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source: orxonox.OLD/orxonox/trunk/src/gui/orxonox_gui_keys.cc @ 3302

Last change on this file since 3302 was 3187, checked in by bensch, 20 years ago

orxonox/trunk/gui: doxygen-tags… it's very much.

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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   This program is distributed in the hope that it will be useful,
12   but WITHOUT ANY WARRANTY; without even the implied warranty of
13   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14   GNU General Public License for more details.
15
16   You should have received a copy of the GNU General Public License
17   along with this program; if not, write to the Free Software Foundation,
18   Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 
19
20
21   ### File Specific:
22   main-programmer: Benjamin Grauer
23
24*/
25
26#include "orxonox_gui_keys.h"
27
28/**
29   \brief Creates an Keyboard-Frame
30*/
31OrxonoxGuiKeys::OrxonoxGuiKeys ()
32{
33  keysFrame = new Frame ("Keyboard-Options:");
34  //  keysFrame->setGroupName("Keyboard");
35  keysBox = new Box ('h');
36  player1 = new Player("player1");
37  player2 = new Player("player2");
38
39  keysBox->fill(player1->getOpenButton());
40  keysBox->fill(player2->getOpenButton());
41
42  keysFrame->fill (keysBox);
43}
44
45/**
46   \brief Return the Frame
47   \return Returns the Audio-frame
48*/
49Widget* OrxonoxGuiKeys::getWidget ()
50{
51  return keysFrame;
52}
53
54/* PLAYER */
55
56/**
57   \brief Creates new inputs for a player
58   \param player the name of the Player
59*/
60Player::Player(char* player)
61{
62  char windowName[100] = "Keyboard settings of ";
63  strcat (windowName, player);
64  pKeyWindow = new Window(windowName);
65  pKeyFrame = new Frame (windowName);
66   pKeysBox = new Box('v');
67   pKeysBox->setGroupName (player);
68    pKeysBox->fill(addKey(UP, "up"));
69    pKeysBox->fill(addKey(DOWN, "down"));
70    pKeysBox->fill(addKey(LEFT, "left"));
71    pKeysBox->fill(addKey(RIGHT, "right"));
72    pKeysBox->fill(addKey(SHOOT, "shoot"));
73   
74    closeButton = new Button("close");
75#ifdef HAVE_GTK2
76    closeButton->connectSignal("button_press_event", pKeyWindow, Window::windowClose);
77#endif /* HAVE_GTK2 */
78
79    pKeysBox->fill(closeButton);
80    pKeyFrame->fill(pKeysBox);
81   pKeyWindow->fill(pKeyFrame);
82   Window::addWindow(pKeyWindow);
83#ifdef HAVE_GTK2
84   pKeyWindow->connectSignal("destroy", pKeyWindow, Window::windowClose);
85   pKeyWindow->connectSignal("delete_event", pKeyWindow, Window::windowClose);
86#endif /* HAVE_GTK2 */
87
88  openButton = new Button (player);
89#ifdef HAVE_GTK2
90  openButton->connectSignal("button_press_event", pKeyWindow, Window::windowOpen);
91#endif /* HAVE_GTK2 */
92
93  inputWindow = new Window("inputWindow");
94
95  inputButton = new Button ("test");
96  inputWindow->fill (inputButton);
97#ifdef HAVE_GTK2
98  inputWindow->connectSignal("destroy",  Widget::doNothingSignal);
99  inputWindow->connectSignal("delete_event", Widget::doNothingSignal);
100#endif /* HAVE_GTK2 */
101
102}
103
104/**
105   \brief adds a new Key.
106   \param key the number of the Key
107   \param name The name of the new Key.
108   \returns A widget that has the Key-Box
109*/
110Widget* Player::addKey (KEYS key, char* name)
111{
112  inputKey[key] = new InputKey;
113  inputKey[key]->pKeyBox = new Box();
114  inputKey[key]->pKeyButton = new Button(name);
115  inputKey[key]->pKeyOLabel = new OptionLabel (name, name);
116  inputKey[key]->pKeyOLabel->saveable = true;
117
118#ifdef HAVE_GTK2
119  //inputKey[key]->pKeyButton->connectSignal("key_press_event", inputKey[key]->pKeyButton, key_cb);
