElement(); |
---|
[2636] | 318 | } |
---|
[3654] | 319 | delete iterator; |
---|
[2066] | 320 | } |
---|
[2096] | 321 | |
---|
[2816] | 322 | |
---|
[2141] | 323 | /** |
---|
[2636] | 324 | \brief sets the network identifier of the CommandNode |
---|
| 325 | \param ID: the new ID to use |
---|
[2141] | 326 | */ |
---|
[3225] | 327 | void CommandNode::setNetID (int ID) |
---|
[2096] | 328 | { |
---|
[2636] | 329 | netID = ID; |
---|
[2096] | 330 | } |
---|
| 331 | |
---|
[3225] | 332 | void CommandNode::sendOverNetwork (Command* cmd) |
---|
[2096] | 333 | { |
---|
| 334 | } |
---|