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source: orxonox.OLD/orxonox/trunk/src/importer/objModel.cc @ 3406

Last change on this file since 3406 was 3400, checked in by bensch, 20 years ago

orxonox/trunk: model: extended funtionality, now one can also use float values instead of char*

File size: 6.9 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#include "objModel.h"
17
18/**
19   \brief Crates a 3D-Model and loads in a File.
20   \param fileName file to parse and load (must be a .obj file)
21*/
22OBJModel::OBJModel(char* fileName)
23{
24  this->initializeOBJ();
25
26  this->importFile (fileName);
27
28  this->importToGL ();
29
30  this->cleanup();
31}
32
33/**
34   \brief Crates a 3D-Model, loads in a File and scales it.
35   \param fileName file to parse and load (must be a .obj file)
36   \param scaling The factor that the model will be scaled with.
37*/
38OBJModel::OBJModel(char* fileName, float scaling)
39{
40  this->initializeOBJ();
41  this->scaleFactor = scaling;
42
43  this->importFile (fileName);
44
45  this->importToGL ();
46
47  this->cleanup();
48}
49
50/**
51   \brief deletes an OBJModel.
52
53   Looks if any from model allocated space is still in use, and if so deleted it.
54*/
55OBJModel::~OBJModel()
56{
57  PRINTF(4)("Deleting the obj-names\n");
58  if (this->objPath)
59    delete []this->objPath;
60  if (this->objFileName)
61    delete []this->objFileName;
62  if (this->mtlFileName)
63    delete []this->mtlFileName;
64}
65
66/**
67   \brief Initializes an obj-model
68*/
69void OBJModel::initializeOBJ(void)
70{
71  this->objPath = NULL;
72  this->objFileName = NULL;
73  this->mtlFileName = NULL;
74
75  this->initialize();
76}
77
78/**
79   \brief Imports a obj file and handles the the relative location
80   \param fileName The file to import
81*/
82bool OBJModel::importFile (char* fileName)
83{
84  PRINTF(3)("preparing to read in file: %s\n", fileName);
85
86
87#ifdef __WIN32__
88  // win32 path reading
89  char pathSplitter= '\\';
90#else /* __WIN32__ */
91  // unix path reading
92  char pathSplitter='/';
93#endif /* __WIN32__ */
94  char* tmpName = fileName;
95  if (tmpName[0] == pathSplitter)
96    tmpName++;
97  char* name = tmpName;
98  while (( tmpName = strchr (tmpName+1, pathSplitter)))
99    {
100      name = tmpName+1;
101    }
102  this->objPath = new char[name-fileName+1];
103  strncpy(this->objPath, fileName, name-fileName);
104  this->objPath[name-fileName] = '\0';
105  if (verbose>=2)
106    if (strlen(objPath)> 0)
107      PRINTF(0)("Resolved file %s to folder: %s.\n", name, objPath);
108    else
109      PRINTF(0)("Resolved file %s.\n", name);
110 
111  this->setName(name);
112  if (this->material)
113    this->material->addTexturePath(this->objPath);
114  this->objFileName = new char[strlen(name)+1];
115  strcpy (this->objFileName, name);
116  this->readFromObjFile ();
117  return true;
118}
119
120/**
121   \brief Reads in the .obj File and sets all the Values.
122   This function does read the file, parses it for the occurence of things like vertices, faces and so on, and executes the specific tasks
123*/
124bool OBJModel::readFromObjFile (void)
125{
126  char* fileName = new char [strlen(objPath)+strlen(objFileName)+1];
127  if (this->objFileName != NULL && !strcmp(this->objFileName, ""))
128    return false;
129  strcpy(fileName, this->objPath);
130  strcat(fileName, this->objFileName);
131
132  ifstream* OBJ_FILE = new ifstream(fileName);
133  if (OBJ_FILE->fail())
134    {
135      PRINTF(1)("unable to open .OBJ file: %s\n Loading cube-Model instead.\n", fileName);
136      cubeModel();
137      OBJ_FILE->close();
138      delete []fileName;
139      delete OBJ_FILE;
140      return false;
141    }
142  PRINTF(2)("Reading from opened file %s\n", fileName);
143  char Buffer[10000];
144  while(!OBJ_FILE->eof())
145    {
146      OBJ_FILE->getline(Buffer, 10000);
147      PRINTF(3)("Read input line: %s\n", Buffer);
148     
149
150      // case vertice
151      if (!strncmp(Buffer, "v ", 2))
152        {
153          this->addVertex(Buffer+2);
154        }
155
156      // case face
157      else if (!strncmp(Buffer, "f ", 2))
158        {
