/* orxonox - the future of 3D-vertical-scrollers Copyright (C) 2004 orx This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. ### File Specific: main-programmer: Benjamin Grauer co-programmer: ... */ /*! \file debug.h \brief Handles output to console for different Verbose-Modes. There are two main modes HARD and SOFT. HARD is precessed during compileTime where SOFT is for runtime. \li HARD: One can choose between different modes. see: // DEFINE_MODULES \\ \li SOFT: If you want each module can have its own variable for processing. just pass it to DEBUG_MODULE_SOFT */ #ifndef _DEBUG_H #define _DEBUG_H #if HAVE_CONFIG_H #include #endif #include // DEFINE ERROR MODES #define NO 0 #define ERR 1 #define WARN 2 #define INFO 3 #define DEBUGING 4 #define vDEBUGING 5 extern int verbose; //definitions #ifndef MODULAR_DEBUG #define HARD_DEBUG_LEVEL DEBUG #define SOFT_DEBUG_LEVEL verbose #else /* MODULAR_DEBUG */ #ifndef DEBUG_MODULE_SOFT #define SOFT_DEBUG_LEVEL verbose #else /* DEBUG_MODULE_SOFT */ #define SOFT_DEBUG_LEVEL DEBUG_MODULE_SOFT #endif /* DEBUG_MODULE_SOFT */ #ifndef DEBUG_SPECIAL_MODULE #define HARD_DEBUG_LEVEL DEBUG #else /* DEBUG_SPECIAL_MODULE */ // DEFINE MODULES \\ #define DEBUG_MODULE_ORXONOX 2 #define DEBUG_MODULE_WORLD 3 #define DEBUG_MODULE_PNODE 2 #define DEBUG_MODULE_WORLD_ENTITY 2 #define DEBUG_MODULE_COMMAND_NODE 2 #define DEBUG_MODULE_GRAPHICS 2 #define DEBUG_MODULE_IMPORTER 2 #define DEBUG_MODULE_TRACK_MANAGER 2 #define DEBUG_MODULE_LIGHT 2 #define DEBUG_MODULE_PLAYER 2 #define DEBUG_MODULE_MATH 2 #define DEBUG_MODULE_NULL_PARENT 2 #define HARD_DEBUG_LEVEL DEBUG_SPECIAL_MODULE #endif /* DEBUG_SPECIAL_MODULE */ #endif /* MODULAR_DEBUG */ /////////////////////////////////////////////////// /// PRINTF: prints with filename and linenumber /// /////////////////////////////////////////////////// #ifdef DEBUG #define PRINTF(x) \ PRINTF ## x #if HARD_DEBUG_LEVEL >= ERR #define PRINTF1 \ if (SOFT_DEBUG_LEVEL >= ERR) \ printf("ERROR::%s:%d:", __FILE__, __LINE__) && printf #else #define PRINTF1 if (NO) #endif #if HARD_DEBUG_LEVEL >= WARN #define PRINTF2 \ if (SOFT_DEBUG_LEVEL >= WARN) \ printf("WARNING::%s:%d:", __FILE__, __LINE__) && printf #else #define PRINTF2 if (NO) #endif #if HARD_DEBUG_LEVEL >= INFO #define PRINTF3 \ if (SOFT_DEBUG_LEVEL >= INFO) \ printf("INFO::%s:%d:", __FILE__, __LINE__) && printf #else #define PRINTF3 if (NO) #endif #if HARD_DEBUG_LEVEL >= DEBUGING #define PRINTF4 \ if (SOFT_DEBUG_LEVEL >= DEBUGING) \ printf("DEBUG::%s:%d:", __FILE__, __LINE__) && printf #else #define PRINTF4 if (NO) #endif #if HARD_DEBUG_LEVEL >= vDEBUGING #define PRINTF5 \ if (SOFT_DEBUG_LEVEL >= vDEBUGING) \ printf("VERYDEBUG::%s:%d:", __FILE__, __LINE__) && printf #else #define PRINTF5 if (NO) #endif #else #define PRINTF(x) if (NO) #endif #define PRINTF0 \ printf("%s:%d::", __FILE__, __LINE__) && printf /////////////////////////////////////////////////// /// PRINT: just prints output as is /// /////////////////////////////////////////////////// #ifdef DEBUG #define PRINT(x) \ PRINT ## x #if HARD_DEBUG_LEVEL >= ERR #define PRINT1 \ if (SOFT_DEBUG_LEVEL >= ERR) \ printf #else #define PRINT1 if (NO) #endif #if HARD_DEBUG_LEVEL >= WARN #define PRINT2 \ if (SOFT_DEBUG_LEVEL >= WARN) \ printf #else #define PRINT2 if (NO) #endif #if HARD_DEBUG_LEVEL >= INFO #define PRINT3 \ if (SOFT_DEBUG_LEVEL >= INFO) \ printf #else #define PRINT3 if (NO) #endif #if HARD_DEBUG_LEVEL >= DEBUGING #define PRINT4 \ if (SOFT_DEBUG_LEVEL >= DEBUGING) \ printf #else #define PRINT4 if (NO) #endif #if HARD_DEBUG_LEVEL >= vDEBUGING #define PRINT5 \ if (SOFT_DEBUG_LEVEL >= vDEBUGING) \ printf("VERYDEBUG::%s:%d:", __FILE__, __LINE__) && printf #else #define PRINT5 if (NO) #endif #else #define PRINT(x) if (NO) #endif #define PRINT0 \ printf /////////////////////////////////////////////////// /// COUT: simple cout print with verbose-check /// /////////////////////////////////////////////////// #ifdef DEBUG #define COUT(x) \ COUT ## x #if HARD_DEBUG_LEVEL >= 1 #define COUT1 \ if (SOFT_DEBUG_LEVEL >= 1 ) \ cout #else #define COUT1 if (NO) cout #endif #if HARD_DEBUG_LEVEL >= 2 #define COUT2 \ if (SOFT_DEBUG_LEVEL >= 2 ) \ cout #else #define COUT2 if (NO) cout #endif #if HARD_DEBUG_LEVEL >= 3 #define COUT3 \ if (SOFT_DEBUG_LEVEL >= 3 ) \ cout #else #define COUT3 if (NO) cout #endif #if HARD_DEBUG_LEVEL >= 4 #define COUT4 \ if (SOFT_DEBUG_LEVEL >= 4 ) \ cout #else #define COUT4 if (NO) cout #endif #else #define COUT(x) if (NO) cout #endif #define COUT0 \ cout #endif /* _DEBUG_H */