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source: orxonox.OLD/orxonox/trunk/src/lib/collision_detection/obb_tree.cc @ 4543

Last change on this file since 4543 was 4542, checked in by patrick, 19 years ago

some more structural work and start of spawn tree function

File size: 1.1 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Patrick Boenzli
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COLLISION
17
18#include "obb_tree.h"
19#include "obb.h"
20
21using namespace std;
22
23
24/**
25   \brief standard constructor
26*/
27OBBTree::OBBTree () 
28{
29   this->setClassID(CL_OBB_TREE, "OBBTree"); 
30
31}
32
33
34/**
35   \brief standard deconstructor
36
37*/
38OBBTree::~OBBTree () 
39{
40  // delete what has to be deleted here
41}
42
43
44void OBBTree::spawnBVTree(int depth)
45{
46 
47}
48
49
50void OBBTree:: flushTree()
51{}
52
53
54void OBBTree::collideWith(const OBBTree &tree)
55{}
56
57
58void OBBTree::drawBV(int currentDepth, const int depth) const
59{}
60
61
62void OBBTree::drawBVPolygon(int currentDepth, const int depth) const
63{}
64
65
66void OBBTree::drawBVBlended(int currentDepth, const int depth) const
67{}
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