159          this->addFace (Buffer+2);
160        }
161     
162      else if (!strncmp(Buffer, "mtllib ", 7))
163        {
164          this->readMtlLib (Buffer+7);
165        }
166
167      else if (!strncmp(Buffer, "usemtl ", 7))
168        {
169          this->addUseMtl (Buffer+7);
170        }
171
172      // case VertexNormal
173      else if (!strncmp(Buffer, "vn ", 3))
174        {
175          this->addVertexNormal(Buffer+3);
176        }
177     
178      // case VertexTextureCoordinate
179      else if (!strncmp(Buffer, "vt ", 3))
180        {
181          this->addVertexTexture(Buffer+3);
182        }
183      // case group
184      else if (!strncmp(Buffer, "g ", 2))
185        {
186          this->addGroup (Buffer+2);
187        }
188      else if (!strncmp(Buffer, "s ", 2)) //! \todo smoothing groups have to be implemented
189        {
190          if (verbose >= 2)
191            PRINTF(2)("smoothing groups not supportet yet. line: %s\n", Buffer);
192        }
193    }
194  OBJ_FILE->close();
195  delete OBJ_FILE;
196  delete []fileName;
197  return true;
198
199}
200
201/**
202    \brief Function to read in a mtl File.
203    \param mtlFile The .mtl file to read
204
205    This Function parses all Lines of an mtl File.
206    The reason for it not to be in the materials-class is,
207    that a material does not have to be able to read itself in from a File.
208
209*/
210bool OBJModel::readMtlLib (char* mtlFile)
211{
212  this->mtlFileName = new char [strlen(mtlFile)+1];
213  strcpy(this->mtlFileName, mtlFile);
214  char* fileName = new char [strlen(objPath) + strlen(this->mtlFileName)+1];
215  strcpy(fileName, this->objPath);
216  strcat(fileName, this->mtlFileName);
217 
218
219  PRINTF(3)("Opening mtlFile: %s\n", fileName);
220
221  ifstream* MTL_FILE = new ifstream (fileName);
222  if (MTL_FILE->fail())
223    {
224      PRINTF(1)("unable to open file: %s\n", fileName);
225      MTL_FILE->close();
226      delete []fileName;
227      delete MTL_FILE;
228      return false;
229    }
230  char Buffer[500];
231  Material* tmpMat = material;
232  while(!MTL_FILE->eof())
233    {
234      MTL_FILE->getline(Buffer, 500);
235      PRINTF(4)("found line in mtlFile: %s\n", Buffer);
236     
237
238      // create new Material
239      if (!strncmp(Buffer, "newmtl ", 7))
240        {
241          tmpMat = tmpMat->addMaterial(Buffer+7);
242          //      PRINTF(2)("%s, %p\n", tmpMat->getName(), tmpMat);
243        }
244      // setting a illumMode
245      else if (!strncmp(Buffer, "illum ", 6))
246        {
247          tmpMat->setIllum(Buffer+6);
248
249        }
250      // setting Diffuse Color
251      else if (!strncmp(Buffer, "Kd ", 3))
252        {
253          tmpMat->setDiffuse(Buffer+3);
254        }
255      // setting Ambient Color
256      else if (!strncmp(Buffer, "Ka ", 3))
257        {
258          tmpMat->setAmbient(Buffer+3);
259        }
260      // setting Specular Color
261      else if (!strncmp(Buffer, "Ks ", 3))
262        {
263          tmpMat->setSpecular(Buffer+3);
264        }
265      // setting The Specular Shininess
266      else if (!strncmp(Buffer, "Ns ", 3))
267        {
268          tmpMat->setShininess(Buffer+3);
269        }
270      // setting up transparency
271      else if (!strncmp(Buffer, "d ", 2))
272        {
273          tmpMat->setTransparency(Buffer+2);
274        }
275      else if (!strncmp(Buffer, "Tf ", 3))
276        {
277          tmpMat->setTransparency(Buffer+3);
278        }
279     
280      else if (!strncmp(Buffer, "map_Kd ", 7))
281        {
282          tmpMat->setDiffuseMap(Buffer+7);
283        }
284      else if (!strncmp(Buffer, "map_Ka ", 7))
285        {
286          tmpMat->setAmbientMap(Buffer+7);
287        }
288      else if (!strncmp(Buffer, "map_Ks ", 7))
289        {
290          tmpMat->setSpecularMap(Buffer+7);
291        }
292      else if (!strncmp(Buffer, "bump ", 5))
293        {
294          tmpMat->setBump(Buffer+7);
295        }
296     
297
298    }
299  MTL_FILE->close();
300  delete []fileName;
301  delete MTL_FILE;
302  return true;
303}
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