120  inputKey[key]->pKeyButton->connectSignal("button_press_event", inputKey[key], inputWindowEvent);
121#endif /* HAVE_GTK2 */
122  inputKey[key]->pKeyBox->fill(inputKey[key]->pKeyButton);
123  inputKey[key]->pKeyBox->fill(inputKey[key]->pKeyOLabel);
124  return inputKey[key]->pKeyBox;
125}
126
127/**
128   \returns the OpenButton of a Player
129*/
130Button* Player::getOpenButton()
131{
132  return openButton;
133}
134
135/**
136   \brief sets a new Key (only output)
137   \param key the new Key.
138*/
139void Player::setkey(KEYS key)
140{
141  cout << "setting up Key: "<< key <<endl;
142}
143
144Window* Player::inputWindow = NULL;
145Button* Player::inputButton = NULL;
146long Player::keySignal = 0;
147
148#ifdef HAVE_GTK2
149gint Player::inputWindowEvent(GtkWidget* w, GdkEventKey* event, void* inputKey)
150{
151  inputButton->setTitle("press a Key");
152  keySignal = inputButton->connectSignal("key_press_event", inputKey, key_cb);
153  inputWindow->open();
154}
155 
156/**
157   \brief Function which gets keystrokes
158   \param w the widget that released the Function.
159   \param event The event that happened.
160   \param Widget the Widget which will be applied.
161   \returns Nothing
162*/
163gint Player::key_cb(GtkWidget* w, GdkEventKey* event, void* inputKey)
164{
165  InputKey* inputkey = (InputKey*) inputKey;
166  char title [20];
167
168  switch(event->keyval) 
169    {
170    case GDK_Up:
171      strcpy(title, "up");
172      break;
173    case GDK_Down:
174      strcpy(title, "down");
175      break;
176    case GDK_Left:
177      strcpy(title, "left");
178      break;
179    case GDK_Right:
180      strcpy(title, "right");
181      break;
182     
183    case GDK_space:
184      strcpy(title, "space");
185      break;
186     
187    case 65293:
188      strcpy(title, "enter");
189      break;
190     
191      // Special Keys //
192    case GDK_Escape:
193      strcpy(title, "esc");
194      break;
195    case GDK_Tab:
196      strcpy(title, "tab");
197      break;
198    case GDK_Shift_L:
199      strcpy(title, "l_shift");
200      break;
201    case GDK_Shift_R:
202      strcpy(title, "r_shift");
203      break;
204    case GDK_Control_L:
205      strcpy(title, "l_ctrl");
206      break;
207    case GDK_Control_R:
208      strcpy(title, "r_ctrl");
209      break;
210    case GDK_Alt_L:
211      strcpy(title, "l_alt");
212      break;
213    case GDK_Alt_R:
214      strcpy(title, "r_alt");
215      break;
216      // FXX KEYS //
217    case GDK_F1:
218      strcpy(title, "f1");
219      break;
220    case GDK_F2:
221      strcpy(title, "f2");
222      break;
223    case GDK_F3:
224      strcpy(title, "f3");
225      break;
226    case GDK_F4:
227      strcpy(title, "f4");
228      break;
229    case GDK_F5:
230      strcpy(title, "f5");
231      break;
232    case GDK_F6:
233      strcpy(title, "f6");
234      break;
235    case GDK_F7:
236      strcpy(title, "f7");
237      break;
238    case GDK_F8:
239      strcpy(title, "f8");
240      break;
241    case GDK_F9:
242      strcpy(title, "f9");
243      break;
244    case GDK_F10:
245      strcpy(title, "f10");
246      break;
247    case GDK_F11:
248      strcpy(title, "f11");
249      break;
250    case GDK_F12:
251      strcpy(title, "f12");
252      break;
253     
254     
255    default:
256      char* tmp;
257      sprintf(tmp, "%c", event->keyval);
258      printf ("other key %s \n", tmp);
259      strcpy(title, tmp);
260      break;
261    }
262
263  inputkey->pKeyOLabel->setValue (title);
264  inputButton->disconnectSignal(keySignal);
265  inputWindow->close();
266}
267#endif /* HAVE_GTK2 */
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