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2 | |
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3 | /* |
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4 | orxonox - the future of 3D-vertical-scrollers |
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5 | |
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6 | Copyright (C) 2004 orx |
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7 | |
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8 | This program is free software; you can redistribute it and/or modify |
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9 | it under the terms of the GNU General Public License as published by |
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10 | the Free Software Foundation; either version 2, or (at your option) |
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11 | any later version. |
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12 | |
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13 | ### File Specific |
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14 | main-programmer: Patrick Boenzli |
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15 | co-programmer: |
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16 | */ |
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17 | |
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18 | #include <iostream> |
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19 | #include <GL/glut.h> |
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20 | #include <stdlib.h> |
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21 | |
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22 | #include "data_tank.h" |
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23 | |
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24 | #include "environment.h" |
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25 | |
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26 | using namespace std; |
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27 | |
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28 | |
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29 | //Sorry Bensch |
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30 | #define LEVEL_LENGTH 500 |
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31 | |
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32 | Environment::Environment () |
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33 | : WorldEntity() |
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34 | { |
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35 | |
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36 | /* |
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37 | //Sorry Bensch: x,y = 10 |
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38 | for (int x = 0; x < 50; x++) |
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39 | { |
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40 | for (int y = 0; y < 50; y++) |
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41 | { |
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42 | mountainTest[x][y] =0; |
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43 | |
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44 | } |
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45 | } |
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46 | //Sorry Bensch: x,y = 9 |
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47 | for (int x = 1; x < LEVEL_LENGTH; x++) |
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48 | { |
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49 | for (int y = 1; y < LEVEL_LENGTH; y++) |
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50 | { |
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51 | //mountainTest[x][y] = (float)random() / 900000000; |
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52 | mountainTest[x][y] = (float)(random() % 4); |
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53 | } |
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54 | } |
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55 | */ |
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56 | } |
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57 | |
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58 | |
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59 | |
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60 | Environment::~Environment () {} |
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61 | |
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62 | |
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63 | void Environment::paint() |
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64 | { |
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65 | /* |
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66 | glPushMatrix(); |
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67 | //glScalef(0.5, 0.5, 1.0); |
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68 | //glTranslatef(xCor, yCor, zCor); |
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69 | glTranslatef( -16.0, -2.0, 0.0); |
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70 | |
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71 | glColor3f(0.0, 1.0, 0.0); |
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72 | |
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73 | glBegin(GL_LINES); |
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74 | for (int x = 0; x < LEVEL_LENGTH; x += 1) |
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75 | { |
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76 | for (int y = 0; y < 190; y += 1) |
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77 | { |
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78 | glVertex3f((float)(2*x), (float)(2*y), mountainTest[x][y]); |
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79 | glVertex3f((float)(2*x), (float)(2*(y+1)), mountainTest[x][y+1]); |
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80 | } |
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81 | } |
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82 | glEnd(); |
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83 | |
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84 | |
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85 | glBegin(GL_LINES); |
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86 | for (int y = 0; y < LEVEL_LENGTH; y += 1) |
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87 | { |
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88 | for (int x = 0; x < 90; x += 1) |
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89 | { |
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90 | glVertex3f((float)(2*x), (float)(2*y), mountainTest[x][y]); |
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91 | glVertex3f((float)(2*(x+1)), (float)(2*y), mountainTest[x+1][y]); |
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92 | } |
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93 | } |
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94 | glEnd(); |
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95 | |
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96 | glPopMatrix(); |
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97 | */ |
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98 | } |
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99 | |
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100 | void Environment::drawEnvironment() |
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101 | { |
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102 | |
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103 | } |
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104 | |
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